Because it is already released on the Street Fighter 30th Anniversary Collection.
Like, come on.
You'll have to excuse me for losing track of them in the deluge of SF2 collections, of which there are now 4 just on the Switch.
Because it is already released on the Street Fighter 30th Anniversary Collection.
Like, come on.
Did you ignore the posts pointing out Alpha and SF3 are on the SF 30th anniversary collection? And those last three titles are licensed games, no way were those getting included.
- Hyper SF2 instead of Super Turbo
- No Alpha 2/3
- No Third Strike
- No MvC2
- No CvS2
- No JJBA
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And as others have pointed out, SF30th is trash, so this should have been their chance to erase that collection's stink from existence with good versions of all those games.Did you ignore the posts pointing out Alpha and SF3 are on the SF 30th anniversary collection?
DGAF. Capcom needs to pay up and re-release them already.And those last three titles are licensed games, no way were those getting included.
No, different ninja's.wow is that ninja from Red Earth the same from Captain Commando?
Same!I don't play fighters but I'll get this on sale. This shit looks dope.
Here's hoping. They did do physical releases of the second classic collection and X collection (on Switch as well) but only in certain regions, and in Legacy Collection 2's case, only in a special edition package (I should know, I own them lol)Is Capcom done pulling the Mega Man collection of putting half the game in the physical release and having to download the other half?
You're right, HD Remix was top SF2.And as others have pointed out, SF30th is trash, so this should have been their chance to erase that collection's stink from existence with good versions of all those games.
Hyper SFII is a blast to play, and not a game ported all that often. This is most likely the first time the arcade version - assuming they are using that as a base - has ever been ported to a home console. So that's a good thing. The PS2 version was inferior and rushed, though the Japanese PS2 re-release was slightly better. So this is excellent news.
- Hyper SF2 instead of Super Turbo
- No Alpha 2/3
- No Third Strike
- No MvC2
- No CvS2
- No JJBA
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There is a vs mode, they show it in the trailer lol.That's really nice !
That's weird,Red Earth was always a solo boss rush for me.Does it have a versus mode?i can't remember !
They keep ignoring the EX games, man. And it's not like Capcom doesn't have a relationship with Arika, they had the skins on SFV and everything.
Vs mode is limited to fighting against other peoples versions of the 4 playable characters - Leo, Kenji, Tessa and whatsherface, the arcade mode is the only place where you can fight against Hauzer etc.That's really nice !
That's weird,Red Earth was always a solo boss rush for me.Does it have a versus mode?i can't remember !
aaah i see !Vs mode is limited to fighting against other peoples versions of the 4 playable characters - Leo, Kenji, Tessa and whatsherface, the arcade mode is the only place where you can fight against Hauzer etc.
Getting one licensee to agree for a game to be ported (like SNK, Disney/Marvel) etc. is a nightmare. Now imagine trying to do that for not only the car company but also whoever even holds the license for the comic book these days ;( I fear its a game lost to time.I still really hope one day we will get console port of Cadillacs and Dinosaurs from Capcom.
Getting one licensee to agree for a game to be ported (like SNK, Disney/Marvel) etc. is a nightmare. Now imagine trying to do that for not only the car company but also whoever even holds the license for the comic book these days ;( I fear its a game lost to time.
It's assuredly a lot easier to license something expensive/difficult like 90's NBA players or Disney/Marvel or Alien & Predator as a one off agreement for a 50,000 units $400-800 mini arcade cabinet print run then it is for a digital collection that has to be available for 5 years on digital store fronts that only sells for $20-40.It seems impossible, and these points are always brought up, but then you constantly see arcade 1up's wizard entertainment lawyers do things like effortlessly relicense individual players in NBA jam and hangtime like they had spare time on their lunch break. The hard line drawn in the sand in these types of collections seem to inevitably be the hardware they are working from.
It's assuredly a lot easier to license something expensive/difficult like 90's NBA players or Disney/Marvel or Alien & Predator as a one off agreement for a 50,000 units $400-800 mini arcade cabinet print run then it is for a digital collection that has to be available for 5 years on digital store fronts that only sells for $20-40.
No Capcom vs SNK 2
The knife turns deeper once more, licenses be damned.