Are we still mostly just getting arcade cores from Jotego or has anyone else been stepping up to do more? It was starting to feel for awhile like all the interest in this from hobbyist programmers just dried up.
Here's where I see the current state of openFPGA development.
agg23, as we all know retired from development earlier this year. But, even so, he's still incredibly active on the FPGA discord and always helps out other developers there when they have questions.
Boogerman is also always there answering dev questions, too. There are two prominent cases of this.
First, more recently, there's a guy
budude2 who is working on
Commodore 64. Almost daily he has questions for them, and he makes more and more progress getting things working on the core.
Up until a month ago,
mcc was on there, too, with daily questions about getting things working. Mcc is apparently pretty renowned in the retro space or the hacker space or the dev space in general? I'm sorry but I don't really know who they are... Additionally, everything they were talking about in dev was beyond me, too. Not just details of implementation, but the overall purpose. I think they were making a python compiler for openFPGA.
In addition to these new names in the Pocket space, we have
atrac17, who is one of the more prominent figures for Mister (and the spearhead for the Mars project). As mentioned earlier, they will be porting their cores to the Pocket starting October 31st.
pram0d is part of this, too.
Another dev,
Shane Lynch has been working on a
Sega Pico core, but he's been working on that for Mister for years.
https://twitter.com/iequalshane/status/1712908588685865263
Coming back to the names that we know.
Mazamars, aka UltraFP64, announced a while ago that he was working on
Star Wars Arcade. He also mentioned working on
Vectrex and that he mapped out a core for
Virtual Boy. He has been silent for around 2 months now. I think Analogue hired him to help work on their N64.
Boogerman has been sitting on his massive treasure trove of arcade game ports for months and months. Over a year ago was when he put up that Product page on OpenGateware's github and before summer he reorganized everything in what seemed like a final effort to start releasing things. He said July/August, but it's October now. I think that he wants everything to be perfect before release, but I'm not sure what the roadblock is.
Anton Gale made some great cores, and he mentioned months ago that he was working on a core for
TARG. I haven't seen any updates on that.
nullobject made the Tecmo core very early on, and it seemed like he was working on porting his
Cave core over, but he has gone completely silent for almost a year now.
But, we also have
Jotego. But my count, he has released 43 cores on the Pocket making him the most prolific Pocket dev by far. Their current project is
Namco System 1, which includes Splatterhouse, Pacmania, and Dragon Spirit, among others, currently slated for beta release next wekeend. Also, he has been working on
Neo Geo Pocket but has come across problem after problem.
Next is
Spirtualized. With the release of Pocket Adapters, I think it's safe to expect a core release for each of those systems.
Neo Geo Pocket and
Color cores would be amazing. Although, I wonder if that contributes to Jotego's frustration on their core.
Lastly, another dev
terminator2k2 has been making updates on a few cores. He released an update for
Neo Geo so it'll play a few more games. He released a
Super Nintendo update so it'll play that Star Fox rom hack and all of
kandowontu's FastRom hacks. He's almost done getting BSX games running on it, too.
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I think that's everything.