MCC keeps disconnecting me from matches with a generic error, and then handing me disconnect bans. Dope.
Ay check it out, we may actually be able to use MC's campaign armor in multiplayer --
Ay check it out, we may actually be able to use MC's campaign armor in multiplayer --
Well it's not under any NDA. It's content 343 accidentally left in a build they released to the public.Straight up just posting NDA content when 343i asked people not to spread leaks.
GG.
Ay check it out, we may actually be able to use MC's campaign armor in multiplayer --
Well it's not under any NDA. It's content 343 accidentally left in a build they released to the public.
Oh fair, that's silly thenLooking at the twitter it actually looks like it is from the NDA survey that went out...
Oh, is that the case? Thought it was datamined from the flight.Looking at the twitter it actually looks like it is from the NDA survey that went out...
Oh, is that the case? Thought it was datamined from the flight.
Perhaps a mod can chime in for this specific scenario: If someone breaks NDA, are we able to post about it? I'd imagine it's the same with datamines and other leaks we can talk openly about, just not story spoilers.
Yeah, that's what I'm thinking.It goes without saying we shouldn't be breaking NDA, but if someone else does I'd think it would be fair game. It's out there 🤷♂️
Wasn't it that infamous GDC post Halo 4?Does anyone know where Josh Holmes had originally said the team at 343 built a classic Halo experience during the Halo 4 preproduction and decided to scrap it? I feel like it was during HaloFest or something similar either right before Halo 4's launch or shortly thereafter. If anyone has a link to the panel in question, I would SERIOUSLY appreciate it!
oh shit, I think you're right. Wasn't that where they did the accessibility thing? Fucking tone deaf lmaoYeah, that's what I'm thinking.
Wasn't it that infamous GDC post Halo 4?
Does anyone know where Josh Holmes had originally said the team at 343 built a classic Halo experience during the Halo 4 preproduction and decided to scrap it? I feel like it was during HaloFest or something similar either right before Halo 4's launch or shortly thereafter. If anyone has a link to the panel in question, I would SERIOUSLY appreciate it!
Me and my girlfriend finally finished all the campaigns in the MCC. It's time for me to finally play Halo 5. A bit miffed that we can't play splitscreen but what can you do. Played a couple minutes and wow, I thought Halo 4 was a departure, L Trigger aiming down the sights is a bit shocking! I'm open minded but shocked, haha.
Me and my girlfriend finally finished all the campaigns in the MCC. It's time for me to finally play Halo 5. A bit miffed that we can't play splitscreen but what can you do. Played a couple minutes and wow, I thought Halo 4 was a departure, L Trigger aiming down the sights is a bit shocking! I'm open minded but shocked, haha.
If Tom Henderson is right about all this Call Of Duty and Battlefield stuff...
Im not sayin Im just
edit: also when tf is Halo gunna launch?
October 22: BF2042
Nov5: COD
Nov9: FH5
There are so many "unwritten rules" this title is going to bump up against
Or late November. Xbox's are still super hard to find and Black Friday is going to be first real week of console availability.
Or late November. Xbox's are still super hard to find and Black Friday is going to be first real week of console availability.
Also just give 343 even more time.
As a F2P multiplayer, people will play it regardless of when it launches compared to the competition. But timing Halo to the first real holiday week where the most people will be buying a console is also a way for them to advertise Halo.I personally wouldn't wait for more Xbox Series availability.
plenty of people already have Xbox ones, PCs and xcloud. Get this thing in the wild, before people get a chance to get hooked on other shooters. Series consoles are gonna move units during the Holidays regardless of Halo's release date.
As a F2P multiplayer, people will play it regardless of when it launches compared to the competition. But timing Halo to the first real holiday week where the most people will be buying a console is also a way for them to advertise Halo.
An early October launch would actually drown Halo out because it would go Halo marketing, then Microsoft has to market Battlefield, and then COD wraps up the media attention. Going last and the Microsoft PR machine rolling all December long about F2P Halo and Xbox will actually the most recent game in marketing.
That reminds me, one of the Kinda Funny daily's after the tech test the guy was saying he really thinks the Multiplayer will still release separate from the Campaign. I remember thinking it was odd considering they had delayed it so they wouldn't have to split it, but hell I'd like it. Plus that gives more time to focus on Campaign when it does come out.Separate releases -
- Multiplayer in October to get ahead of the competition, solidify a foothold while people reconsider that $70 BF2042 and CoD
- Campaign closer to Black Friday or to close out the year in December
Yup, and an additional marketing push as well. Huge franchise like Halo could use the separate attention for both campaign and multiplayer.That reminds me, one of the Kinda Funny daily's after the tech test the guy was saying he really thinks the Multiplayer will still release separate from the Campaign. I remember thinking it was odd considering they had delayed it so they wouldn't have to split it, but hell I'd like it. Plus that gives more time to focus on Campaign when it does come out.
id say having an entire month to market Halo exclusively would be invaluable.
they can always have a second push in November with a content drop.
waiting until November to debut Halo would be a mistake as COD and Battlefield will also be marketing heavily to new console owners during that time.
I agree
because as of right now
8/12 - Today
8/12 - 8/16 - BF2042 Tech Preview
8/19 - COD Reveal
8/27 - 8/29 - COD Alpha
9/?? - BF2042 Open Beta
9/10 - 9/21 - COD PlayStation Beta
9/16 - 9/20 - COD Beta For All
9/22 - NBA 2K22
10/01 - FIFA 22
10/07 - Far Cry 6
10/08 - Metroid/New Switch
10/22 - BF2042 Release
10/26 - GOTG
11/5 - COD Release
11/9 - Forza Horizon 5 Release
11/23 - COD Season 1
11/27 - Thanksgiving
12/13 - 12/2X -> U.S. Christmas/Winter Holidays
That is so jam packed, theres no way they release within 2 weeks of the other huge shooters or a holiday, and its probably best to avoid something that sells bonkers like NBA or FIFA. Although being FTP and multiplatform is an entirely new wrinkle for Halo
(I know Halo and Guardians Of The Galaxy dont compete, I'm just painting a picture)
edit: Also GTAV next gen and GTA Top Down Trilogy remaster also both in this time period?
Damn that is super packed.
Seeing this list, I'd say the ideal launch would be the last week of September or First week of October. being F2P will be huge for carrying it through NBA and FIFA.
then have a content drop in November to keep up momentum as COD does its thing.
I take it all back
fuck it, Nov 15th
Push your elbows out, make some room
Its Halo time.
It actually worked. Halo 4 still sold like a Halo game and sold faster in less time to be the fastest selling Xbox game in the US by June 2013.
It actually worked. Halo 4 still sold like a Halo game and sold faster in less time to be the fastest selling Xbox game in the US by June 2013.
Halo isn't Titanfall 2 back in 2016 where if it launches close to Battlefield and COD it flops. Halo just needs to retain players. Halo 4 fucked that up even though interest was there. Halo 5 interested no one.
If Halo Infinite can keep people engaged at launch, it won't matter when it launches. Microsoft just needs to make sure they don't launch literally on the same day as one of their biggest partner's biggest games.
There was one time in 2018 where when game release dates were being announced like 4 games all picked the same February 2019 date. Microsoft's avoiding that with COD.
Halo 4's problem was it was a bad game. It sold like Halo 3 yet couldn't keep players. Launching right before COD didn't really matter because when it came time for Christmas/December sales, Halo 4 still did fantastic but players decided Blops 2 was the more engaging game and stuck with that.It worked for sales. Didn't work for sustaining the multiplayer.
I agree that it can be successful whenever it launches, so long as it retains interest.
It'll be easier to get people hooked on halo if people don't have a bunch of other good options at the same time.
After launching in October Halo, Halo 5s MP growth continued throughout the year and into the 2016
Halo 4's problem was it was a bad game. It sold like Halo 3 yet couldn't keep players. Launching right before COD didn't really matter because when it came time for Christmas/December sales, Halo 4 still did fantastic but players decided Blops 2 was the more engaging game and stuck with that.
I think the most important thing is that the multiplayer is free-to-play where BF and COD are not. Obviously we all want the campaign to sell well, and I think it will regardless of when it drops, but I think the MP is going to do some serious numbers across Console and PC no matter what.