Yeah I hate those NPCs too. Although I did open up some birthrights and I *may* have made a Gigagigo deck with them >.>
Wall of Disruption and Security Orb has saved me so many times.
Yeah I hate those NPCs too. Although I did open up some birthrights and I *may* have made a Gigagigo deck with them >.>
- There's 50 stages IIRCSo I've been bit by the Yu-Gi-Oh nostalgia bug lately and recently started playing this to get it out of my system. Enjoying it so far! 3 questions though.
- How many stages of the single player are there and how long does it take to finish? I'm at 14 in Duel Monsters and 7 in GT.
- What are the best booster packs?
- I chose Kaiba. How long till I unlock Yugi?
1) haven't finished myself but I believe 60 in DM and 30 in GTSo I've been bit by the Yu-Gi-Oh nostalgia bug lately and recently started playing this to get it out of my system. Enjoying it so far! 3 questions though.
- How many stages of the single player are there and how long does it take to finish? I'm at 14 in Duel Monsters and 7 in GT.
- What are the best booster packs?
- I chose Kaiba. How long till I unlock Yugi?
Yep, elements unite works like a charm as long as you pack something like spiritualism to get rid of sanctuary so that she can't use her negating trap.Superb Tea is here with some great Fairy cards. Seems like we can use Elements Unite from the Paradox Bros. to farm her.
I put 3 counter counter cards in my deck and it's working fine too.Yep, elements unite works like a charm as long as you pack something like spiritualism to get rid of sanctuary so that she can't use her negating trap.
Yep, elements unite works like a charm as long as you pack something like spiritualism to get rid of sanctuary so that she can't use her negating trap.
The SOB refuses to drop a 3rd Skullmark Ladybug or Insect Imitation for me, and this is after TWO of those special 30 minute keys.After farming Weevil at LV 40, the guy won't drop his Grasschopper or Perfectly Ultimate Great Moth.
The SOB refuses to drop a 3rd Skullmark Ladybug or Insect Imitation for me, and this is after TWO of those special 30 minute keys.
Wrong thread? lol
i hope you're a fan of cyber angels, red-eyes, and ancient gearsYea my bad. I did play this for a while tho. Ran a gladiator deck. I think i stopped sometime after Six Samurai and the Cyber Angel nerfs. Cant imagine what the meta is like now lol
i hope you're a fan of cyber angels, red-eyes, and ancient gears
Are there any monsters besides Sonic Bird and Senju of The Thousand Hands that supports Ritual monsters?
Are there any monsters besides Sonic Bird and Senju of The Thousand Hands that supports Ritual monsters?
Cyber Angel Dakini and Relinquished are my top ritual monsters.
They're easily the best Rituals available, especially since they require no previous setup or further support to do their thing and can change the tide of the game by themselves.
But I love the Gishki archetype, and I've been trying to make BLS work for quite a while.
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I've been farming Téa, I've gotten 2 Meltiel, 2 Zeradias, 1 Harvest Angel and 1 Divine Punishment so far, not counting the guaranteed copies. So the only thing that I really need is two more Divine Punishment. Also, if my theory of 1 card from the SR and UR drop pool has a higher than the others chance of dropping is correct, I think (and hope) mine is Radiant Jeral.
25 duels so far and only 2 rainbow packs. Prolly need to use a lot of orbs with this kind of luck. -_- I want the triple Divine Punishment. Luckily more than 800 orbs left since I never use em lol.They're easily the best Rituals available, especially since they require no previous setup or further support to do their thing and can change the tide of the game by themselves.
But I love the Gishki archetype, and I've been trying to make BLS work for quite a while.
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I've been farming Téa, I've gotten 2 Meltiel, 2 Zeradias, 1 Harvest Angel and 1 Divine Punishment so far, not counting the guaranteed copies. So the only thing that I really need is two more Divine Punishment. Also, if my theory of 1 card from the SR and UR drop pool has a higher than the others chance of dropping is correct, I think (and hope) mine is Radiant Jeral.
Anybody have good strategies for getting quick victories? It seems to always take me just one turn too many. I'm also struggling with getting the victories with 1000 or less LP. I either dominate my opponent, or they wipe me out because I'm letting them damage me to get my LP's down.
Yeah, that's what I did for the early ones in GX. But I'm trying to unlock Little Yugi and there are two challenge where I have to beat level 30 Joey and Big Yugi with Big Yugi and Kaiba respectively. I've come close, but I'm either a few life points too high from 1000, or I hit the target and then they do something that wipes me out. I'm going to try and find some cards that drain my life points so I can stop having to let my opponents beat me up haha. Thanks for the tips!If you're trying to complete missions, you can duel Lv10 Legendary Duelists at the Gate to complete them. It will be easier to complete the 1000 LP or less.
For the quick victories, check the Karate Man OTK deck. In short, you use Karate Man, a card that allows Karate Man to attack twice (Like Twin Swords of Flashing Light) and Secret Pass to Treasures to allow him to attack directly. Since it can make its ATK 2000 during the Battle Phase, you can use it with Secret Pass. Make Karate Man the only monster in your Deck and use either Draw Sense: Low Level or the Reinforcements Skill to add it quickly, and add a lot of Draw cards so you can draw all pieces quickly.
Union Attack is a must for farming cards.I got a bunch of SR and UR tickets from some event and I don't know which cards I should use them on. What are the best cards to get with those tickets for someone starting out? I already used one to get a second Enemy Controller since that seems to be used in a lot of decks. Any other big recommendations?
Finally got three Divine Punishments and boy counter fairy's are awesome, makes me want to buy the old packs to get some more counter traps.
Yeah, drop rates for divine punishment are bad, I got 8 zeradias and 6 of everything else before getting 3.Lucky you. I haven't gotten my third and I have gotten 6 Meltiel!
I think the only worthwhile counter is Divine Wrath. Both 7 Tools and Magic Jammer may be nice, but I think triple Divine Punishment is good enough for everything.
Yeah, drop rates for divine punishment are bad, I got 8 zeradias and 6 of everything else before getting 3.
3 divine punishment are good enough but I'd love to have 1 or 2 divine wraths.
Gonna look forward to trying to build an Inferno Tempest deck huehuehue