Ugh. When I played Super Mario Bros, I wasn't like "damn, wish the bad guy was Reagan instead of Koopa, trickle down economics is a farce!" Haha.
I mean, in a game where of course, the primary way of solving problems is blowing a bunch of people and animals away with guns, RPGs, grenades, etc is accepted as the gameplay loop, is a more closely tied contemporary political narrative what you really really want? If so, then you get into a really messy area.
In the real world, militias and xeonphobic groups are filled with real people with real subtleties. And there will definitely be children about who know nothing more than what they've been taught, but they are often armed and will have been trained to defend their property. Is it great if in the aim of political expediency, you play a character raiding a remote militia compound and have to fire on and kill children, mothers, etc?
Because in the real world you get Ruby Ridge, The Branch Dividians, etc. Things get muddy real fast, and the solution isn't shooty bang bang unless you have zero compunction for morality. The leadership and philosophy of these groups may be utterly reprehensible, but it's incongruous with making a realistic game variant imho, most especially in a damned far cry entry for fucks sake.
YMMV, no problem if you want yet more politics, I find the world to be so chock full of it that I have no problem zoning out with a fun fictional romp through a video game that isn't concerned about being a 1:1 real world paragon of political perfection.