It's just very hard for me to believe Nintendo is embracing DLSS this early. Would love to be wrong though but... still seems like Nvidia would want a nice chunk of change for that.
DLSS needs a major player like Nintendo to embrace it. It'll never take off like it should otherwise. Only like 5 games support it on PC as of now.It's just very hard for me to believe Nintendo is embracing DLSS this early. Would love to be wrong though but... still seems like Nvidia would want a nice chunk of change for that.
Plus a major reason Nvidia is pushing DLSS is so they can use your GPU for features like ray tracing.
DLSS is still a feature that features in the high-end GPUs (20 and 30 series), so it's not mainstream for NVIDIA yet. Getting Nintendo on board early with a Switch Pro could help provide extra reasons for devs to embrace the technology, which in turn helps NVIDIA push their DLSS-enabled GPUs more. I think NVIDIA has some reasons to want the tech inside of the Switch Pro.It's just very hard for me to believe Nintendo is embracing DLSS this early. Would love to be wrong though but... still seems like Nvidia would want a nice chunk of change for that.
Plus a major reason Nvidia is pushing DLSS is so they can use your GPU for features like ray tracing.
Oh yeah, if that's actually what's going on here, this could be a big win for DLSS adoption in general.Here's a thought, could adding DLSS to Switch and encouraging devs to use it lead to wider adoption in the PC space? Maybe that's enough reason for Nvidia idk
Better textures and filtering would still mean more information for the upscaler to work with.If that were the case, I'm not sure why third parties would need to be briefed or asked to make their games "4K-ready".
There's already a Tegra SoC with Tensor cores. It's the Tegra Xavier. I doubt the Tegra Xavier will be used for the "Nintendo Switch Pro", but a Tegra SoC with Tensor cores already exists.Agreed, I feel like if they ever do a Tegra equivalent with tensor cores, it would be for the Switch 2 and not a refresh.
Haha. This made me laugh. I'll just wait for Switch 2 Lite Pro in 2025.
There isn't one, which is the point of this article. The implication is that there'll soon be a point where the native res is not 1080p, or DLSS is involved.What's the point of upscaling to 4k if the native res is 1080p?
I don't know if you're being sarcastic or not, but I highly doubt it since the RTX 3090 outputs around 350 W of power. And the Nintendo Switch in docked mode outputs around 30 W of power.Maybe the RTX 3090 is that big bc it's actually the new Switch Pro dock that externally enhances it
A Tegra with tensor cores has existed for nearly 2 years.Agreed, I feel like if they ever do a Tegra equivalent with tensor cores, it would be for the Switch 2 and not a refresh.
In principle, I think Nintendo and Nvidia could probably put together a chip that boosts games that run at 1080p on the current Switch to 4K on a Pro by adding a bunch more CUDA cores. I don't know how the numbers work out, but considering that the Switch currently completely lacks Tensor cores, it might not even be that much more expensive to just hit native 4k than to use DLSS.Yea the only way this is humanly possible is dlls, if even then.
Didn't hear that one. Hopefully that means analog triggers. I would take a proper dpad too but that goes against the Switch's principles.Updated joycons have been rumored as part of this hardware, so I think it's doubtful it's a TV only device.
The Big news for me is that it seems they learned this lesson from the wii era. Imo wii should have had a HD upgrade and lost some relevance due to the lack of it, it's nice they try to keep switch on track.
Updated joycons have been rumored as part of this hardware, so I think it's doubtful it's a TV only device.
The one on PC no longer needs to be trained game-specific wise. That's what was changed in DLSS 2.0.I imagine this will have the generic universal form of DLSS (a la the Shield TV ) rather than the trained game specific driver level solution of PC.
It's always been possible for the revision to be DLSS capable, but that would require either adding Tensor cores to the X1 or switching to a newer GPU architecture, both of which seemed pretty unlikely given Nintendo's history.I feel like I've been told / read in that other thread several times over that DLSS isn't happening on whatever is showing up early next year.
I'm assuming nothing's changed, no? What does "4K-ready" mean here?
I don't get it. Why waste 4k and DLSS for a Pro revision next year when Nintendo can use them as a selling point for Switch 2 in 2023-2024?
I'm not sure if that would work since the tablet, not the dock, is responsible for increasing the resolution when in docked mode.I was just thinking, what if nintendo want to release a switch dock model that is the equivalent of a series s and the current switch remains the same? This will keep costs low, as a more powerful handheld and dock will drive the price up to £500 if they want to keep the current switch price of £280, which I am sure they do. It could then be sold for £400.
Not possible, the USB port on the Switch doesn't have enough bandwidth for external components like that. An updated dock doesn't need anything more to it than thunderbolt, the Switch is what needs updating.I was just thinking, what if nintendo want to release a switch dock model that is the equivalent of a series s and the current switch remains the same? This will keep costs low, as a more powerful handheld and dock will drive the price up to £500 if they want to keep the current switch price of £280, which I am sure they do. It could then be sold for £400.
4 years after Switch 1?
Edit: God damn, I bit the bait here. My memory isn't what it used to be. Chuckled when I remembered the context though.Era always with the jokes.
And your contribution to society is ... what?
It's just very hard for me to believe Nintendo is embracing DLSS this early. Would love to be wrong though but... still seems like Nvidia would want a nice chunk of change for that.
Plus a major reason Nvidia is pushing DLSS is so they can use your GPU for features like ray tracing.
If they are only targeting 1080p/1440p with DLSS upscale to 4k, I would be happy.
gave a $100 to the ice bucket campaign, which in turn helped a bit to the ALS researchEra always with the jokes.
And your contribution to society is ... what?