Not really... I feel like maybe some day I'll be able to go back to it and finish it (I've been back to it twice now and I haven't been engaged enough to finish). It's my first Persona game, so I don't know or care whether it's better than 4 or not. But there's very little of it I enjoy outside of the visual style and music. The structure was intriguing at first, but it becomes very annoying later on as it continues to repeat itself with little variation. The story is intriguing at first, but then becomes annoying when the arcs end up basically being the same thing just with a new party member to save. The dialogue is also very repetitive (probably because of the arcs being repetitive), characters saying the same thing over and over. Every time an adult does something bad they always repeat essentially the same lines about said badness. I would like some amount of.. I dunno self awareness? I'm not sure the word I'm looking for. But at the point of the game I'm at, it's well established what our group does, so instead of acting shocked and disgusted every time the bad guys do bad things, maybe we could throw some other emotions or lines of dialogue in there like dejection or something. You know how people (rightfully) complain about how the structure of Breath of the Wild limits the story it could tell? Well it feels like P5 falls into a lot of the same issues while having a completely linear structure. Like the palaces could all be swapped in order and it wouldn't matter because they all cover the same ground and don't build off each other. Obviously the story bits in between don't work that way, but it doesn't help when most of what you're doing is repetitive and the dialogue can't keep up.
And then I also don't really like the combat or dungeons so I can't really enjoy any of the game except for the stuff in between like meeting up with a character and seeing their side stories. This also makes the main dungeons worse because I want to power through them in one day if possible so I have more time to do other stuff, but they're pretty long and boring, so I assume they're designed with taking multiple days in mind, but having less time do other stuff is annoying. If I were to play another Persona game I'd like to see them mix up their structure better and to give you more opportunities to do stuff during the day without jumping so quickly between morning afternoon and evening, because that's where most of the good content is as far as what I've seen.
So yeah, the game gives a great first impression, but was not able to hold up to the crazy number of hours it seems to want me to stick around for.