LOL still gets me
It's how a machine should run. Perfect efficiencyI love how she runs lol, it feels like she's the fucking Terminator lol
Best walking is Bayonetta, especially with bazookas equipped
(her running is a bit awkward though)
I love how she runs lol, it feels like she's the fucking Terminator lol
I just realized how this works mechanically since there's two different sprint animations based on the gun you carry. They seperated the animation of the torso from the legs, and try to make it look synced but it ends up looking like it's two animations cut over in the middle.
There's just something about running in the Mass Effect games... *chefkiss*
edit: beaten by seconds
Me.
Worst goes to all EA games that have that awkward motion captured "Ash Ketchum runs at the end of Episode 1 Pokèmon" feel to it. Fallen Order has it too.
I just realized how this works mechanically since there's two different sprint animations based on the gun you carry. They seperated the animation of the torso from the legs, and try to make it look synced but it ends up looking like it's two animations cut over in the middle.
These are the correct answers
2B and Aloy have some of the best running animations I've witnessed.
lol was it FF15Big bump, but not new thread worthy.
Anyone recall a terrible conversation animation where the character was super anime animated with flailing arms and stuff? Conversation was mundane but character's animation was hyper anime. Happens is way too many JP games, but there was one in recent years that stood out. I just can't remember what game it was!
It's the brother of the programmer on the parking lot of the company he was working at (edit: It was a Readers Digest parkinglot).
When they're good, they contribute significantly to the atmosphere and art style of the game. That might sound like an exaggeration, but look at Alucard from Symphony of the Night.
Regal elegance. Exertion with restraint. Fluid and detailed. Very unique.
I always thought that was intentional. It gives him an supernatural vibe. Like he's floating across the ground.No. Alucard always looked like he was running in place. His movement is dynamic and smooth, but doesn't match the speed he's moving at. He moves too slow for the way he's running.
Same.I always thought that was intentional. It gives him an supernatural vibe. Like he's floating across the ground.