I want:
good combat, which the series has historically struggled with
good quest design, instead of bioware's more recent "go find 10 rocks in space," or "go listen to 8 audio recordings," or "go find 900 crystals"
the firm 'rule' that AI is evil--one of the best things about the first game
an emphasis on trying to feel like 70s sci-fi's attempt at being realistic
a party who isn't a bunch of "here's my one defining character trait"
the ending to be figured out before the rest of the game gets made
I want a game that feels like Mass Effect 1 felt.
good combat, which the series has historically struggled with
good quest design, instead of bioware's more recent "go find 10 rocks in space," or "go listen to 8 audio recordings," or "go find 900 crystals"
the firm 'rule' that AI is evil--one of the best things about the first game
an emphasis on trying to feel like 70s sci-fi's attempt at being realistic
a party who isn't a bunch of "here's my one defining character trait"
the ending to be figured out before the rest of the game gets made
I want a game that feels like Mass Effect 1 felt.