Well, the SSD bandwidth numbers (for the most part) definitely don't tell the whole story, that's for sure. This is not the difference I was expecting back in the Road to PS5 Cerny talk and I can't help but be a little disappointed.. Still early days, so things could change, but I can't help but wonder if Sony took the wrong approach by having the (comparatively) weaker GPU and spending that money on a much faster SSD. What good is a 2.3x faster SSD when loading time differences are negligible? By far the biggest difference in the video is AC Valhalla, but it's showing the company logos and stuff on Series X while it doesn't on PS5. I could see either the PS5 version getting patched to put the logos in (if they're supposed to be there) or Series X version getting a patch to remove the logos. In fact, Series X will feel generally faster period with the inclusion of Quick Resume, and faster boot and resume times.
The dream is that every game eventually on PS5 will load as fast as Miles Morales does, but I don't have faith that will happen. Really, Miles/Spider-Man Remastered are about the only games that make me think, "wow. This is the power of having a fast SSD." A lot of the games feel like SATA-SSD-in-a-PC fast, which is not remotely what most of us were expecting.
The dream is that every game eventually on PS5 will load as fast as Miles Morales does, but I don't have faith that will happen. Really, Miles/Spider-Man Remastered are about the only games that make me think, "wow. This is the power of having a fast SSD." A lot of the games feel like SATA-SSD-in-a-PC fast, which is not remotely what most of us were expecting.