Does anyone know why borderless doesn't work for me?
I still see the windows task bar when I select it.
Reboot your computer or alt+tab furiously, usually works for me when it happens
Does anyone know why borderless doesn't work for me?
I still see the windows task bar when I select it.
There isn't any missable. Except maybe getting all magics ? But that's if you do 6 Archers and no mage ever
I restarted the game in NG+ mode because I actually want to the play through the game one day. Putting it on essentially easy mode is my best recource in this instance.
So how much challenge is even left for me? I'd like it to challenge me at least a tiny bit. Maybe with weapon stats and the license board and gambits? Getting to overcome a few roadblocks would be nice.
Greenmangaming are running a deal for 25% IIRC. That's where I got my copy.Somebody please tell me there's a smoking deal on this game on some site somewhere. Really wanna grab it
I've been playing this for a second time (first was the vanilla PS2 edition), and I think I must be the only person who hates the Zodiac job system. It severely restricts player choice and I don't get how this is seen as a positive.
Someone remind me, is there any loot that I shouldn't sell other than teleport stones and gysahl greens?
The only things you absolutely should not sell are teleport stones and great serpentskin. Otherwise, it's only a matter of strategic selling if you care about it. For instance, for some of the most powerful equipment in the game, they share bazaar ingredients and you can cheat the system by selling the ingredients together and abuse the overlap. i.e. if one thing requires item A and item B, and another thing requires item B and item C, if you sold them all separately, you'd need two item Bs, but if you sold them together you'd only need one. But this isn't something you'd worry about until later in the game. I can't remember all of the ingredients this applies to, but gemsteel is one of them.Someone remind me, is there any loot that I shouldn't sell other than teleport stones and gysahl greens?
Yeah that doesn't work. Seems it wont except a %25 voucher. Only the 20 :(Greenmangaming are running a deal for 25% IIRC. That's where I got my copy.
Have you tried using code JUSTFORYOU? That should be 23% offYeah that doesn't work. Seems it wont except a %25 voucher. Only the 20 :(
Shades of Black on a character with high magic is extremely good.
I don't remember specifics off the top of my head but there are quest turn in items
Edit:
https://www.gamefaqs.com/boards/191202-final-fantasy-xii-the-zodiac-age/75598817
Thanks! I had no idea about that bazaar trick, but yeah, that stuff is ways off.The only things you absolutely should not sell are teleport stones and great serpentskin. Otherwise, it's only a matter of strategic selling if you care about it. For instance, for some of the most powerful equipment in the game, they share bazaar ingredients and you can cheat the system by selling the ingredients together and abuse the overlap. i.e. if one thing requires item A and item B, and another thing requires item B and item C, if you sold them all separately, you'd need two item Bs, but if you sold them together you'd only need one. But this isn't something you'd worry about until later in the game. I can't remember all of the ingredients this applies to, but gemsteel is one of them.
Sure. Just trying to help people out by providing the (to my knowledge) current lowest price, which is $30.79 at GMG with code JUSTFORYOU.Also the difference between 20% and 25% off on that price is $2
Sure. Just trying to help people out by providing the (to my knowledge) current lowest price, which is $30.79 at GMG with code JUSTFORYOU.
Shades of Black on a character with high magic is extremely good.
I forgot that when you get the gambits from Penelo, you don't actually get to configure them until later. Was confused for a bit there, wondering if the game was bugged or something when the menu item didn't show.
Haven't heard of that one. So far I've got Steal, Libra and First Aid and the latter two seem pretty useless
It's free and casts a random black magic spell. Random from the entire list of black magic spells, which means you can even cast the really powerful stuff early on, for free.Haven't heard of that one. So far I've got Steal, Libra and First Aid and the latter two seem pretty useless.
Once a job is selected, is that it? No respeccing/resetting correct?
Yep, that's right. What some players did on the console version was to avoid assigning the party any jobs at all, wait until the point when the second jobs unlock, save the game and make a copy of the save file. Then you can dish out the primary and secondary jobs, and that way you've got a save file on hand to start from a blank slate in case you screw up. It didn't sound very fun to me, but some people opted for it.Once a job is selected, is that it? No respeccing/resetting correct?
I've been playing this for a second time (first was the vanilla PS2 edition), and I think I must be the only person who hates the Zodiac job system. It severely restricts player choice and I don't get how this is seen as a positive.
There isn't any missable. Except maybe getting all magics ? But that's if you do 6 Archers and no mage ever
(as a side note, no one ever complains FFX's Sphere Grid doesn't have enough strategy despite everyone being able to learn everything eventually in a similar fashion.)
(playing ps4 version but feel it's appropriate here)
been awhile since i played this... is it possible to get by on only 3 characters properly leveled? about a quarter to halfway through the game and never got around to using anybody other than blathier, fran and vaan. i don't really feel like grinding the rest out
It's not like I'm opposed in any way to job systems either. In fact, I loved X-2's and even FFV's systems because they didn't arbitrarily lock characters into jobs for the entire game. XII's just feels like a backwards step in that regard.I'm not a fan either. I was very disappointed with the International version for the restrictions, especially since I don't feel like there's a wide enough variety of jobs to make up for the whiplash of going from the vanilla licence board to the job system. This version is a tad better because 2 jobs lets you get more diversity, but I really wish this had 2 licence boards to choose from, FFX-style (as a side note, no one ever complains FFX's Sphere Grid doesn't have enough strategy despite everyone being able to learn everything eventually in a similar fashion.)
I have a question about the lore friendly combination, which one would be the best party? I would like to use Basch, Ashe and Balthier but Im not pretty sure if is a good one.