Hmm the OG Xbox case im looking at at the moment you can see the inlay through the case if you hold it up to the light...maybe the 360 cases are fairly transparent where as the OG's are only slightly transparent?
They're definitely a little different. OG are a darker, fuller green. Here's a bad pictureAre OG Xbox and 360 cases the same or are there slight differences?
I played through both on my X a couple months ago and they both play fine and look decent. Black holds up better despite suffering from some early FPS problems (enemy spawn closets, etc.) but DTR really pissed me off and I never finished it. The game is hard as balls and they force you into fistfights instead of shooting in some levels and the controls aren't good.
They're definitely a little different. OG are a darker, fuller green. Here's a bad picture
From my understanding, relative to 360 games, OG Xbox games are simpler in how they were coded so it's easier for the The Heutchy method to be applied and tested. 360 games are way more complex in comparison and require more time and effort for it to work, if it even works in the first place for a specific game. I say that because they stated some 360 games won't work, things break in the game, or there's little to no improvement when applied. However that was when they first started and the more experience the Back Compat team has accrued with using The Heutchy Method and the various game engines and different ways things have been coded, they may have or will in the future figure out how to make The Heutchy Method effective in most, if not all, 360 BC games.Question: All original Xbox titles run in 1920 or near 4K native resolution, because of the tech they apply. Otoh, less than half the Xbox 360 titles have enhanced native resolution. Why can't apply the same technology to 360 titles that they apply to original Xbox titles? Why can't they increase all Xbox 360 games' native resolution, just like they do for all original Xbox titles? Or can they, but they just haven't gotten around to it yet?
From my understanding, relative to 360 games, OG Xbox games are simpler in how they were coded so it's easier for the The Heutchy method to be applied and tested. 360 games are way more complex in comparison and require more time and effort for it to work, if it even works in the first place for a specific game. I say that because they stated some 360 games won't work, things break in the game, or there's little to no improvement when applied. However that was when they first started and the more experience the Back Compat team has accrued with using The Heutchy Method and the various game engines and different ways things have been coded, they may have or will in the future figure out how to make The Heutchy Method effective in most, if not all, 360 BC games.
I forget where I heard this but the original plan was to boost all 360 games to 1080p however it ended up being too unreliable for most games and was scrapped - this was for the OG console, not the X.All original Xbox titles run in 1920 or near 4K native resolution. Otoh, less than half the Xbox 360 titles have enhanced native resolution.
Question: Why can't they apply the same technology to 360 titles that they apply to original Xbox titles? Why can't they increase all Xbox 360 games' native resolution, just like they do for all original Xbox titles? Or can they, but they just haven't gotten around to it yet?
You guys really need to stop looking at new prices for old games. They're almost always wildly inaccurate. Plus, Fable Anniversary is backwards compatible on Xbox One, not the original Xbox version.
Isn't Fable Anniversary on Game Pass?Yeah digital. I gave up physical in 2013. I'll just wait for a sale I guess. Bet it looks incredible.
Isn't there possibility to invert controls in Xbox Accessory App?Finished first world of blinx. This camera though, yikes. Can you invert it? I didnt see any control options unfortunately.
Waiting for a sale
I saw Frontlines Fuel of War when I was scrolling through BC games.
Wow, I remember playing a ton of that game when it came out.
Might have to grab it for the nostalgia.
Is there a list somewhere of all BC games that are One X enhanced?
360 Titles
Gears of War 2
Gears of War 3
Skate 3
Halo 3
Mirrors Edge
Fallout 3
The Elderscrolls IV Oblivion
Red Dead Redemption
Darksiders
Sonic Generation
The Witcher 2
Crackdown
Fable Anniversary
Forza Horizon
Star Wars the Force Unleashed
Portal 2
Assassins Creed
Which version of Morrowind is BC, and dord it matter which disc you have?
Isn't there possibility to invert controls in Xbox Accessory App?
I've never tried it, so I don't know, it was just an idea. Sorry if that's not helping.You can only invert Y axis. So up/down is still throwing me off.
There's also only a handful of OG games available at the moment, compared to 360 BC games so probably the same challenges exist between the 2.All original Xbox titles run in 1920 or near 4K native resolution. Otoh, less than half the Xbox 360 titles have enhanced native resolution.
Question: Why can't they apply the same technology to 360 titles that they apply to original Xbox titles? Why can't they increase all Xbox 360 games' native resolution, just like they do for all original Xbox titles? Or can they, but they just haven't gotten around to it yet?
I've never tried it, so I don't know, it was just an idea. Sorry if that's not helping.
Predicting future OG Xbox on Xbox One BC games - these are the games we should be clamouring for and those we should probably give up on.
Are the ones in red the ones we should give up on?
If so, sorry to hear that. I was hoping the first Buffy game would make it on to the BC rolls eventually. That was a great game. But it's marked in red as "EA no longer has the license," which I guess means obtaining the license would be problematic somehow.
Sorry :( Sadly with this sort of thing anything remotely tricky re licenses likely isn't going to happen.
It's not that obtaining the license would be problematic, it's that the costs associated for a publisher to gain the license just to allow one of their games to become BC on Xbox One may not be worth it. However really good sales of other OG Xbox BC games could encourage some publishers to do it in the future.Are the ones in red the ones we should give up on?
If so, sorry to hear that. I was hoping the first Buffy game would make it on to the BC rolls eventually. That was a great game. But it's marked in red as "EA no longer has the license," which I guess means obtaining the license would be problematic somehow.
It's not that obtaining the license would be problematic, it's that the costs associated for a publisher to gain the license just to allow one of their games to become BC on Xbox One may not be worth it. However really good sales of other OG Xbox BC games could encourage some publishers to do it in the future.
Hope. Simultaneously humantiy's greatest weakness and strength. LOL
I'm a little confused by buying the latest OG batch. They haven't appeared in the console store on Xbone in Australia, but they are on xbox.com/au. I want to buy Conker and play it on the One, yet it only says 360 on the PC store. If I buy it there, can I play it on the One? Are they just being slow updating or are they not going to be available in Australia? I don't want to be screwed over here.
That worked, thank you! MS should probably stop actively dodging people trying purchase their products, haha.I couldn't find it at first, but it came up on the Australian store for me using the search function... I could buy it, download it and play it all from the console.