i thought PCSX2 had been reverse engineered to the point that bios was no longer needed ?
I haven't seen any threads about this, and I haven't played it in a while, but from my Youtube feeds, I get the impression BoTW nows supports high refresh rates (ie > 60fps). So it's the gift that keeps getting better and better.
And people say that BOTW didn't look as good as the pre-release footage :P
Heh, I couldn't tell the difference to be honest from the Switch version. The official trailer seemed to have a bit more fog in some areas but that's about all I noticed. We can now change the fog parameters with Cemu (first shot):D
Last bunch for this page. Same settings as previous shots. BOTW on Cemu.
good stuff bro..keep it upHeh, I couldn't tell the difference to be honest from the Switch version. The official trailer seemed to have a bit more fog in some areas but that's about all I noticed. We can now change the fog parameters with Cemu (first shot):D
Last bunch for this page. Same settings as previous shots. BOTW on Cemu.
That second one would make a good wallpaper if my computer used that aspect ratio (may use it anyway lol)
How did you achieve the fog effect in the game, while using the hardware accelerated visuals? That was missing for the longest time in this emulator, and was the main contributor to the overal 'wrong' look of the game, and the reason I'd play it in software mode only. Although, I see that the effect still seems to be missing in that other outside shot you posted later.ICO (PCSX2, 1080p, 8x IR, GSdxFX, ReShade, unlocked debug menu)
Thanks. It's nice to see you're keeping this thread moving along too with a variety of shots from different games..
How did you achieve the fog effect in the game, while using the hardware accelerated visuals? That was missing for the longest time in this emulator, and was the main contributor to the overal 'wrong' look of the game, and the reason I'd play it in software mode only. Although, I see that the effect still seems to be missing in that other outside shot you posted later.
That second shot is incredible. So much beauty lost on Wii U and Switch's hardware. Thank goodness for emulation.Heh, I couldn't tell the difference to be honest from the Switch version. The official trailer seemed to have a bit more fog in some areas but that's about all I noticed. We can now change the fog parameters with Cemu (first shot):D
Last bunch for this page. Same settings as previous shots. BOTW on Cemu.
That second shot is incredible. So much beauty lost on Wii U and Switch's hardware. Thank goodness for emulation.
What was the emulator/plugin released some years back that was removing the summery graphics or whatever from PS1 games? Just randomly popped into my head and I was curious where it was at these days.
sorry for the late replay..here it is i uploaded for u..enjoyThese look great! Would you be able to share your Reshade preset please? I'd love to try it out.
Thanks mate, appreciate it!sorry for the late replay..here it is i uploaded for u..enjoy
https://www22.zippyshare.com/v/gTtInQNw/file.html
r u serous? thats weired !! i tried with multiple browsers its working fine broThanks mate, appreciate it!
edit: just got home and tried it, but the link just redirects to an 403 Forbidden error page :(
r u serous? thats weired !! i tried with multiple browsers its working fine bro
let me know if its not working again and i'll upload it on other site
https://www22.zippyshare.com/v/gTtInQNw/file.html
Silent Hill 3 (PCSX2, 1080p, 8x IR, GSdxFX, ReShade, zoom hack, disabled dof)
Never thought pc-98 titles could be upscaled so beautifully. Does this core require a lot of custom configuration for such output?
A couple of leftover sh3 shots. I think i'll give it a rest until some proper camhack appears.
This is absolute insanity, how the hell was this game even running on the PS2 without burning down houses. Since I played this game 5 years ago, I still can't get over the fact how amazing this game looks. My eyes are melting. Thank you for the screens and keep this thread alive! I just love the beauty of yesteryear come to life at higher resolutions.
Thank you for your kind words. Uploaded some more, cause why not? Btw, you should definitely check early developement screens from Lost Memories dvd, they show drastically different lightning and angles, much more dramatic and intense, almost chiaroscuro-like. Always wondered why they changed it later. I still haven't figured how to replicate it though, need some heavyweight stuff like enb for this.
https://dolphin-emu.org/blog/2019/05/07/dolphin-progress-report-february-march-april-2019/
Looks like it's been in for a few weeks, but Dolphin freelook was updated to fix the issue of the camera inadvertently rolling in certain situations and you can now manually control the roll
wow great news..cant wait to try it for screenshotshttps://dolphin-emu.org/blog/2019/05/07/dolphin-progress-report-february-march-april-2019/
Looks like it's been in for a few weeks, but Dolphin freelook was updated to fix the issue of the camera inadvertently rolling in certain situations and you can now manually control the roll
This is a great thread idea. I have a ton of screenshots I take of my emulated games. I'll find some of my favorites and post them.