I think you would when Keiichiro Toyama and the team that made those games have their own company and a strong relationship with Sony, and those games aren't expensive to begin with. The Last Guardian was also finished by GenDESIGN.
Who do you think would fund any new games/portI think you would when Keiichiro Toyama and the team that made those games have their own company and a strong relationship with Sony. The Last Guardian was also finished by GenDESIGN.
License, outsource. Whatever. Sony could still publish it.The Last Guardian was a prestige project that started within Sony and Sony published it themselves, though. It's not quite the same thing as them going "here Bokeh you can have this license".
I just don't think Toyama has the level of cultural cachet within Sony that the Silent Hill fanbase thinks he does.
Whose funding Slitterhead?Who do you think would fund any new games/port
Sure as hell aint going to be Sony
I consider this the last "Weird Sony" game to ever be released. They just kinda stopped making them after that.As much as I love Kat, the game that deserves port/another shot isn't GR.
It's this.
Exactly. Sony did try to sell the game, it just doesn't have the kind of appeal folks think it does. The fact the characters all speak a made-up fantasy language instead of English or Japanese is a huge barrier to accessibility.
This. How was Siren 2 not ported to PlayStation 3 or 4? I bought the first one and Blood Curse.Hey first we need the Siren games on PC, or at least Blood Curse playable on PS5. I'm starving out here! Gravity Rush is great, but it's a crime that Blood Curse is stuck on PS3.
The studio that owns the IP, who happens to NOT own Gravity Rush. They would have to go through Sony for that to happen, which would require SIE to have an iota of interest in the IP.License, outsource. Whatever. Sony could still publish it.
Whose funding Slitterhead?
To be fair, Ueda came back with his new studio to finish The Last Guardian. It's not completely out of the norm.Publishers don't lend out their unused IPs, especially ones that are historically unpopular. It doesn't really make sense why Sony would do that. If they thought there was a chance Gravity Rush had a future they wouldn't have abandoned it in the first place.
I really think Sony didn't promote this game very effectively.
To be fair, Ueda came back with his new studio to finish The Last Guardian. It's not completely out of the norm.
He has his own studio now thoI would love that too, Toyama, but they literally closed your studio because they don't want to make Gravity Rush anymore.
wasn't Popolocrois a Sony IP (though wasn't it also a comic?)? and that got a 3DS gamePublishers don't lend out their unused IPs, especially ones that are historically unpopular. It doesn't really make sense why Sony would do that. If they thought there was a chance Gravity Rush had a future they wouldn't have abandoned it in the first place.
Death Stranding? Returnal?I consider this the last "Weird Sony" game to ever be released. They just kinda stopped making them after that.
They're waiting to reveal GR3 on PSVR2—we just have to be patient 🥲
wasn't Popolocrois a Sony IP (though wasn't it also a comic?)? and that got a 3DS game
Why do you keep replying to me with points that I already addressed? Toyama and Bokeh have a strong relationship with Sony (who don't have a use for the IP anyway), so I don't see a groundbreaking issue here.They would have to go through Sony for that to happen, which would require SIE to have an iota of interest in the IP.
They wouldn't necessarily have to.I don't see why they'd be willing to foot the bill for an externally-developed sequel to the franchise.
Those are weird in an AAA way. I respect those games a lot but games like Tokyo Jungle and Trash Panic have this "Weird import game" energy that Returnal and Death Stranding don't have.Death Stranding? Returnal?
If you mean "weird and small" then I 100% agree with you.
If Sony didn't want to fund Japan Studio anymore, they definitely don't want to fund Gravity Rush. I personally hate saying that, but it is what it is.
Why do they need to fund it themselves?If Sony didn't want to fund Japan Studio anymore, they definitely don't want to fund Gravity Rush. I personally hate saying that myself, but it is what it is.
Those are weird in an AAA way. I respect those games a lot but games like Tokyo Jungle and Trash Panic have this "Weird import game" energy that Returnal and Death Stranding don't have.
The game had a ton of tie-ins with multiple games, had an OVA made by Studio Khara and was on literally every Sony conference with multiple trailers. People didn't buy it still. Can't really blame Sony marketing on this one.