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Dead or Alive 6 Discussion Thread - Roster, Stages, DLC, etc

Oct 25, 2017
5,799
I like the beta, debating on getting this game on xbox or ps4.
Going by every other multiplatform fighter where PlayStation is an option, it's safe to conclude that most players will be on PS4 and it'll also be the tourney standard (the days of DoA being ingrained as an Xbox-centric franchise are long gone, too). For reference, the PS4 version of DoA5:LR has been the go-to for lobbies on Era when we've had them.
 
Oct 26, 2017
1,623
Good games. Hopefully they do some quick patch work during the weekend. Had a lot of good games and awful games. The wall game destroys me. I think I fought DrDogg a while back ago against his Diego. Couple instances I panicked and on repeat of counters, killed myself. Need to get out of that habit big time.

Edit: That's the other downer is not having rematch/revenge match.
 
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Dec 3, 2017
178
Sweden
SC6 is first to 3. Tekken 7 you can rematch up to... 5 I think? Been awhile, but I know it's more than one match.



I asked. He was unaware and said he'd look into it. Master has also brought this up to him.



It's... the... same...?
In 5 i sidestepped using down down or up up. In 6 it's up/down+special button.
 
Dec 7, 2017
598
Kuwait
In 5 you can make it up/down + the special button (P+K+H), I was using that in 5 because when I was Hitomi and wanted to do the 33T sometimes it gave me SS, so it's the same for me in 6.
 
Oct 25, 2017
1,495
Good games. Hopefully they do some quick patch work during the weekend. Had a lot of good games and awful games. The wall game destroys me. I think I fought DrDogg a while back ago against his Diego. Couple instances I panicked and on repeat of counters, killed myself. Need to get out of that habit big time.

Edit: That's the other downer is not having rematch/revenge match.
I really don't like Diego, but none of my characters are in the game so... :(

In 5 i sidestepped using down down or up up. In 6 it's up/down+special button.
Yeah, I forgot. I always just used 2_8+HPK
 
Oct 27, 2017
2,318
Going by every other multiplatform fighter where PlayStation is an option, it's safe to conclude that most players will be on PS4 and it'll also be the tourney standard (the days of DoA being ingrained as an Xbox-centric franchise are long gone, too). For reference, the PS4 version of DoA5:LR has been the go-to for lobbies on Era when we've had them.
Yeah, ill Probably just get this on PS4 honestly.
 
Oct 25, 2017
5,799
Am getting the X here.

I want to think it will have improvements over the PRO
Have they actually said anything about this supporting enhancements? I don't recall any fighters doing that outside of maybe Tekken 7, and that I'm not certain about either.
Guess I'll be playing by myself on PC? :(
After how the PC version of 5:LR turned out (less particle effects and no Soft Engine enhancements as a result of being based on the PS3/360 versions, no ability to buy outfits individually instead of whole packs), you may want to hold out on that one for a bit.
 
Oct 27, 2017
5,429
Have they actually said anything about this supporting enhancements? I don't recall any fighters doing that outside of maybe Tekken 7, and that I'm not certain about either.

After how the PC version of 5:LR turned out (less particle effects and no Soft Engine enhancements as a result of being based on the PS3/360 versions, no ability to buy outfits individually instead of whole packs), you may want to hold out on that one for a bit.

Oh yeah. Is under Xbox enhanced for the X.
 
Oct 25, 2017
821
Ok time for me to post my impressions here :

For a start the new systems are very interesting, fatal rush and breaks are a interesting wrinkle to add into the game, where it can make you change your approach and I find that a good change, the counter window is a bit off but I guess it's partially lack of familiarity and net delay, so time will tell how it goes. The art style is pretty good and from what I seen I am hoping code chronus is a real thing they are looking into. The new side step attack is interesting and I hope it's not the only attack we can get with step attacks. Another thing I would like to see some changes on is they ease up on people mashing the power break spam. Another great sign I see it the sever tech where maintenance can still go one while people are playing.

As to the netcode issues, as I had stated before unless the netcode is made in the west, it will never be a good fit for western netcode unless you are Finnish (Like Nico and are high tech) so keep that in mind. As with the last game we shall be holding weekly lobbies every weekend hosted by myself or somebody else, where everybody of every skill level is free to join and learn and discuss certain things as well as playing the occasional pro player.
We also have a reset doa discord with some other games but it's primarily a doa discord: https://discord.gg/KJ6Nh6
Here are a few matches I had decided to record:


Here is Ayane's rich ass wardrobe she has in DOA6:

I like how her outfits look and how detailed and rich they look. Now she looks like the princess she is.
 
Oct 25, 2017
8,202
After how the PC version of 5:LR turned out (less particle effects and no Soft Engine enhancements as a result of being based on the PS3/360 versions, no ability to buy outfits individually instead of whole packs), you may want to hold out on that one for a bit.
Hasn't it been the PC version they've been using to show off the game these past months? They seem to have been making a point to prove that they are doing a proper PC version this time.
 
Oct 27, 2017
143
Ok time for me to post my impressions here :

For a start the new systems are very interesting, fatal rush and breaks are a interesting wrinkle to add into the game, where it can make you change your approach and I find that a good change, the counter window is a bit off but I guess it's partially lack of familiarity and net delay, so time will tell how it goes. The art style is pretty good and from what I seen I am hoping code chronus is a real thing they are looking into. The new side step attack is interesting and I hope it's not the only attack we can get with step attacks. Another thing I would like to see some changes on is they ease up on people mashing the power break spam. Another great sign I see it the sever tech where maintenance can still go one while people are playing.

As to the netcode issues, as I had stated before unless the netcode is made in the west, it will never be a good fit for western netcode unless you are Finnish (Like Nico and are high tech) so keep that in mind. As with the last game we shall be holding weekly lobbies every weekend hosted by myself or somebody else, where everybody of every skill level is free to join and learn and discuss certain things as well as playing the occasional pro player.
We also have a reset doa discord with some other games but it's primarily a doa discord: https://discord.gg/KJ6Nh6
Here are a few matches I had decided to record:


Here is Ayane's rich ass wardrobe she has in DOA6:

I like how her outfits look and how detailed and rich they look. Now she looks like the princess she is.
I don't have PS+ anymore, so thank you very much for posting the costume video.
 
Oct 25, 2017
1,495
According to Master, if you don't skip the intros, the game won't crash mid-match. He also said that they removed the close hit properties from the SS attack (reducing the damage), but it's still unsafe. Not sure I understand why, but it is what it is. SS is evasive on frame 2, so there may be instances in which you can meaty with a linear attack.
 
Oct 25, 2017
5,799
Hasn't it been the PC version they've been using to show off the game these past months? They seem to have been making a point to prove that they are doing a proper PC version this time.
That has been the case, actually. Going by that, it is reasonable that it should at least turn out better than the PC version of 5:LR.
 
Jan 4, 2018
156
DrDogg I was watching PL's stream and I saw you pop up. It was a fun match then it crashed smh. As for my experiences It has been fun. I have been avoiding wifi at all cost and seem to be getting less crashes but they still come here and there. Haven't run into the glitch of controlling my opponent since choosing wired only matches but I doubt that is what causes it. Connections have been on par w/ 5 for me.
 
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Oct 25, 2017
4,584
Is it me or do the counters (any kind) do more damage than in 5? Feels like it.
Didn’t we actually get numbers of the counter modifier not long after the game's reveal

This looks worse than a doa game should.
Doa5 already had this problem aside from its characters. After Itagaki and others left it seems that there is just no one at TN who really cares about aesthetics anymore.

Now that they moved to a new engine this sadly shows even more.
 

Shinjuku 4x4

Banned
Member
Oct 27, 2017
554
Weird human dolls that are the best graphics in the industry. I never thought about the original xbox games having characters that look polygonal and stand out from their environment.

Hayate has NBA 2k arms and skin. Not well done.
 
Oct 25, 2017
4,584
http://www.siliconera.com/2019/01/1...rations-behind-new-characters-diego-and-nico/

Clothing damage looked bad in 5 and only looks good for stuff like Ayane losing her hood here. If the clothing damage is half assed why have it at all.

Don’t really get why they changed NiCO's nationality

Regarding how the different versions on the game will differ in terms of presentation, Shimbori stated that there will be official announcements soon, including differences in specs and content.
Not gonna lie my first thought was. "So about that ps4 version and Sony's policy" probably just Pro, X resolutions etc. and for content how the Ryu costume is xbox exclusive

Also when we gonna know what he means by expressivity lol
 
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Jan 20, 2018
303
I tried a match. Connection was supposedly great. Didn't look like it.


(this isn't a glitchy upload or anything, this is exactly how "well" it ran)
 
Dec 1, 2017
2,431
The Land
I'm impressed. It's the best doa yet. I played 5 or so matches and the netplay was solid. The new mechanics are great. It feels great to play, and the hits have a sticky impact to them.

The lobby music waiting for matches is great, almost like a sonic team type of sound.
 
Oct 25, 2017
6,616
FR
http://www.siliconera.com/2019/01/1...rations-behind-new-characters-diego-and-nico/

Clothing damage looked bad in 5 and only looks good for stuff like Ayane losing her hood here. If the clothing damage is half assed why have it at all.

Don’t really get why they changed NiCO's nationality
Yeah NiCO is 100% chuuni. Nationality change is probably to not be linked to Bayman, or having another russian girl planned.
Interesting that she's targeting Honoka.

Lol at the usual people overreacting at his choice for separating it from DOAX though. It's not like there isn't any costumes showing a lot of skin in DOA6, or if clothing damage looked good before.
 
Oct 25, 2017
4,584
Yeah NiCO is 100% chuuni. Nationality change is probably to not be linked to Bayman, or having another russian girl planned.
Interesting that she's targeting Honoka.
But how does that even happen.

Come up with Russian character -> specifically look for VA who can speak Russian -> suddenly realize you already have a Russian character -> make her Finnish

They probably want to drain Honoka of her energy and power so Cyborg Raidou can fight at full power or something
 
Oct 26, 2017
2,160
Beta is very fun on 4-5 bars, trouble is getting to them. 80% opponents are on wifi, people really are dense.

Shame I couldn't access move lists on ps4 because it doesn't read pdfs so I was running blindly with Diego and half blindly with Hayate. If I knew Hayate had all these cool new combos I'd play differently, I haven't used him in ages.

Diego is very fun, relaxing even. Gonna play him in full version just hope I can change his hair style.

Big surprise: I thought you could only do s,s,s,(s) with meter, but no, it's free and crazy on already stunned opponent since they can't break it. I didn't understand what's happening at first, lol.

Tomorrow's last day of the beta right? Yes, it's a buggy mess, it's freezing, crashing, one time I fought without arena loaded, lol. Still even this beta sold me on the full game.

Hope they'll take their time and polish the online mode in the time left. Second beta in a month would be a smart move too.
 
Oct 27, 2017
2,318
I know quite a bit people saying they aren't really that happy with the fighting, but maybe because I'm not huge on fighting games that I am finding this one more enjoyable?