I'm always up for more Cave in my life. What platform is this for? PC I'm assuming?
- Why don't M2 bring their releases to Steam and PC? M2 planner Kazuki Kubota acknowledges that even on their trailers for the M2 Shot Triggers series of titles on Youtube, lots of people complain that the games aren't being released on Steam. Horii states that the reason is because they have to account for various PC hardware environments. While their releases work decently on Windows 7, as soon as it hits Windows 10 slowdown occurs, and they haven't found an acceptable solution yet. As soon as they find one, they'll put more effort into PC releases.
- M2 are currently testing out their M2 Shot Triggers releases on Nintendo Switch, but haven't been able to solve the processing speed and slowdown issues yet in a manner they are satisfied with. However, Horii clarifies that the slowdown has nothing to do with the Joy-Con controllers, contrary to online reports that there is some input delay for them. One of the current releases M2 is working on for the Switch is Sega Ages Thunder Force IV, and until their releases are able to reach that quality, they do not want to release the games.
Yes, this is the game before Galuda.
Its a shame that Cave completely abandoned Steam after several releases.
YES! Please just bring every CAVE game to Switch. Seriously. All the iOS CAVE games lost support when iOS 11 came out and it really bummed me out.
Was there ever reason why they always avoid playstation consoles?
That's fantastic. Hope it's touch control like the iOS games. It's hard going back to old controls for these shooters after playing all of Cave's games on iOS.
Good to know they seemingly will be working on this.There was a recent interview where they explained why they aren't releasing on PC or switch just yet
Another reason to hate windows 10
M2 doesn't avoid PlayStation consoles. Cave stuck with 360 because they kept their home port teams super lean and because the 360 managed to drum up a hardcore arcade following in the early days of the generation.
As to why the latter happened... I specifically remember hearing of Sony having 16:9 requirements earlier on that got in the way of Mamoro-kun's port, so I always wondered if that played a role. I'd sooner assume that Microsoft courted G.rev early on with Senko no Ronde X, though, and momentum built from there?
It'll be old-school digital controls.
Do you know about Aka To Blue? Built and balanced for touchscreen controls by ex Cave devs.
Android - https://play.google.com/store/apps/details?id=com.tanoshimasu.akatoblue&hl=en_GB
Apple - https://itunes.apple.com/us/app/aka-to-blue/id1255167241?mt=8
Getting Capcom on board would be amazing, all those Takumi/Raizing/Psikyo shmups they published are long overdue for wider release.ATLUS! So.... this means M2 x CAPCOM for Progear is an actual possibility?!