Wait until a week before release to find out.
Maybe spoilers?, to be honest, with gamepass I WILL try the game for myself no matter what, so I'm not that worried about not getting footage from the campaign, and from what we've seen, multi looks awesome.if its really the largest campaign they ever made, what is the problem with showing a bit more of the campaign gameplay?
Remember this is from April. Before we knew Escape existed. And then was announced at E3.
So largest means amount of content to play in the whole package. And SP areas being bigger
It's top gears.
Remember this is from April. Before we knew Escape existed. And then was announced at E3.
So largest means amount of content to play in the whole package. And SP areas being bigger
This game looks really good.I think 15 hours because of the new structure a little more open world and the exploration rewarded.
Can`t wait!
That info doesn`t surprise me though because of what Fergusson said:
"It's not like… we used to have the tank in Gears 2 and that kind of stuff, it's not meant to be just driving down a hallway essentially."[...]
"the thing about the skiff is that we're trying to open up the world and give you more choice of what you can do." [...]
"you can take that skiff to go across the desert, you will be able to take that skiff across the tundra, so there's a lot of places you can go."
So my guess is, level design in Gears 5 will lean towards Zelda: Windwaker, something the last God of War did, too. Maybe more linear and less metroidvany but the same approach.
All talk and now show, BUY THE GAME TO FIND OUT! What a great tactic......
Not really. They said the start with talking SP before release in september. There are gonna be reviews and streams.All talk and now show, BUY THE GAME TO FIND OUT! What a great tactic......
Yep. Still dope. Watch dudes still be worried tho.I think 15 hours because of the new structure a little more open world and the exploration rewarded.
World design ala Rise would be even better.I think it will be more like Rise and Shadow of the Tomb Raider. Its still a linear experience but the journey is more open for abit more exploration and some sort of hub part.
I think 15 hours because of the new structure a little more open world and the exploration rewarded.
Looks fucking amazing. I'm not that interested in Gears but the art direction looks much improved over prior games.I think 15 hours because of the new structure a little more open world and the exploration rewarded.
The latest artwork also shows that.Can`t wait!
That info doesn`t surprise me though because of what Fergusson said:
"It's not like… we used to have the tank in Gears 2 and that kind of stuff, it's not meant to be just driving down a hallway essentially."[...]
"the thing about the skiff is that we're trying to open up the world and give you more choice of what you can do." [...]
"you can take that skiff to go across the desert, you will be able to take that skiff across the tundra, so there's a lot of places you can go."
So my guess is, level design in Gears 5 will lean towards Zelda: Windwaker, something the last God of War did, too. Maybe more linear and less metroidvany but the same approach.
If I am not mistaken, didn't you not long ago speculate that the campaign could be short because of lack of funding tied into game pass revenues?if its really the largest campaign they ever made, what is the problem with showing a bit more of the campaign gameplay?
I think 15 hours because of the new structure a little more open world and the exploration rewarded.
And we saw Kait in the same outfit in tech test trailer