Link here:
So, Anita Sarkeesian and Carolyn Petit conduct a statistical analysis of representation at E3 every year, in which they calculate how many of showcased protagonists are (exclusively) female characters, as well as a few other metrics (like the percentage of female presenters).
Posting the other metrics would be essentially copying the article, so I encourage you to go take a look at them yourself.
And needless to say, if you want to talk about how representation of women in gaming doesn't matter to you at all, you should probably leave this thread now and save yourself the trouble.
Edit:
Screenshot courtest of Sankara , it's not really improving on the "exclusively female protagonists" front:
So, Anita Sarkeesian and Carolyn Petit conduct a statistical analysis of representation at E3 every year, in which they calculate how many of showcased protagonists are (exclusively) female characters, as well as a few other metrics (like the percentage of female presenters).
Of the 126 games we tallied from the E3 events held by Microsoft, Nintendo, Bethesda, Ubisoft, Square Enix, and EA, as well as the annual PC Gaming Show, a paltry six centered exclusively female protagonists, while almost five times as many, 28, centered male characters. (When you consider that we place role-playing games in which you control a party of heroes in our "multiple options" category, the numbers are even more dire, since a significant number of these games, including the Final Fantasy VII remake, Final Fantasy VIII, Dragon Quest XI, The Last Remnant Remastered, and others, clearly center male heroes.)
Posting the other metrics would be essentially copying the article, so I encourage you to go take a look at them yourself.
And needless to say, if you want to talk about how representation of women in gaming doesn't matter to you at all, you should probably leave this thread now and save yourself the trouble.
Edit:
Screenshot courtest of Sankara , it's not really improving on the "exclusively female protagonists" front:
Last edited: