Moon's Haunted.
If you want a good vault, go play Path of Exile, nerd!I ask this for every expansion: Please give us a better vault or revamp the collections system.
;_;
Moon's Haunted.
If you want a good vault, go play Path of Exile, nerd!I ask this for every expansion: Please give us a better vault or revamp the collections system.
Yep that's definitely how game development worksI wonder if this rehash is a result of everyone being on that new NetEase funded IP.
Lol well if they put the majority of developers on a new game, less people will be able to make new content for an old game. That is how it can work.
That seems to be the popular theory at the moment.I'm starting to get convinced those floating shadows are souls of guardians who died during The Great Disaster
They're not. They imported the assets for the first quest only to make a better intro to the game for new players.I think they are. In one of the vids, they announced they are bringing the intro mission to Destiny 1 back to the game for newcomers. And with that... wouldn't they have to recreate the Cosmodrome? I'm hoping it will be patrolable as well.
The weather in D2 is gorgeous, but I do agree I'd like it to stand out a bit more. Nessus at night is my favorite; the vex milk looks super cool at night.The Cosmodrome was peak Destiny 1 for me, that place was dripping with atmosphere a d world building details.
Sunset and night time were so gorgeous.
Bungie needs better weather tech.
okI think we should all praise Bungie for their commitment to recycling and reusing, they are quickly becoming the undisputed masters of the circular economy.
I think we should praise your low effort post. Look at the comparisions in the trailer. The play space has doubled and the existing assets have been completely redoneI think we should all praise Bungie for their commitment to recycling and reusing, they are quickly becoming the undisputed masters of the circular economy.
I highly doubt it.I wonder if this rehash is a result of everyone being on that new NetEase funded IP.
Change the fucking record, lads.I think we should all praise Bungie for their commitment to recycling and reusing, they are quickly becoming the undisputed masters of the circular economy.
Yeah it's probably just not worth it for them at this point.
What, Destiny? They literally just doubled down on the franchise. If they're working on anything behind the scenes, it might be D3, but they now have this expansion, plus another 3 seasons of content to build for this next year. They have plenty to do and a very active playerbase that wants them to keep going. Destiny isn't going anywhere.
Yah a game thats top 10 in most played on Xbox and PS4, pending a F2P launch just aint worth it. This was a requested location, that has been expanded to double its size, art and assets redone and you are here to say its a lazy port rehash.
They were literally given 100 million dollars by NetEase to develop a new IP. If anything is going on behind the scenes it's that. I'm sure they're thinking of Destiny 3 though.What, Destiny? They literally just doubled down on the franchise. If they're working on anything behind the scenes, it might be D3, but they now have this expansion, plus another 3 seasons of content to build for this next year. They have plenty to do and a very active playerbase that wants them to keep going. Destiny isn't going anywhere.
Who is we? I never see the laughs! Mainly upset fans.September can't come sooner.
Side note:We actually post destiny gaming threads just to laugh at you trolls.
I think we should all praise Bungie for their commitment to recycling and reusing, they are quickly becoming the undisputed masters of the circular economy.
They do both. Vidocs and Dev Insights are seperate.When did they change it to Developer Insights? I always enjoyed Bungies Vidocs. I much prefered those names.
Except that weren't given that $100m for a new IPThey were literally given 100 million dollars by NetEase to develop a new IP. If anything is going on behind the scenes it's that. I'm sure they're thinking of Destiny 3 though.
Except that weren't given that $100m for a new IP
"Bungie.net
www.bungie.net
At Bungie, our purpose is to build worlds that inspire friendship. For over twenty-five years, through Marathon, Myth, Oni, Halo, and Destiny, we've created fantastic places where players have gathered to become heroes. Now, our long-term goal is to become an entertainment company that sustains many worlds simultaneously – Destiny and new worlds to come.
Today, we're excited to announce that we've entered into a new partnership with NetEase to help us explore new directions. With their industry expertise, they'll empower us to build new worlds and invite players, new and old, to join us there. They'll help us support separate teams inside Bungie to bring our newest ambitions to life.
If you're a player of Destiny, this news won't impact the hobby you've come to know. Destiny is an experience that will grow for many years to come. We'll continue to work with our partners at Activision to foster this global community and turn new players from all over the world into Guardians. Our commitment to that world is not diminished by this announcement. We have exciting plans for the future of the Destiny franchise, and you'll learn more about the next steps we'll take together in the weeks to come.
For now, we're grateful for the opportunity to welcome NetEase to the family. We have a bold vision to explore with them, but that is all a conversation for another time.
"
It seems very likely that money was used to seperate from activision. Netease is likely hoping to expand destiny in China and get some return from the game, which Activision would have blocked.
Today, we're excited to announce that we've entered into a new partnership with NetEase to help us explore new directions. With their industry expertise, they'll empower us to build new worlds and invite players, new and old, to join us there. They'll help us support separate teams inside Bungie to bring our newest ambitions to life.
That is not an indication of a new IP. The articles assume new IP because Destiny was owned by activision. The investment was prior to the activision termination. Bungie isn't going to announce while owned by a public company who they are planning to use the funds to seperate from "Netease is investing in us so we can seperate from ACTVISION and partner with them for a F2P Asian launch on Steam"
That is not an indication of a new IP. The articles assume new IP because Destiny was owned by activision. The investment was prior to the activision termination. Bungie isn't going to announce while owned by a public company who they are planning to use the funds to seperate from "Netease is investing in us so we can seperate from ACTVISION and partner with them for a F2P Asian launch on Steam"
'Now, our long-term goal is to become an entertainment company that sustains many worlds simultaneously – Destiny and new worlds to come.
With their industry expertise, they'll empower us to build new worlds and invite players, new and old, to join us there.
I think we should all praise Bungie for their commitment to recycling and reusing, they are quickly becoming the undisputed masters of the circular economy.
That was a pretty speech.Recycling comments elicit a sensible chuckle from me.
When revisiting a location (that has had changes) in a game like Metal Gear Solid, fans enjoy it and acknowledge it as fan service. This is the same thing, in my opinion.
Since D2, lots of players have expressed a longing to return to the D1 patrol areas like the Cosmodrome on Earth. Now, in a way, we are getting that on the Moon. For players who've been following the story and missing key characters like Eris Morn, this is going to be a look into that narrative thread. We've not really heard from her (maybe outside of item and Lore entries hinting at what's been going on at the Moon.). Stuff has happened since the start of D2 but players haven't been there. That giant red spire you see in the key art wasn't a playable area in D1. Even the places we played in D1 have been affected by the passing of time and/or many factions making moves on the Moon.
To say that Bungie is simply recycling content is disingenuous and shows that you either don't play or that the narrative implications on returning to the Moon don't hold any significance to you.
The return of those stats is a nice addition. I love where they're going with the changes they've discussed so far.Some new info on armor 2.0
Edit : whoops meant to post this in OT
I accept payment in the form of Edge Transits if you have any spares laying around.
I know you'll get shit for saying that but I totally agree with what you've said. If there's a good narrative reason for returning to the Moon then I'm all for it.Recycling comments elicit a sensible chuckle from me.
When revisiting a location (that has had changes) in a game like Metal Gear Solid, fans enjoy it and acknowledge it as fan service. This is the same thing, in my opinion.
Since D2, lots of players have expressed a longing to return to the D1 patrol areas like the Cosmodrome on Earth. Now, in a way, we are getting that on the Moon. For players who've been following the story and missing key characters like Eris Morn, this is going to be a look into that narrative thread. We've not really heard from her (maybe outside of item and Lore entries hinting at what's been going on at the Moon.). Stuff has happened since the start of D2 but players haven't been there. That giant red spire you see in the key art wasn't a playable area in D1. Even the places we played in D1 have been affected by the passing of time and/or many factions making moves on the Moon.
To say that Bungie is simply recycling content is disingenuous and shows that you either don't play or that the narrative implications on returning to the Moon don't hold any significance to you.
You know all the content they are giving you for $35? Tell me everything.I'm a hardcore Destiny player so get salty over this, but I just can't see this is good value for $40 when Borderlands 3 is available for $60 in the same week.
I'd say just go play borderlands and come back to the game later at a discounted price then.I'm a hardcore Destiny player so get salty over this, but I just can't see this is good value for $40 when Borderlands 3 is available for $60 in the same week.
1.) Shadow Moses was but a small part of Metal Gear Solid 4, not the focal point like the Moon in Shadowkeep is.Recycling comments elicit a sensible chuckle from me.
When revisiting a location (that has had changes) in a game like Metal Gear Solid, fans enjoy it and acknowledge it as fan service. This is the same thing, in my opinion.
Since D2, lots of players have expressed a longing to return to the D1 patrol areas like the Cosmodrome on Earth. Now, in a way, we are getting that on the Moon. For players who've been following the story and missing key characters like Eris Morn, this is going to be a look into that narrative thread. We've not really heard from her (maybe outside of item and Lore entries hinting at what's been going on at the Moon.). Stuff has happened since the start of D2 but players haven't been there. That giant red spire you see in the key art wasn't a playable area in D1. Even the places we played in D1 have been affected by the passing of time and/or many factions making moves on the Moon.
To say that Bungie is simply recycling content is disingenuous and shows that you either don't play or that the narrative implications on returning to the Moon don't hold any significance to you.
I'm fresh out, but I can give a last dance ;)I accept payment in the form of Edge Transits if you have any spares laying around.
I've seen quite a few vidocs, never heard a single one of the quotes you've put upEvery trailer for DLC trailer from these guys:
"This time...we're going beyond our fans expectations"
"We're really pushing...our limits.."
"It's kind of scary being in our shoes...we just don't know how things will go from here"
Forsaken was great, but their support afterwards has not clicked with me at all.
Literally Ctrl+C -> Ctrl+VPeople saying this is just recycled content are either A) Just trolls, move along. or B) Not paying attention to the commentary that is included here from Bungie. Yeah, they are bringing the Moon back so that will include playable spaces from D1. But the amount of playable space is reportedly doubled, and they are building new locations and new spaces within that total playable space. It's different, it isn't just copy-pasted.
TLDR: Moon's haunted.
Um ok concerned trollI think we should all praise Bungie for their commitment to recycling and reusing, they are quickly becoming the undisputed masters of the circular economy.
Is it comparable toYou know all the content they are giving you for $35? Tell me everything.
I think his point is that they always act like they have some huge undertaking that could change everything. I've gotta say it did make me more excited for things for a while but now that we've seen what they mean...eh.I'm fresh out, but I can give a last dance ;)
I've seen quite a few vidocs, never heard a single one of the quotes you've put up
Generally speaking, it's a poor idea to compare a GAAS game to a single player game.1.) Shadow Moses was but a small part of Metal Gear Solid 4, not the focal point like the Moon in Shadowkeep is.
2.) To my knowledge, Konami never charged over half the price of the game for a repurposed location like Shadow Moses.
3.) Metal Gear Solid doesn't have a sordid past like the Destiny series does. How many controversies and upheavals has the Destiny series had, at this point? I've lost count. Of course people are going to be less harsh and more forgiving towards MGS. Destiny hasn't earned the same esteem that Metal Gear has.
4.) We're gonna be spending far more hours on the Moon in Destiny 2, a GaaS / MMO-lite title, than we ever did on Shadow Moses in Metal Gear Solid 4, a single-player game. It will get old quickly, unlike a revisited location in a single player title.
5.) There is an entire decade and several sequels between MGS1 and MGS4. Not only that, but we're looking at the beginning and end of Solid Snake's story, respectively. There are no sequels between D1 and D2, and only half that time (five years instead of ten) has passed since we last saw the Moon. People are not going to care nearly as much when so little time has passed. There's just no real emotional resonance, and very little fan buildup there.
These are the reasons as to why this comparison between Metal Gear Solid and Destiny just does not work. There is no double standard, it's just that people are comparing apples to oranges, and wondering why there appears to be a double standard.
I'm a hardcore Destiny player so get salty over this, but I just can't see this is good value for $40 when Borderlands 3 is available for $60 in the same week.