Game keeps giving me Nowi :( just chucked 5 of that creepy character
Its what I get for trying to get Laegjarn.
Its what I get for trying to get Laegjarn.
Awakening Anna before JillAlso thinking about this, as for my personal prediction for this year's Brave Redux banner, I can see it consisting of Bruno, Louise and Jill. Now to be fair, 2 of those units were released this year albeit as seasonal units but not their regular versions.
Don't see Líf or Thrasir being a thing until after Book 3 is finished and we pretty much got most of the popular beast units out of the way.
Only thing we know from OG!Bruno is that his prf tome has Vantage 2 built in. Would be funny if he got a CC and QR with that kind of combination!
And forgot about that.
Amazing to see. It's doubtful I'll be about to obtain every unit myself. Still props to you!
Edit: Decided on randomly listing year one units that have yet to get a prf weapon and/or a prf weapon refine. I personally excluded healer due to not much of a precedence happening at the moment (only 3 healers having prfs), seasonal units because I feel those are unlikely, and Legendary and Brave units.
Counted about 63. Just wish more would be released monthly to transition to year 2 units.
Lissa, Henry, Laslow, and Selena are my next bets
Dear god Selena please
Got another, possibly dumb question for y'all. Is it ever truly worth keeping those seasonal/special 5* only units? Asking cause I have several of them with bad or un-optimized IV's and wondered if it was better to keep them for a potential merge later, or to use them as skill fodder?
Got another, possibly dumb question for y'all. Is it ever truly worth keeping those seasonal/special 5* only units? Asking cause I have several of them with bad or un-optimized IV's and wondered if it was better to keep them for a potential merge later, or to use them as skill fodder?
That's up to you. Plenty of people like to keep one copy of each hero they pull, me included. Some are basically feeding them off moments after they pulled them.
That said, i'd check the skills. If a skill you'd like to inherit off is also available on a regular pullable unit, whatever rarity, i'd keep the seasonal ones, as they are harder to get again.
For example, you shouldn't feed off a Summer Camilla (from the 2018 summer banners) for Flier Formation or Hone Fliers, both skills are on regular units, even moreso, both skills are on grail units and available at 4* rarity, so no promotion feathers needed.
If you gotta feed of that example Summer Camilla, you'd do it for her weapon.
I generally lean towards consider them for fodder.Got another, possibly dumb question for y'all. Is it ever truly worth keeping those seasonal/special 5* only units? Asking cause I have several of them with bad or un-optimized IV's and wondered if it was better to keep them for a potential merge later, or to use them as skill fodder?
I'm not particularly interested in having 1 of each unit so no issue there. Yeah I always try to check skill availability and use units that I have multiples of in the 3/4* pool, but sometimes it becomes a "Do I want to use the feathers to promote just for the skill(s) to feed, or do I fodder this rare 5* that I little use for?" scenario haha.That's up to you. Plenty of people like to keep one copy of each hero they pull, me included. Some are basically feeding them off moments after they pulled them.
That said, i'd check the skills. If a skill you'd like to inherit off is also available on a regular pullable unit, whatever rarity, i'd keep the seasonal ones, as they are harder to get again.
For example, you shouldn't feed off a Summer Camilla (from the 2018 summer banners) for Flier Formation or Hone Fliers, both skills are on regular units, even moreso, both skills are on grail units and available at 4* rarity, so no promotion feathers needed.
If you gotta feed of that example Summer Camilla, you'd do it for her weapon.
Some of them put me in an odd situation. For example my New Year Gunnthrá has -Atk +Res which is pretty bad imo, but with Joint Hone Speed, Swift Sparrow, Desperation, Glimmer and Hikami all built in for her, she'd be a terrible thing to fodder. Yet at the same time, who knows when I'll ever get another to merge with. And in the odd circumstance that happens, there are other units I could have invested in by then that could be much better than her. : /I generally lean towards consider them for fodder.
Seasonals have a few problems, but the main two are:
Their are exceptions, like B Fjorm has an amazing prf and some, like H!Jakob, have a typing unique to them. I'd keep those.
- Limited merges, which means 3/4 projects often outclass them on stats. (doesn't apply to TT seasonals).
- No prfs: their weapons are usually inheritable so have no skills to make them a good one off.
And if you want to keep seasonals because you never want to give up your last copy, that's valid too, but I think it's important to recognize they'll often be outperformed and are best approached as an "arena assault" unit. Seasonals are usually "just for fun" units.
seasonals are my favorite units to use, so I have lots of them. However my highest merge is only +5 so I dont use them in Arena or Allegiance Battles.In some cases as well, they may also be serviceable with common inheritable weapons like blade tomes, slaying weapons, brave weapons, etc. Could also add that if you don't have a flying blue mage, example being also S!Camilla if she happens to be your first one, she can make great use with a blade tome.
Ive left a gruesome wake of single copiesI suggest never getting rid of any unit if you only have one copy of them.
Some of them put me in an odd situation. For example my New Year Gunnthrá has -Atk +Res which is pretty bad imo, but with Joint Hone Speed, Swift Sparrow, Desperation, Glimmer and Hikami all built in for her, she'd be a terrible thing to fodder. Yet at the same time, who knows when I'll ever get another to merge with. And in the odd circumstance that happens, there are other units I could have invested in by then that could be much better than her. : /
Yeah, I'd much rather give unique skills to units I like rather than keep units I don't care for and will never use.I foddered a +ATK Zelgius for fierce stance...I really just do whatever I want.
Oh I have essentially zero intention of spending a bunch of orbs just to potentially get a better merge, it's not worth it. But i like your proposal of a support build, that can work.Tbh, joint hone speed is her only worthwhile fodder, and outside of arena score it's only okay. Hikami is a prf and only she can use it, and even at - atk there are ways to build her. You can make her debuff support, for example, alongside a character like Matthew/anyone with S!Lilina's dagger, with guidance and chills.
That said, I'd personally go for a merge only if you have a plan for her. If she isn't seeing use outside of stratum quests, story mode, or arena assault--honestly, save your orbs.
Pretty much this. Keeping some seasonal 5* units is alright especially if it's a character(s) I like, however not all of them. But getting the flowers is definitely a good idea.Yeah, I'd much rather give unique skills to units I like rather than keep units I don't care for and will never use.
I think I did it twice in the last rokkr sieges but it makes sense since it is the maximum damage possibleSo, I just learned that if you hit 200k in Rokkr siege, it just forcibly ends the run.
I sacrificed OG Hector for his Distant Counter, but I still have his brave and legendary alts.I suggest never getting rid of any unit if you only have one copy of them.
the grail shop is the closest thing to a skill shop youll ever get. granted, i think its actually pretty good. except when the skill you want is on a grail unit you like, otherwise its just 100 grails and 20k feathers which isnt bad at allDarn, some of you are pretty "savage" when it comes to feeding off heroes. ^^
I'm a bit more wary when it comes to feeding off, partially of the hoarder mentality i have in such games, but also because i applied a rule for myself to only give out premium skills to units with a certain amount of merges.
Like ... if the next banner introduces Close Def 4 finally, and i have a spare copy of the hero that comes with it, i'm not going to waste a moment and give that skill to my latest +10, Oboro.
Still keeping the hope that one day IS gives the game a skill shop. I would play around with some builds and units much more if availability wasn't linked to pulling a certain hero at a certain time.
the grail shop is the closest thing to a skill shop youll ever get. granted, i think its actually pretty good. except when the skill you want is on a grail unit you like, otherwise its just 100 grails and 20k feathers which isnt bad at all
i only like to give lv4 skills to units at +10 or ones i plan to +10 down the line. also have two extra Brave Celicas to give death blow + galeforce away. no clue who