So uh, for everyone saying devs should use this for remasters, well, all evidence points to the team that ported Catherine to PC having used Waifu2x to upscale the 2d assets.
Comparison of new in-game assets vs Waifu2x rescales of the original resolution assets:
https://twitter.com/PastelChum/status/1083432382039031808 (Linked because NSFW)
This reminds that I've seen remasters market themselves as re-mastered higher-resolution textures when they're in fact just been scaled up using a very simple filter. At least projects like that can now use good "filters" for scaling up textures.
I wish stuff like this would be pointed out by the developer, though. This technology works great on certain textures, but it's still not the same quality as having the assets at their original resolution (assuming they were created at a higher resolution to begin with).