https://www.gamewatcher.com/previews/final-fantasy-xv-preview/12977
UPDATE: Video was taken down for some reason. New videos from another channel:
First-person mode:
GameWorks:
Combat (shows the new combat mechanic Armiger Unleashed included in the Royal/Windows Edition):
https://www.youtube.com/watch?v=IQkvo3FAUjo
In general though, mouse and keyboard controls work extremely well. Left Mouse Button attacks, Right Mouse Button Blocks/Dodges, 'F' key Warps. When out of combat, LMB interacts and RMB both Sprints and contextually Crouches. Spacebar Jumps, which after playing Final Fantasy XII for so long felt weird to do. We'll require a bit more key customizing, and just generally getting used to Final Fantasy XV's combat system, but we could totally see us playing entirely with mouse and keyboard for the duration… especially in First-Person Mode.
First-Person Mode is arguably the biggest new addition to Final Fantasy XV: Windows Edition (and console Royal Edition), the first time a Final Fantasy game has allowed players to play entirely in first-person I believe. Cutscenes and certain contextual moments will be third-person still, similar to the recent Deus Ex games, but otherwise the entire game is playable in first-person – and we can say right now that it works astonishingly well.
First-Person is also something that, in our opinion, is more appropriate to mouse and keyboard. The most important part was, the mouse control of the camera felt like a mouse – not a control stick with acceleration, so clearly mouse and keyboard controls in First-Person haven't been rushed. Warp Attacks work particularly well, as you can manually aim at a tree and see a flashing target to jump too – then press the Warp key, jump to that tree, use the mouse to spin the camera back at your target and Warp/Attack them. We could probably do with a crosshair for ranged attacks like Magic, and some Interact prompts could be a bit fiddly if we got close, but overall it was just a matter of getting used to things.
[...]
Graphically, it looks utterly amazing. Just running through the fields, watching the grass sway, with the character physics in full motion and the draw distance to maximum is incredible, and we never saw the FPS drop below 60. The Square Enix rep, who's played a lot of the game on console, says he'd never noticed that Gladiolus had tattoos on his back – but now that his coat can flap about realistically you can see it. Hair looked great, which we normally wouldn't care about except it was particularly awesome on the furry Behemoth. The fog was thick and gorgeous, and the only thing you could see was the lights of the garage we started at several miles away. The draw distance is really quite good.
Final Fantasy XII: The Zodiac Age was fantastic, but no matter what Square Enix did they'd never be able to hide that it's a PS2 game at heart. Final Fantasy XV is a modern game on modern hardware, with an engine that has been completely unlocked so it's one of the best looking games around. While First-Person Mode and Mouse and Keyboard controls might all seem like an odd fit for the game, it all works really well.
We're actually torn on how we're going to play Final Fantasy XV: Windows Edition when it comes next month on March 6. And we haven't even mentioned the Mods yet…
UPDATE: Video was taken down for some reason. New videos from another channel:
First-person mode:
GameWorks:
Combat (shows the new combat mechanic Armiger Unleashed included in the Royal/Windows Edition):
https://www.youtube.com/watch?v=IQkvo3FAUjo
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