There are already two patches in place. We are at Version 1.02
There are already two patches in place. We are at Version 1.02
Yeah it's incredible. I played for another 5 hrs straight. Leveling is a bit too slow though. Losing teams should get more points. The winning team getting 6x the amount the losing team gets is a joke.Picked this up at the weekend along with Aim controller and it's simply incredible. I played Rainbow Six Black Arrow on the OG Xbox to death, as soon as people were mentioning this was inspired by Rainbow I had to check it out and wow I'm glad I did. its basically is Rainbow in VR. Still needs a bit more polish but the core is there and gives me hope for the future.
Yeah it's incredible. I played for another 5 hrs straight. Leveling is a bit too slow though. Losing teams should get more points. The winning team getting 6x the amount the losing team gets is a joke.
As much as it tries to mimic it, Siege is still leagues more fleshed out and feature-ready. That said, VR does bring a lot to these types of games. I hope First Contact follows through on their promise to keep supporting the game. Maybe with enough attention and resources it can reach the lofty heights of Siege!
As much as it tries to mimic it, Siege is still leagues more fleshed out and feature-ready. That said, VR does bring a lot to these types of games. I hope First Contact follows through on their promise to keep supporting the game. Maybe with enough attention and resources it can reach the lofty heights of Siege!
As much as it tries to mimic it, Siege is still leagues more fleshed out and feature-ready. That said, VR does bring a lot to these types of games. I hope First Contact follows through on their promise to keep supporting the game. Maybe with enough attention and resources it can reach the lofty heights of Siege!
Guys can you explain how mic works to me quickly? I usually use my HD600 headphones into the receiver for sound. I can use the buds for the headset if need be. I don't have a separate mic though. I use my camera as a mic. Will I be good in this game talking? Does it use the mic on the VR set?
The PSVR has a Mic built into it so I have just been using that with my headphones and seems to work fine.
So I take it the voice I receive back will be in my headphones, or must I use the buds that connect to PSVR?
You need to plug your headphones into the 3.5mm jack on the PSVR to get binaural sound - if you just take the sound from the PS4 via a receiver you are cutting out the PSVR breakout box so you just get standard sound.Guys can you explain how mic works to me quickly? I usually use my HD600 headphones into the receiver for sound. I can use the buds for the headset if need be. I don't have a separate mic though. I use my camera as a mic. Will I be good in this game talking? Does it use the mic on the VR set?
You need to plug your headphones into the 3.5mm jack on the PSVR to get binaural sound - if you just take the sound from the PS4 via a receiver you are cutting out the PSVR breakout box so you just get standard sound.
Really? I use some wireless headphones which go from the optical output of the PS4 to the headphone receiver and I'm pretty sure that works. Could be wrong though will have to try when I get home with some wired headphones and see if there is a difference.
Really? I use some wireless headphones which go from the optical output of the PS4 to the headphone receiver and I'm pretty sure that works. Could be wrong though will have to try when I get home with some wired headphones and see if there is a difference.
Kruger all day, all night.So what guns are people rocking? I've got Kruger I think it's called.
I know the game is still pretty new but the lack of any news for 10 days is making me a bit nervous. :(
It would be easy to squad up in here. Doesn't anyone do that?Be patient, they've released patches since then so they are still working on it.
Looking forward to jumping in again tonight; as NSE said above I hope I luck out with a good lobby - I got a couple of hours with my first bunch on my first night and it was great!
So what guns are people rocking? I've got Kruger I think it's called.
Kruger all day, all night.
Shotgun on that shooting range map for some random ass fun.
Kruger and SoS for close quarters. SoS is NASTY, one shot drops people. Also the revive pistol is the shiznit!
Kruger and SoS for close quarters. SoS is NASTY, one shot drops people. Also the revive pistol is the shiznit!
I'll dig out your earlier post and send a friend request! I'm UK time zone, normally on from around 23:00.Not so far. Apparently there's a discord but I'm a ludite so don't really use that. I put my psn up earlier in the thread but no takers :(
Got some friend requests from the last few days of play so I'm hoping to skim the best off my random but very friendly partners!
Yeah though my main gripes mainly come from the huge amount of down time between games, if it wasn't that I think EXP would probably be much faster. They need to let people play 3-5 rounds switching attack/defend before returning to the lobby for map change.
I'll dig out your earlier post and send a friend request! I'm UK time zone, normally on from around 23:00.
My PSN ID is Winch.
Not used it myself but the improved recoil resistance from the Norwegian? Operator apparently helps accuracy a lot. Was playing online with a random who was cursing the gun until he swapped operator...You're several levels higher than me, then!
Only just unlocked the Volkov, just a few hundred more credits...
My default is the Kruger, but I switch to shotgun on Shoothouse and Hotel. Will get the SOS when it unlocks.
What's the verdict on the Volkov/AK? Am I wasting my money? Damage stat looks good, but a big accuracy drop...
Okay, no worries. One last note: Ensue your camera is above your headset height, so that the Aim controller doesn't block the camera view of the headset whilst you move them around. Over the course of time, if the camera is eye level or below the headset, you'll get tracking/ drifting issues when the Aim controller blocks sight of your headset from the camera, and tracking errors accumulate.Yeah I did this in my first try. And I tried that some time ago because it was written in another forum as well. It didn't help in my case. But like I said there seem a lot of solutions for this peoblem but not every solution works in every environment.
Holy, shit, I did that yesterday, for the most part and it worked wonders. The weapon was smooth and perfectly controllable, the cam recognized my movement as good as never before. I think I still had the cam a bit too high but I had no problems at all besides the annoying red dot again but in my video you can see how smooth the weapon movement was (and when I kill my opponent, how the red dot doesn't matters at all).
Tested the laser yesterday too and I love it, will use it as much as I can, love the aspect of holding the weapon right so that the opponents doesn't see it.
You need to plug your headphones into the 3.5mm jack on the PSVR to get binaural sound - if you just take the sound from the PS4 via a receiver you are cutting out the PSVR breakout box so you just get standard sound.
You can feed the audio output from the headset into an amplifier - ideally a headphone amplifier, and a wired headphone of your choice.I was thinking about getting some low ohm in-ear headphones, but that still doesn't help the poor amplification.
You can feed the audio output from the headset into an amplifier - ideally a headphone amplifier, and a wired headphone of your choice.
No conundrum: buy Aim for Firewall and Farpoint. There will be no regrets.I want this...but I don't want to buy the Aim...but I need the Aim for it.
A conundrum.
Here's a typical headphone amplifier without a DAC:What kind of amplifier has the ins and outs needed go through the headset audio?
You can get plugs of various sizes, and also materials where they form the shape of your ear canals. IIRC, wireless headphones don't work with PSVRs 3D audio.Dislike all earplugs that are fitted inside ear canals as none actually fit me. Even the smallest rubber coating makes them fall out. Thinking about buying a wireless headset but I'm not sure if any exists that take the 3D sound produced by the breakout box or?
Here's a typical headphone amplifier without a DAC:
It's an FiiO A5, the one I'm currently using. Audio output from the headset, connected by an audio aux cable, goes into the headphone amplifier, and the headphone plugs into it. There are plenty of these types of headphone amplifiers around.
The DAC is already done when the audio signal leaves the headset. So all you need to do with this analogue signal is simply amplify it with an analogue amplifier. And avoid any other signal modifications from DSP effects provided by some amps - just a pure signal amplification will suffice.Okay, yeah I have heard of these amps. I used to have a custom DAC, I just wasn't sure all of this would pass the audio correctly. I have a 3.5mm connector for my HD600s, so all I need is something like this then and an auxiliary cable and it does 3d audio? I would hope this can power my HD600s decently.
The DAC is already done when the audio signal leaves the headset. So all you need to do with this analogue signal is simply amplify it with an analogue amplifier. And avoid any other signal modifications from DSP effects provided by some amps - just a pure signal amplification will suffice.
I doubt it's any kind of high-end DAC, considering the price of PSVR. It should be located in the breakout box, and if the signal is hackable, then the DAC could be by-passed. The next model of PSVR/ PS5 should have on optical out to avoid all this.Yes, but is the DAC in the PSVR any good is the question? I said it should be as most DACs today are decent. But IDK. Well, I think I am going to get a black A5 then and do this because I am sick of using my buds for 3D movies.
Dislike all earplugs that are fitted inside ear canals as none actually fit me. Even the smallest rubber coating makes them fall out. Thinking about buying a wireless headset but I'm not sure if any exists that take the 3D sound produced by the breakout box or?
Nope, you need to plug in the cable. The breakout box is processing the spatial audio, and its only output is the headphone jack. Nothing can bypass this.not sure if even the Sony Gold or Platinum headsets will process 3d audio wirelessly.
I doubt it's any kind of high-end DAC, considering the price of PSVR. It should be located in the breakout box, and if the signal is hackable, then the DAC could be by-passed. The next model of PSVR/ PS5 should have on optical out to avoid all this.