Borderlands port for Switch makes sense since graphics wise, it never looked
Intensive? Big question is can you do couch co-op with two profiles?
Intensive? Big question is can you do couch co-op with two profiles?
I'm not up to date on recent happening with that game. I know it had a very private heavily NDA'd alpha awhile ago and haven't heard anything since. My guess is it could be 1v1 or it's a gearbox publishing title. their new IP is still years out, and they're not showing brothers in arms.
omg
So what is the deal with the borderlands games? I've never played them but I'd they are coming to switch I might be interested
FPS/RPG series that's like Halo campaigns by way of Diablo. Character classes and randomly generated loot—guns, primarily—but with fixed maps and a fairly heavy emphasis on story. Can be played solo or up to 4P co-op.So what is the deal with the borderlands games? I've never played them but I'd they are coming to switch I might be interested
Nice one )
X patch as in patch for Xbox One X or BL2 [insert DLC name] patch?Borderlands 2 X patch. BELIEVE. What a perfect time to release it, same time as a borderlands 1 remaster and borderlands 3. Would make sense.
The game ran at 25ish FPS on an Intel HD 4000 chipset.So if this is Borderlands' debut on Switch then this is what we can expect:
- Only 2, No Pre-Sequel
- Full Priced
- 30fps with drops
- 900p Docked/600p Handheld
- No gyro aiming
- No voice chat for co-op
- Icon that's literally just the guy shooting himself in the head
I'd be shocked if even half of those were wrong.
Nice one )
Though resolution-wise it never looked that bad. Everything else in that port was horrible.
Borderlands 2 is a PS3 gen title, half of those being right would be ridiculousSo if this is Borderlands' debut on Switch then this is what we can expect:
- Only 2, No Pre-Sequel
- Full Priced
- 30fps with drops
- 900p Docked/600p Handheld
- No gyro aiming
- No voice chat for co-op
- Icon that's literally just the guy shooting himself in the head
I'd be shocked if even half of those were wrong.
The Vita Port of BL2 was by a Sony Studio right?
So we can't really look at that in terms of features.
(Apart from the fact that the Vita just wasn't powerful enoigh for the game)
Borderlands 2 is a PS3 gen title, half of those being right would be ridiculous
Right? LmaoWhy they gotta do the Switch dirty like that and tease it with a low-res image?
The Vita Port of BL2 was by a Sony Studio right?
So we can't really look at that in terms of features.
(Apart from the fact that the Vita just wasn't powerful enoigh for the game)
Borderlands 2 is a PS3 gen title, half of those being right would be ridiculous
I mean BL2 runs fine on Shield right? i know it was a marketed title for it and thats basically the switch. only issue might be Unreal 3 support?That doesn't mean there's no chance that it could run at 30fps on Switch.
Note that these aren't my expectations based on what the Switch can/can't do, but what my expectations are based on the kind of porting job I believe Gearbox (or whoever ports it) can do.
The only things that BL2's age has any bearing on are the tech specs part, and considering BL2 does get very intense at points I'd argue that 30fps with drops is possible if whoever's porting it fail to optimise it correctly.
Iron Galaxy handled the port iirc. which is funny because thats where Adam Boyes works now.
So not necessarily switch... got itI guess Nintendo finally gave them Dev kits?
It could be VR or Mobile. The game is already available on the other systems.
Realistically I could see it running native at 30 undocked and 60 docked at 1080p. I would love multi-account co-op as well.That doesn't mean there's no chance that it could run at 30fps on Switch.
Note that these aren't my expectations based on what the Switch can/can't do, but what my expectations are based on the kind of porting job I believe Gearbox (or whoever ports it) can do.
240p docked?What they're not telling you is that that is actually the resolution it will be running at.
I really doubt they're hyping up an X patch, esp when the game is already 1080pBorderlands 2 X patch. BELIEVE. What a perfect time to release it, same time as a borderlands 1 remaster and borderlands 3. Would make sense.
So if this is Borderlands' debut on Switch then this is what we can expect:
- Only 2, No Pre-Sequel
- Full Priced
- 30fps with drops
- 900p Docked/600p Handheld
- No gyro aiming
- No voice chat for co-op
- Icon that's literally just the guy shooting himself in the head
I'd be shocked if even half of those were wrong.
So if this is Borderlands' debut on Switch then this is what we can expect:
- Only 2, No Pre-Sequel
- Full Priced
- 30fps with drops
- 900p Docked/600p Handheld
- No gyro aiming
- No voice chat for co-op
- Icon that's literally just the guy shooting himself in the head
I'd be shocked if even half of those were wrong.
I really doubt they're hyping up an X patch, esp when the game is already 1080p
Game is already 1080p/60fps, only thing an X patch is bringing to the table is 4k. Which isn't worth hyping when the game runs plenty well as is.1080p? Who is talking about an X patch that's 1080p? The X could run the game at 4k 60fps locked with no issues at all, the pro likely could as well.
Do you mean OP levels?Gearbox set to re-release Borderlands 2 for a third time without any sort of work done to improve upon the trash-levels of exponential level scaling that cause the endgame to be a miserable grind every single level.
Everything past level 61, really. The difference between levels 70, 71, and 72 are already extreme as-is. OP levels just made it even more extreme.
They have said they didn't like OP levels turned out which is why pre-sequel didn't have them and I thought the scaling for non OP levels was fine given how silly your damage was with a lot of the legendary/pearl/seraph stuff. I don't expect them to spend millions to rebalance OP levels eitherEverything past level 61, really. The difference between levels 70, 71, and 72 are already extreme as-is. OP levels just made it even more extreme.
Mods have since made the level scaling a lot more tolerable, and Slag a lot less of a requirement to enjoy the endgame combat, but Gearbox didn't do a damn thing to Borderlands 2 VR, so I'm not confident they'll try to do anything new here, either.