Solaris

Member
Oct 27, 2017
5,328


This video in the OP just sold me on the game, been looking for an RPG like this for a while.
 

RedbullCola

Member
Oct 26, 2017
593
What happens when you die, btw?

You reload the last save - but saves are often very (very) far apart if you haven't been paying attention (e.g. sleeping in your own bed). So, uhm, don't do anything too risky. I'm noticing on the Mixer streams quite a few people rage quit the game when they lost a lot of progress because they thought it would auto save every few minutes and no risk like every other game. The funniest was a 14 year old kid who rage quit when he jumped off a large hill for fun, died, and then realised he had lost about an hour of his life.
 
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HeRinger

Member
Oct 28, 2017
4,323
Game looks pretty great. Do we have more impressions somewhere? I hope my 970 can handle this game at 30 fps at least.
 

Deleted member 13250

User requested account closure
Banned
Oct 27, 2017
612
Game looks cool! Probably pick this up later on sale for pc. Got a few games to play through first before I can play this.
 

The Cellar Letters

lmayo
Member
Oct 25, 2017
4,201
Was hoping the CDkeys price would go down because of the controversy... but it's going up. All this positive buzz is getting me too hyped. Might need to get it.
 

butman

Attempted to circumvent ban with alt account
Banned
Oct 30, 2017
3,024
Oh damn! I haven't seen forest's at night as terrifying as that since Dragon's Dogma.

We will learn to fear the night.

vxVmhGX.gif
 

Deleted member 1759

User requested account closure
Banned
Oct 25, 2017
3,582
Europe
Game looks pretty great. Do we have more impressions somewhere? I hope my 970 can handle this game at 30 fps at least.
Kingdom Come: Deliverance Impressions Thread... [READ OP]

Gamestar.de had some early impressions
  • Performance on PC seems very good - they are surprised
  • Few bugs and glitches, nothing game/immersion breaking so far
  • Good quests and many ways to solve them
  • Very authentic and dynamic medieval world reacting to your decisions
  • Mediocre story
  • Starts rather slow and linear, opens up after ~10 hours
  • Stunning world in terms of graphics but animations in dialogues could be better
  • Game feels more like a game rather a simulation
  • Score "just" between 70 - 80 because the tester does not know if the rather slow and complex/realistic gameplay is for everyone or just genre fans. Game is really good as for what it is so he is really hesitating with the score.
Could be a pretty good score for the first big game of this company.

edit: additions from an earlier preview (8 hours played) - also paywall http://www.gamestar.de/artikel/kingdom-come-deliverance-der-schmale-grat,3322982.html

  • Combat is excellent and complex
  • Each weapon feels differernt
  • Detailed calculation of collisions
  • "No game ever has nailed sword fights like KC:D"
https://www.resetera.com/threads/kingdom-come-new-trailer.20451/page-13#post-4397635

Will check later. Currently heavily invested in beer. :P
carnival was a mistake
 

Paul

Banned
Oct 27, 2017
2,603
Regarding patches, version appears in menu

1.0 = certified version (from mid-December)
1.1 = day 1 patch
1.2 = next patch (in the works, being finalised)
 
OP
OP
Ilmyr

Ilmyr

Member
Oct 25, 2017
126
Germany
This video gives some insight into the german audio synchronization. I tend to play games in english, but this sounds good.
 

Belvedere

Member
Oct 27, 2017
2,691
1080p and 1440p on Pro and 1X. That's a bit disappointing, I thought it was fairly optimized on PC?
 
Oct 25, 2017
14,741
You don't need to drink in the game, only eat, well, you can do both but's just one hunger fullness bar no seperate thirst. You will never have problems with thirst nor with hunger, cause it's not like in several other games where you need to eat something every 5 minutes, if you eat well, it should last for over 1 1/2 ingame days if you want to exhaust it and days are very long in the game, you will see and hear if you are hungry long before you're even close to dying, this is also great implemented, specially what happens when you desperately needs sleep. Speaking of sleeping, you can also stay awake for more than a day and both things can be extended with perks. Like I said, don't worry, this mechanics are fantastic!

And you don't need to shit in the game, lol.
That does sound really good, thanks!
 

ara

Member
Oct 26, 2017
13,057
You reload the last save - but saves are often very (very) far apart if you haven't been paying attention (e.g. sleeping in your own bed). So, uhm, don't do anything too risky. I'm noticing on the Mixer streams quite a few people rage quit the game when they lost a lot of progress because they thought it would auto save every few minutes and no risk like every other game. The funniest was a 14 year old kid who rage quit when he jumped off a large hill for fun, died, and then realised he had lost about an hour of his life.

And you save by sleeping in a bed or drinking a, err, saving booze (that's limited and you can get addicted to), right?

NGL, I really don't like the sound of that. Saving is something I always feel like shouldn't be restricted (much) because of story or gameplay reasons, if that makes any sense. Buut, oh well, if the game's moddable, I'm sure someone will mod it to be a bit more lenient soon enough.
 

Aeana

Member
Oct 25, 2017
6,989
I think that if a game designer wants to design a save system so that you can't save scum, that's totally fair, but it should not inhibit a player's ability to stop playing whenever they like. Some sort of quick save solution where it's deleted when you load it would alleviate this. But so would auto-saving to a single slot frequently like the Souls games do.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
And you save by sleeping in a bed or drinking a, err, saving booze (that's limited and you can get addicted to), right?

NGL, I really don't like the sound of that. Saving is something I always feel like shouldn't be restricted (much) because of story or gameplay reasons, if that makes any sense. Buut, oh well, if the game's moddable, I'm sure someone will mod it to be a bit more lenient soon enough.


Sure, I understand that, but I also understand that they wanted to do something against the abuse of simply using quicksaves/quickload when anything dangerous is in front of you. I respect that.
 

PaulLFC

Member
Oct 27, 2017
3,180
Stupid that the Kickstarter codes aren't active yet. Wanted to preload on Ps4. Their handling of the Kickstarter rewards has been pretty bad, in all honesty.
Yep. I was pretty disappointed to read their latest email which was basically "we decided to skip many of the rewards for various reasons". I mean I still got the game at a discount so can't complain really, but when something is advertised and then changes pretty significantly, it's quite disappointing. No printed manual, for example, which is surely one of the reasons people would choose a physical boxed version in the first place.
 

Moff

Member
Oct 26, 2017
4,835

oh this is nice, I am still burned by the torment physical backer CE, which was a lot worse than the cheaper standard CE.
my backer CE was delievered today btw, switzerland, but I was not at home to receive it, will leav early from work tomorrow and pick it up.
 

Hong

Member
Oct 30, 2017
778
Really looking forward to the reviews. Looks like it could be a mediocre game, or a total hit.
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
I think that if a game designer wants to design a save system so that you can't save scum, that's totally fair, but it should not inhibit a player's ability to stop playing whenever they like. Some sort of quick save solution where it's deleted when you load it would alleviate this. But so would auto-saving to a single slot frequently like the Souls games do.
It's very easy to trick these systems with cloud- or USB-saves though. But you are right. Players should be able to quit when they want/need to.
 

BAD

Member
Oct 25, 2017
9,569
USA
Can the HUD be made transparent? Or shut off? It's kinda gross with those opaque McDonald's colors
 

unfashionable

Member
Oct 29, 2017
2,075
Sure, I understand that, but I also understand that they wanted to do something against abuse of simply using quicksaves/quickload when anything dangerous is in front of you. I respect that.

Well they could have implemented dark souls saving where you can save anywhere but cant quickload (go straight to bonfire or bed in this case)
 

Paul

Banned
Oct 27, 2017
2,603
Sure, I understand that, but I also understand that they wanted to do something against the abuse of simply using quicksaves/quickload when anything dangerous is in front of you. I respect that.
Question, when you over-eat, can you then take a shit to relieve yourself? :)
 

Vincent4756

Member
Oct 27, 2017
545
Do we have any idea what the modding is gonna look like? I know they said they wanna release a dedicated mod tool and that someone has plans for an entire GoT mod. Just wondering is all.
 

ara

Member
Oct 26, 2017
13,057
I think that if a game designer wants to design a save system so that you can't save scum, that's totally fair, but it should not inhibit a player's ability to stop playing whenever they like. Some sort of quick save solution where it's deleted when you load it would alleviate this. But so would auto-saving to a single slot frequently like the Souls games do.

Yeah, exactly. You want to prevent people from savescumming, I totally get that. But I don't want to have to plan how I'm gonna play the game so I know when I can quit playing it.
 

unfashionable

Member
Oct 29, 2017
2,075
I think that if a game designer wants to design a save system so that you can't save scum, that's totally fair, but it should not inhibit a player's ability to stop playing whenever they like. Some sort of quick save solution where it's deleted when you load it would alleviate this. But so would auto-saving to a single slot frequently like the Souls games do.

I think this is deal breaker to me actually now that I think about it. I have a lot of time to play video games, but its constantly interrupted. Hopefully they add this at a later date, since I do plan to buy the game if so.
 

Deleted member 2595

Account closed at user request
Banned
Oct 25, 2017
5,475
I was thinking nothing of this game up until a few days ago, then I heard it described as basically a historical Oblivion style game, with visuals like this:

agL9LYU.gif


Sold. I will keep a close eye on reviews just to be cautious but if it's a solid 85+ game, I'm in.
If it sounds that up your street I'd lower your metacritic standards. Games that have been really "up my street" have been worth it even at 60-70 metacritic scores.

And even if it's rough around the edges you'll be supporting more of the kind of thing you like (and you'll probably still have a great time regardless).
 

Ohto

Banned
Oct 27, 2017
558
Was hoping the CDkeys price would go down because of the controversy... but it's going up. All this positive buzz is getting me too hyped. Might need to get it.

This site is legit the only one I've seen with anything resembling a controversy.



Has anyone played this with the minimum recommended PC HW? I have GTX660 and 1050 on my laptop and would like to play this... I like to tinker with graphical settings, so will be fine with ~medium settings. I am not too needy.


Has anyone learned other languages yet? Or reading skills? I think that in this game you won't understand foreigners unless you learn their language. Is that right?

And thank you early impressionists, your opinions are beyond valuable!
 

eXistor

Member
Oct 27, 2017
12,417
I haven't gone through the thread yet, so apologies if it's been mentioned, but any word on quest design?
 

Mikebison

Banned
Oct 25, 2017
11,036
Sure, I understand that, but I also understand that they wanted to do something against the abuse of simply using quicksaves/quickload when anything dangerous is in front of you. I respect that.
You can make save systems that both circumvent save scumming and make you stick by your decisions, but also don't cause you to lose hours of progress. It's just not fun. There's a reason most games don't use that kind any more.
 

Lappe

Banned
Nov 1, 2017
1,651
I haven't gone through the thread yet, so apologies if it's been mentioned, but any word on quest design?
They are very open ended, based on the youtube videos. The writing seem's pretty good also, and the missions and quests, don't wait for the player, and can auto solve themselves.