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DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,076
I agree with this. The videos running in the background in the title screen for example look gorgeous. The actual game does not look good to me, very blurry. I only played in handheld mode and only the beginning of the dancer prologue.

I initially thought the game was running at 720p, but I'm not so sure now, reason being, Super Nintendo games on a Super Nt (due to pixel graphics) don't look all that different at 720 or 1080, so I'm thinking there is some kind of filter or blurry AA solution, going on here, why it would need either I don't know.
 

Disclaimer

Member
Oct 25, 2017
11,536
Can you only download the demo once? I downloaded it when it came out but I had to make room on my switch for splatoon, now I have an sd card and I want to download the demo again, but I don't see the option anywhere.

You probably archived it? In which case, just go to your full game list and redownload it from its icon, IIRC.
 

ccieag

Banned
Oct 28, 2017
1,339
Vail, CO
Well, I have played through the starting scenarios for each character, and the only thing I'm certain of is that Cyrus is going to be one of them. His ability to see weaknesses, and exploit most elemental ones makes him mandatory for me. Also, his ability to severely limit encounters as well. From there it gets fuzzy. Tressa and her ability to make money are intriguing as well, and Therion is a must - I love stealing everything. I'm thinking the Huntress to round out the party and cover all weapon types.

Problem is I love Primrose, but she just has daggers, which is definitely disappointing. Maybe I will rotate characters around depending on the situation. It's a tough one.
 

QisTopTier

Community Resettler
Member
Oct 25, 2017
13,717
Tressa money making is important just becasue if you go the non noble route with solving stuff in towns *scholar/hunter/dancer/thief* and lose the ability to do actions in town the money she gets will cover the payments you need to restore it
 

Bestlaidplans

Member
Oct 28, 2017
3,510
So turning off the corner shadows makes a massive difference to the look of the screen. Much prefer it off. Think I might keep my preorder. Really enjoying this bow woman
 

John Harker

Knows things...
Member
Oct 27, 2017
4,361
Santa Destroy
Maybe I missed this since I've ont been playing in small bursts in and off... but I'm Haaniti and I just met Theorion. Why would they partner up so quickly? Since when does haaniti want to sneak into Ravus Manor
 

mnk

Member
Nov 11, 2017
6,343
Maybe I missed this since I've ont been playing in small bursts in and off... but I'm Haaniti and I just met Theorion. Why would they partner up so quickly? Since when does haaniti want to sneak into Ravus Manor
Yeah, no, you didn't miss anything. There's no explanation at all for why any of the other playable characters would be willing to help Therion rob a mansion. There's also no explanation for why Therion let's you join up with him immediately after he got done beating up the other thieves that asked to join him.

It's just one of those times where gameplay mechanics and plot don't exactly mesh as well as they should.
 
Oct 25, 2017
9,053
Apparently there wasn't much shown on the stream (it was just the prologue demo), except that the world map is even bigger than we've seen so far.


I don't know what to make of the zoomed out map. The previously revealed map showed 3 cities per region, and was zoomed out exactly as much was needed to show them all. Zooming out more shows just a bunch of empty map space that doesn't have visible roads on them, so I'm not sure it really corresponds to anything playable except a few of the islands that are now shown.
 
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Razorrin

Member
Nov 7, 2017
5,236
the HELP Menu.
Yeah, no, you didn't miss anything. There's no explanation at all for why any of the other playable characters would be willing to help Therion rob a mansion. There's also no explanation for why Therion let's you join up with him immediately after he got done beating up the other thieves that asked to join him.

It's just one of those times where gameplay mechanics and plot don't exactly mesh as well as they should.

He and primrose both say they're getting into personal business... but if you insist, just stay out of my way.

I think people are getting a bit too hung up on how there are protagonists that don't want others in their business, and not thinking about the core of their stories; that however they start, they admit through circumstance that it's a journey they can't handle alone.

think about it! just play as therion, and think about why he'd decide to help some doof like Alfyn. you can see on the world map that every character's chapter 2 destination has a recommended level at least 4 times what they have after they start. if he decided to try for the gems now, he'd never make it, and he knows this.

despite his dislike of working in a group, he knows he has to at least tolerate other accomplices if he wants to get those gems and free himself of shame. this is a similar take to any other character, they may start alone, but they aren't dumb, they know they need help to finish their journey.

so yeah, the beginning of these partnerships aren't unique, they are all just opportunities to play their stories in a single playthrough, and get access to another party member. but a truly powerful journey isn't made memorable by the details of the beginning or the end, but the journey itself.

so I understand how so many feel about the bare interactions of the beginning, but I urge you guys to consider and understand the confirmation of quality interactions after this point. maybe I'm a fool, but my experiences with this game have given me hope for the full release, and I hope it ends up meeting your expectations, too.
 

Jotakori

Teyvat Traveler
Member
Oct 25, 2017
3,184
He and primrose both say they're getting into personal business... but if you insist, just stay out of my way.

I think people are getting a bit too hung up on how there are protagonists that don't want others in their business, and not thinking about the core of their stories; that however they start, they admit through circumstance that it's a journey they can't handle alone.

think about it! just play as therion, and think about why he'd decide to help some doof like Alfyn. you can see on the world map that every character's chapter 2 destination has a recommended level at least 4 times what they have after they start. if he decided to try for the gems now, he'd never make it, and he knows this.

despite his dislike of working in a group, he knows he has to at least tolerate other accomplices if he wants to get those gems and free himself of shame. this is a similar take to any other character, they may start alone, but they aren't dumb, they know they need help to finish their journey.

so yeah, the beginning of these partnerships aren't unique, they are all just opportunities to play their stories in a single playthrough, and get access to another party member. but a truly powerful journey isn't made memorable by the details of the beginning or the end, but the journey itself.

so I understand how so many feel about the bare interactions of the beginning, but I urge you guys to consider and understand the confirmation of quality interactions after this point. maybe I'm a fool, but my experiences with this game have given me hope for the full release, and I hope it ends up meeting your expectations, too.

I really like this post.
Before I got around to trying out Therion's route, I was really concerned by all the comments I saw of people pointing out how he didn't want two thieves to join him but then immediately turned around and accepted another character's help. But in context it didn't feel as bad as it was made out to be. The two other thieves kinda came across as incompetent to me, I think you can even steal from them later? So it feels like they'd just be a hindrance. But the other seven travelers could arguably be pretty valuable as companions on his quest, or at the very least have proven themselves as competent by the time they reached his town.
I do think the lack of interaction when joining each other is a bit of a bummer, but so long as there are strong character interactions throughout the rest of the game I think it could easily make up for it.

(Edit: Although why they'd join him to steal something is another question... but maybe he's bribing them with all the sweet loot he can snatch for 'em LOL.)

How do you gain sp ? Is it only through items?

Its seems rather annoying if so.

Items primarily, but you also regain it from leveling up, certain equipment, and certain skills. Therion for example has a skill that lets him steal SP and he also has another that lets him share it, I believe?
 
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Jacobson

Banned
Oct 25, 2017
1,444
I was really hyped for the game, but after playing 2 1/2 hours of the demo, I'm a little less hyped.

I'll put my impressions in spoilers, but they're not really spoilers.

After beating two characters "chapter 1" and starting a third, it seems like, at least for now, there is no overarching story connecting them all together, and it's 8 different stories that kind of just amount to sub quests? I suppose it was an assumption on my part, but i was hoping for something like Seiken Densetsu 3 or 7th Saga, where depending on the main character you pick at the beginning, the game changes.

I'm still going to buy it day one, as it is a well made retro-styled RPG, and those are not exact common, but I'm a little less excited than I was.

Uh, the intro text for each character didn't make you think that there is an overarching story?
 

John Harker

Knows things...
Member
Oct 27, 2017
4,361
Santa Destroy
Yea but I wasn't Therion. I was Haaniti.

Why would she Join HIM?
Even want to? Her master is no where near her and her moral code isn't exadrly theif-like.

Anyway, I met him and saw his Ch1.
Am I now handing my game over to him, and he's my lead? Or do I get to jump back to her as my main? Not sure how this tavern switching system works is clear at all
 

Jotakori

Teyvat Traveler
Member
Oct 25, 2017
3,184
Yea but I wasn't Therion. I was Haaniti.

Why would she Join HIM?
Even want to? Her master is no where near her and her moral code isn't exadrly theif-like.

Anyway, I met him and saw his Ch1.
Am I now handing my game over to him, and he's my lead? Or do I get to jump back to her as my main? Not sure how this tavern switching system works is clear at all
Keep playing and you'll go back to being H'annit eventually, when the story comes back to the "present" where you met up with him.
 

Soma

Member
Oct 27, 2017
1,105
San Francisco
Played through Therion's and Olberic's intros and just met Primrose with Olberic.

Definitely sold me on the game. The combat is simple but very satisfying.

I've been in the mood for an old-school style jrpg for a minute and this is definitely scratching that itch.
 

Elfforkusu

Member
Oct 25, 2017
4,098
It's amazing. You even get to have poke-battles! And by poke-battles, I mean unleashing your deadly, man-eating beasts upon innocent townspeople.
I got to the mountainside town (where the thief is) and beat up the innocent person guarding the door in the lower level. Inside was a level one-billion dude who OHKO'd me when I tried to fight him.

This is a wonderful videogame.
 

jdstorm

Member
Jan 6, 2018
7,566
I was really hyped for the game, but after playing 2 1/2 hours of the demo, I'm a little less hyped.

I'll put my impressions in spoilers, but they're not really spoilers.

After beating two characters "chapter 1" and starting a third, it seems like, at least for now, there is no overarching story connecting them all together, and it's 8 different stories that kind of just amount to sub quests? I suppose it was an assumption on my part, but i was hoping for something like Seiken Densetsu 3 or 7th Saga, where depending on the main character you pick at the beginning, the game changes.

I'm still going to buy it day one, as it is a well made retro-styled RPG, and those are not exact common, but I'm a little less excited than I was.

Which characters have you played? I'm Similar having played 3 opening chapters (Ophelia, Olberic and Primrose) I have definetly seen an overarching plot starting to form.

There is an overarching villan group, You first meet them in Ophelia's story and their origins are explained. They Killed Prim's father and relegated her to life as a "dancer" and they also betrayed Olberic.

In general the OCTOPATH order seems to be the cannon order
 

Exentryk

Member
Oct 25, 2017
3,236
TFW Primrose just wants to end the battle:

5J7zFFr.gif
 

werezompire

Zeboyd Games
Verified
Oct 26, 2017
11,398
Played about 5-6 hours now (restarted) and seen 5 of the 8 openers. Still liking the gameplay & the various classes & character abilities are interesting (although some more than others). Music & visuals are both quality.

The main thing I'm a bit worried about is the story pacing - it feels like every story sequence takes like 50%-100% longer than it needs to take with a lot of dialogue that feels repetitive, and a lot of slow sprite animation flourishes between dialogue lines that don't feel like they add much to the experience.

I'm also a bit worried about balance - this feels like the kind of game where a lot of the time you're going to be grossly overpowered or underpowered for the content. That's not necessarily a deal breaker since that kind of game can be fun too, but I'll have to see how it plays out in the full game.
 

Exentryk

Member
Oct 25, 2017
3,236
Found a Cait AND got JPx100 bonus from Primrose. Now my main four have learnt all their abilities with JP to spare. Gonna see if I can get the rest up there as well.
 

subtropisch

Member
Jun 23, 2018
142
Do any of you know if there is going to be a story that goes beyond the personal stories of the 8 travelers? After playing the demo the game's narrative feels more like 8 5-6 hour mini RPGs than one coherent piece. That is what concerns me the most about the game so far.
 

DarkChronic

Member
Oct 27, 2017
5,040
Dang, not sure if I'm doing something wrong in the battle system. Fought that first boss in the forest with H'aanit and I just barely scraped by a win. I used all my healing items and all my healing summons in the process. I was one hit away from losing.

What else should I be doing to minimize damage taken? I utilized my defend move and my Boost, but those enemies have SO much HP. Meanwhile, it felt like I was constantly taking every other turn just to heal.
 

Disclaimer

Member
Oct 25, 2017
11,536
Dang, not sure if I'm doing something wrong in the battle system. Fought that first boss in the forest with H'aanit and I just barely scraped by a win. I used all my healing items and all my healing summons in the process. I was one hit away from losing.

What else should I be doing to minimize damage taken? I utilized my defend move and my Boost, but those enemies have SO much HP. Meanwhile, it felt like I was constantly taking every other turn just to heal.

While you can defend against larger attacks, you can also break the enemy when they start preparing one to stun them—negating it entirely. If you don't have to stun a big attack, I'd suggest saving your BP for max-boosting a single attack while they're broken for big damage.

H'aanit can break bow-weak mobs (which I believe that boss is) quickly with unboosted Rain of Arrows, then max boost Linde for damage (there might be a superior option, I forget).
 

Vamphuntr

Member
Oct 25, 2017
3,301
He and primrose both say they're getting into personal business... but if you insist, just stay out of my way.

I think people are getting a bit too hung up on how there are protagonists that don't want others in their business, and not thinking about the core of their stories; that however they start, they admit through circumstance that it's a journey they can't handle alone.

think about it! just play as therion, and think about why he'd decide to help some doof like Alfyn. you can see on the world map that every character's chapter 2 destination has a recommended level at least 4 times what they have after they start. if he decided to try for the gems now, he'd never make it, and he knows this.

despite his dislike of working in a group, he knows he has to at least tolerate other accomplices if he wants to get those gems and free himself of shame. this is a similar take to any other character, they may start alone, but they aren't dumb, they know they need help to finish their journey.

so yeah, the beginning of these partnerships aren't unique, they are all just opportunities to play their stories in a single playthrough, and get access to another party member. but a truly powerful journey isn't made memorable by the details of the beginning or the end, but the journey itself.

so I understand how so many feel about the bare interactions of the beginning, but I urge you guys to consider and understand the confirmation of quality interactions after this point. maybe I'm a fool, but my experiences with this game have given me hope for the full release, and I hope it ends up meeting your expectations, too.

The reason is probably that it wasn't worth it time and resources wise to write line for everyone in each of the possible introduction considering you can recruit everyone in any order and have only 4 in your team. It's fine really, they probably don't have a huge budget for this and they have to spend wisely. Put time and resources where it counts.The party interactions are probably going to happen when all the stories are going to start to intersect with each others and it will probably be limited too since you can have any 4 characters with you. If you want interactions between characters your best bet is probably Tales of.
 

Razorrin

Member
Nov 7, 2017
5,236
the HELP Menu.
The reason is probably that it wasn't worth it time and resources wise to write line for everyone in each of the possible introduction considering you can recruit everyone in any order and have only 4 in your team. It's fine really, they probably don't have a huge budget for this and they have to spend wisely. Put time and resources where it counts.The party interactions are probably going to happen when all the stories are going to start to intersect with each others and it will probably be limited too since you can have any 4 characters with you. If you want interactions between characters your best bet is probably Tales of.

I mean yeah, that's exactly it, I understand this is the reason, but I just tried to justify it to other people in a story sufficient way. I appreciate you laying it out!

and you're right, interactions are on their way, just gotta wait for the full game!
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
I don't mind few party interactions since it seems like all the stories are separate. as long as the main character of the story has good interaction with the folks relevant to their story, it's all good. I'm actually hoping there is no converging plot.
 

Cloud-Hidden

Member
Oct 30, 2017
4,990
I "cleared" the demo with Therion, and decided to start a new game with Ophilia so I could see her area.

After arriving at a save point, I only have one slot open to me, and it's my Therion slot. Are we not supposed to have multiple saves? If I want to experience all of the openings chapters am I just going to have to save over my slots repeatedly until I have just one left that actually carries over to the full game?
 

mrgoomba

Member
Dec 10, 2017
225
I "cleared" the demo with Therion, and decided to start a new game with Ophilia so I could see her area.

After arriving at a save point, I only have one slot open to me, and it's my Therion slot. Are we not supposed to have multiple saves? If I want to experience all of the openings chapters am I just going to have to save over my slots repeatedly until I have just one left that actually carries over to the full game?
You can recruit and see their openings chapters by visiting them in their cities. In my save I've started with H'annit and was able to visit the stories for Tharion and Alfyn. The demo finished right after the introduction to Alfyn for me.
 

Disclaimer

Member
Oct 25, 2017
11,536
Is the demo not available in Canada? I can't seem to find it

Try searching "Octo"

I "cleared" the demo with Therion, and decided to start a new game with Ophilia so I could see her area.

After arriving at a save point, I only have one slot open to me, and it's my Therion slot. Are we not supposed to have multiple saves? If I want to experience all of the openings chapters am I just going to have to save over my slots repeatedly until I have just one left that actually carries over to the full game?

There's only have one real save slot per profile for the demo, but technically it's two because the autosave is a separate slot. You can do multiple prologues per save file: just go to the other protagonists' towns and recruit them, and you get an option to view their prologue.

So yeah, just create another profile to not overwrite your main save file, if you have one you want to bring into the main game. Or use the autosave slot.
 
Oct 25, 2017
9,053
I strongly suspect that looking up too much about the game will ruin the experience and any hint of balance. Developers don't do huge open-world RPGs with purely stat-based combat and no level-scaling all that often for a lot of reasons, and it already looks like there are a dozen ways to completely crack open the game.
 

Disclaimer

Member
Oct 25, 2017
11,536
I strongly suspect that looking up too much about the game will ruin the experience and any hint of balance. Developers don't do huge open-world RPGs with purely stat-based combat and no level-scaling all that often for a lot of reasons, and it already looks like there are a dozen ways to completely crack open the game.

It's extremely reminiscent of FFT to me, in that the combat is difficult at face value, but also easy to break with different class/passive combinations and hidden items.

YMMV on whether that's a positive thing, or if you prefer more meticulously balanced gameplay, but it seems like there'll be a lot of room for creativity and fun.
 
Oct 25, 2017
9,053
It's extremely reminiscent of FFT to me, in that the combat is difficult at face value, but also easy to break with different class/passive combinations and hidden items.

YMMV on whether that's a positive thing, or if you prefer more meticulously balanced gameplay, but it seems like there'll be a lot of room for creativity and fun.

There's some extra risk from save scumming, as some of the busted stuff is balanced by randomness (Caits, JPx100, 1/2/3% steal rates, etc.). That is really, really rare in terms of JRPG balancing.
 

Razorrin

Member
Nov 7, 2017
5,236
the HELP Menu.
That's it, I'm gonna work on a carry save with all four ladies, since I love their abilities, and reload till I max out their JP. I wanna enjoy what I have before release, and build up for the full game!

anybody got any plans for their carryover save party, and tips they found along the way?
 
OP
OP
Comfortable

Comfortable

Member
Oct 25, 2017
90
It's extremely reminiscent of FFT to me, in that the combat is difficult at face value, but also easy to break with different class/passive combinations and hidden items.

YMMV on whether that's a positive thing, or if you prefer more meticulously balanced gameplay, but it seems like there'll be a lot of room for creativity and fun.

It also reminds me of Bravely Default, in that there are some truly broken combinations of abilities. I would imagine that, also like Bravely Default, some amount of optimization will be necessary for late-game or optional content.