My only concern is that in all the videos we seem to be bashing some weird monsters bleeding lava or something. And yeah ... hopefully there ll be some good old flesh to chop away with that axe
I knew more about Egyptian mythology than Norse, before I started reading about Norse mythsNot compared to Greek mythology but compared to any of the other new ones they could have chosen (such as Mayan as I mentioned in my post). Dude, there are tonnes of shows, blockbuster movies, games, comic books even based in Norse mythology. Those generic details that you mentioned everyone knows... are already a lot. Do you know that much about Mayan deities or even the Egyptian pantheon?
I'm perfectly fine with the story aspect changing. It's the (seemingly) radical gameplay changes that make me raise an eyebrow.
I like stylish action games and this seems much more slow passed and not as over the top which I find disappointing.
I think taken on its own the game looks fantastic and I'm still probably gonna get it. But I am let down that there's seems to be one less character action series in the world.
My only concern is that in all the videos we seem to be bashing some weird monsters bleeding lava or something. And yeah ... hopefully there ll be some good old flesh to chop away with that axe
Hmm this feels like deja vu. I swear we answered this with the same pair of gifs before literally in the same order
I don't work in the video game industry, and I don't feel the need to stalk the creator of the game. I play the games, and that's about as far as it goes for me. I'm sure I dig deeper on subjects that you have little knowledge of, but I don't see how sourcing a game creator's dialogue is relative to how I should personally feel about Kratos. Massive and big are adjectives you've added to my original post, and are very fanboyish. I like the series and Kratos, but I'm not obsessed with it.You claim to be a massive fan, and that 2 is your personal favorite, yet the director of the 2nd game getting the new one greenlit after the previous one failed to keep Sony interested it is problematic for you?
All the Greek Gods are dead, and Kratos is NOT DEAD. For a big fan you seem to be missing some key information, like how David Jaffe (series creator) gave the new game his blessing and SSM always intended for Kratos (not Krato) to visit different regions of the world and their respective mythologies. It's not some huge leap in logic for him to find other places on Earth and low and behold! More Gods / Deities / etc.
I can understand if you are confused or wary of Kratos having an actual character arc and being older - thus having slower and deeper combat, but many of the reasons you bring up don't make sense.
How can you say I have no idea where the game is going, when the main character literally jumped out of one mythology into a completely different one? Kratos and "Kratos are two different people, and I should be okay with this? Most people are ignorant of Norse mythology, you act as if someone should feel ashamed for not studying the subject. I'm all for gaining knowledge, but maybe most people don't know anything outside of Marvel's take on Asgard, because the subject matter doesn't hold the interest of its readers. Since you're the resident expert on Norse mythology, can you explain to me who the Norse god of war is and the potential reasons why Kratos has decided to completely jump from Greek mythology to Norse mythology to clean house...oh and give his son a tutorial lesson while doing so?
Let's just hope that the kid gets abducted at early levels,since I don't like having him alongside my journey till the end.I like that me vs the world feeling that the previous GoW games had.
This is very cynical, but I couldn't help drawing a similar conclusion, despite their claims as to why they decided against doing an Egyptian setting. It still doesn't explain the how however within the context of Kratos' reality.
Wow dude - no need to respond so obtusely. The reveal of God of War literally came with Cory Barlog talking about it. Also, I used to test for Jaffe and have met and spoken with him several times over the years, but I must be a "stalker" right? How awful of me to want to chat with the creator of one of my favorite franchises.I don't work in the video game industry, and I don't feel the need to stalk the creator of the game. I play the games, and that's about as far as it goes for me. I'm sure I dig deeper on subjects that you have little knowledge of, but I don't see how sourcing a game creator's dialogue is relative to how I should personally feel about Kratos. Massive and big are adjectives you've added to my original post, and are very fanboyish. I like the series and Kratos, but I'm not obsessed with it.
David Jaffe talked about God of War jumping to different mythologies, suggesting that in the universe of God of War, all the mythologies exist at the same time. That Kratos is the harbinger of death for all mythologies.
Right! You understand where I'm coming from. When I see people disagree with our pov, I see two views.It makes no sense, and even if they explained it in-game I cant imagine a convincing reason why suddenly Norse gods exist. This game could have been any other game if the main character was different, nothing about it says God of War. They just plugged in a Kratos model and called it God of War.
What? Kratos is still on the same planet. It's still the same earth. Some still know him. They know what he did.As I stated earlier, I missed the end credits. When he died; I cut the game off disgusted. I just learned he wasn't dead from you all. Now, I feel even more convicted about where the direction of the game is going. My 17 year old self is definitely different from my 37 year old self, but I'm still on the same planet, still in the same universe, still in the same dimension. We can't say the same of "Kratos."
This idea would've worked so much better if every game was a different mythology instead of spending 6 games treading water in Greece. I was so sick of Kratos by the end of 3 that I just wanted him to be gone. If they had just moved on to another pantheon for 2 like Jaffe originally wanted, it would've been way better.
I wanted a Kratos vs. Jesus battle with the Lance of Longinus.
Right! You understand where I'm coming from. When I see people disagree with our pov, I see two views.
One is people had GoW fatigue, which I totally understand and why I didn't play any of the other games past 3. The other view is people just didn't like Kratos as a person, which I understand too.
However, if you didn't like him before, you somehow believe he is less of a dick because his son is tagging along for the journey? I'm pretty sure he's still an asshole to other people, not named son.
I agree, six games is A LOT. The change in direction is long overdue.
Heh, this is the first time I see someone say GoW gameplay is DMC style. I assume if I posted like this in any DMC thread I would probably get backlash a lotI just wish we didn't get stuck with Kratos and a different setting but essentially a different genre. I wanted a new setting and a new protagonist but the same DMC-style gameplay, personally.
Heh, this is the first time I see someone say GoW gameplay is DMC style. I assume if I posted like this in any DMC thread I would probably get backlash a lot
That's cool! Like I've said, I have no problem with it. I just would like a concise explanation, but I'd prefer a the lead character be someone different than Kratos.David Jaffe talked about God of War jumping to different mythologies, suggesting that in the universe of God of War, all the mythologies exist at the same time. That Kratos is the harbinger of death for all mythologies.
You'r mistaking my tone, and I'm probably doing the same. I think you're missing my approach to GoW as well. I'm just in it for the content.Wow dude - no need to respond so obtusely. The reveal of God of War literally came with Cory Barlog talking about it. Also, I used to test for Jaffe and have met and spoken with him several times over the years, but I must be a "stalker" right? How awful of me to want to chat with the creator of one of my favorite franchises.
You don't need to be obsessed to have simply payed attention to how to spell the character's name, or how the third game ended. That in itself is what I was pointing out - that you claimed to be as much, and "disrespected" as a fan, yet are not able to see the logistics and logic of how Kratos ended up North of Greece, where Norse mythology originates.
The reason I even mentioned Sony Santa Monica wanting to have Kratos visit different mythologies was because you ASKED for an explanation.
Pretty sure that will be touched on in the story, given the scene with him looking at the vase.I'm going to scream if they imply Kratos is redeemed or a good person for treating his son nicely in one part of the game or saves a few people.
You threw a crying sex slave into a grinder to open a door and then killed millions of people.
I'm curious if Sony has filtered out interview questions of "how will you deal with Kratos' extreme misogyny from his past" or if journalists just are completely uninterested in asking those questions.
Pretty sure that will be touched on in the story, given the scene with him looking at the vase.
Also remember that's it been a long long time since GoW 3 and Kratos has been wandering ever since. Also that Kratos is teaching his son to be a merciless ruthless killer, while his son struggles against Kratos' teachings. Having someone to protect doesn't mean he has to be a good person.
Pretty sure that will be touched on in the story, given the scene with him looking at the vase.
Also remember that's it been a long long time since GoW 3 and Kratos has been wandering ever since. Also that Kratos is teaching his son to be a merciless ruthless killer, while his son struggles against Kratos' teachings. Having someone to protect doesn't mean he has to be a good person.
He did have a family once. He tried to save his mother. He tried to save and reconcile with his brother. He decided to save mankind rather than stay reunited with his daughter.I mean, I don't know what will happen, they've shown nothing of this game.
But let's not make it a redemption story unless he like saves millions of people and addresses the super evil parts of his past, mmkay.
Kratos isn't greyish-white morality wise like Wolverine before and during most of Logan. Kratos was sick and evil, don't have him have an arc like Logan.
That's cool! Like I've said, I have no problem with it. I just would like a concise explanation, but I'd prefer a the lead character be someone different than Kratos.
I guess it's just different opinion for each person. I never think GoW gamdplay is worse than DMC since it nevers try to be a stylish action game. The game nevers emphasize on try to use many moves as possible, it also doesnt even have a score system ingame. From my point of view its very a standard Western gameplay, you have light and heavy attacks, together with L1 to create special moves, frame window for counter also big to be more accesible for casual. The series never built for hardcore in the first placeI mean, it's not as GOOD as Devil May Cry gameplay, but that's the genre both games are part of.
And while I do love me some Dark Souls, that is not the kind of template I was looking for for my current-gen stylish action games.
David Jaffe is the creator of God of War, and the first person in the credits for the original God of War. If you want to talk about respect, have a little for the people who spent years making these games for us to enjoy.You'r mistaking my tone, and I'm probably doing the same. I think you're missing my approach to GoW as well. I'm just in it for the content.
That's great that you use to test for Jaffe (I'm not familiar with who he is exactly, but he's obviously helped create the game, GREAT!).
I'm not the only person that didn't know Kratos was alive in this thread. Furthermore, if you step outside of yourself, then you'll be able to understand how the credits may not be as important to others as they are to you. Taking names doesn't quantify how much you like or enjoy said product. I'm not sure what you're referring to about misspelling Krato's, but I think I've spelled it enough times in this thread for my GoW affinity not to be questioned. Spelling corrector may be the culprit.
Narratively, I really soured on the series at the end of 3. That ending made no damn sense and was completely out of left field based on how the entire game had gone to that point.
I'm not sure how I feel about the combat.
Kratos isn't greyish-white morality wise like Wolverine before and during most of Logan. Kratos was sick and evil, don't have him have an arc like Logan.
I guess it's just different opinion for each person. I never think GoW gamdplay is worse than DMC since it nevers try to be a stylish action game. The game nevers emphasize on try to use many moves as possible, it also doesnt even have a score system ingame. From my point of view its very a standard Western gameplay, you have light and heavy attacks, together with L1 to create special moves, frame window for counter also big to be more accesible for casual. The series never built for hardcore in the first place
And the new game's combat looks more brutal, heavy, and powerful than the Blades ever did. Every hit looks like it has weight and power behind itExactly. Kratos (after the first game) is 100% a villain. He's pure evil, and the only reason he's the protagonist is that all the other gods were just as shitty as he was. At the absolute best you could call him an anti-villain, but none of his methods or motivations were pure or selfless. He doesn't get to just decide he's human again because he has a son now. He's still evil, he's still awful, and SSM trying to make us feel for him is just such a weird bit of moral blindness I honestly don't know how they're able to look at the character and not see that.
It's not built for the hardcore, you're right. But stylish action doesn't need to be for the hardcore. That's the thing, it was always meant to make up for its shortcomings as far as moveset and control complexity by using the brutality as a means of allowing the player to feel empowered, which is fine. It knows what it is and it never apologized for that.
And the new games combat looks more brutal, heavy, and powerful, than the Blades ever did. Every hit looks like it has weight and power behind it
Kratos seems more violent, fierce, and brutish than in any of the games. Like forget the great warrior wielding famous blades, here he's get dirty with his bare fists to crush faces and pound enemies into the ground.
That's just God of War 1 with a different skin. No different than GoW 2, 3, GoS, CoO, and Ascension. Which were all God of War 1 with different settings, some different enemies and bosses, and some different subweaponsMaybe it is. And if that's what you want, cool, but for those of us who were fine with the original direction of the combat system and just wanted a change of setting and protagonist to change things up, it's not really particularly helpful.