343i set the bar so low with the original MCC launch that failure seems like progress. Good to know.
The audio issue alone is a failure on 343i. It's bad enough that I'm just gonna wait for a patch now to continue the campaign. Fact is, if your game launches with a glaring, obvious flaw that couldn't have possibly been missed in QA....and your entire playerbase notices and starts complaining minute 1 of release, you fucked up.I've been playing the game with 0 issues aside from audio. That's well above most launches I've experienced this year.
If you call that a failure then there is nothing else I can say to you because it will be pointless.
I... I don't see a Smiley Face anywhere.
Here's what it looks like.
I didn't set it to the smiley face. It wasn't that by default, but even changing the emblem did nothing. Those aren't even the colors I have for it. It doesn't even show up on my spartan in the customization screen.
So idk, it just seems weird how my very srs spartan warrior would have this goofy smily on his armor. I get it if I as a player did this, but I can't get the smiley off.
I... I don't see a Smiley Face anywhere.
The UNSC logo is there... but?
It was known. And said it the latest blog they keep improving it and testing it. So nothing was "missed" or anythingThe audio issue alone is a failure on 343i. It's bad enough that I'm just gonna wait for a patch now to continue the campaign. Fact is, if your game launches with a glaring, obvious flaw that couldn't have possibly been missed in QA....and your entire playerbase notices and starts complaining minute 1 of release, you fucked up.
Audio Issues
To update Halo: Reach for Xbox One and PC required entirely changing the encoding for the game's audio which has resulted in it sounding different from the original release. We are aware that areas of the title don't sound like what you or we ideally want them to. It will take some time to work through solutions to improve the overall experience for audio and that work is already underway. When it is ready, we will flight to test the fixes we can make prior to updating the title. We also plan to go into more detail on our Reach audio journey in a later blog.
We did recently fix an issue with dynamic audio that we also saw some of the community report, this fix will be in for launch and has been reported to be improved in our Ring 1/2 flights.
The audio issue alone is a failure on 343i. It's bad enough that I'm just gonna wait for a patch now to continue the campaign. Fact is, if your game launches with a glaring, obvious flaw that couldn't have possibly been missed in QA....and your entire playerbase notices and starts complaining minute 1 of release, you fucked up.
That's why I said "couldn't possibly have been missed by QA". They knew, and despite there being no pressure for a December 3rd release, decided to release the game in its current state. That's unacceptable, imo, and I think they should have delayed the release as a result.It was known. And said it the latest blog they keep improving it and testing it. So nothing was "missed" or anything
Yea, the campaign is very good indeed. And sad :(
We knew also. So you can always wait then. They detailed everything before release.That's why I said "couldn't possibly have been missed by QA". They knew, and despite there being no pressure for a December 3rd release, decided to release the game in its current state. That's unacceptable, imo, and I think they should have delayed the release as a result.
Oh yup, there it is, wow that blends in hard.
Also anyone feeling like the game is jittery or looks weird at high FPS, it's due to the camera being unlocked but basically everything else running at 60 refresh, 343 is aware of this and looking at it
I'm having the same problem. The Xbox app on PC doesn't show that Achievements are even available for the game.I just completed two campaign missions and the achievements didn't pop for either, but all previous ones were fine?
I might have gotten that one backwards! Eitherway it's being investigatedI'm not sure this is the case. I try to focus entirely on the camera movement to see if its at 120hz and I don't think it is.
Of course.Anyone got the game pass version working (stupid windows store)? As having issues loading it?
right click the app in the start menu, go to app settings. click reset. I had something similar happen with AOE2. (doesn't actually reinstall it despite what the reset button says, at least in my case). Store key issues most likely.So uh I can't start the game now. Today when trying to start it from the Start Menu (since starting via the app doesn't work) it just opened up a Microsoft Store page for some Windows app needed, which was already installed. Tried to reinstall the game, something bugged while uninstalling and now while trying to reinstall it again I get a new error message every time. Stable as a rock!!
The support page says that Xbox Live Services are limited and malfunctioning currently, revolving around MCC. Oh well, the audio issues did ruin some of the joy.
Of course.
Start the game using the Windows start menu and not the Xbox app.
Uh no. I'd rather play the game right now and have the audio be fixed down the line than not play at all and wait for the game to launch when the audio is fixed down the line. It's not game breaking and if you wanted to wait for the launch until the audio was fixed then you can just not play and wait until it's fixed lol.That's why I said "couldn't possibly have been missed by QA". They knew, and despite there being no pressure for a December 3rd release, decided to release the game in its current state. That's unacceptable, imo, and I think they should have delayed the release as a result.
right click the app in the start menu, go to app settings. click reset. I had something similar happen with AOE2. (doesn't actually reinstall it despite what the reset button says, at least in my case). Store key issues most likely.
Can somebody tell me why I have this avatar?
It's amazing but I have no idea where it came from lol
But....why???Oh yup, there it is, wow that blends in hard.
Might be default logo, back in MCC's original launch the Smiley was everywhere because you couldn't change it.
I don't think the onus should be on the consumer to pick out a line in the beta patch notes, realize its importance without ever having played the game, and hold off on purchasing accordingly. The game itself seems to be getting enough positive attention that I can't really blame anyone for missing the audio issues until they actually play the game themselves.We knew also. So you can always wait then. They detailed everything before release.
Can somebody tell me why I have this avatar?
It's amazing but I have no idea where it came from lol
Ahhh okay thanks. That's awesome. I always enjoy rare items.Iirc it was added way back after the bad launch, as part of a 'we know we dun goofed' message alongside fixes.
Absolutely, Reach skyboxes, especially the one in the Pillar of Autumn mission you mentioned (and I would add Long Night of Solace too) are among the most memorable vistas ever seen in a VG for now.Last gen people went ga ga over Halo 4's graphics but I maintained that Reach was superior looking due to it's high quality art and more natural lighting. Beneath the flashy look of Halo 4 with tons of high contrast bloom and glossy surfaces, Halo 4 wasn't actually as impressive in terms of the lighting accuracy and naturalness in colour transitioning. And with Reach at high resolution finally, we can see how high quality everything was under the surface.
The skyboxes for one were ridiculously detailed for a last gen game and hold up even today, this is one area where the 343 games have lagged quite a lot as Halo 4 and Halo 5 skyboxes are just bloom heavy, masked behind DoF and not that dense nor that detailed in comparison. This particular vista in pillar of autumn level is the single most memorable view out of any Halo game for me and the skybox in particular made sure to imprint itself in my memory permanently. The best part is that they aren't just static pictures but they animate.
I've always just assumed ONI liked to abuse their ability to classify shit at will (sort of like real life government agencies). Plus there might have been other classified stuff there.I have a campaign question/goofy observation for Halo lore:
why is the Sabre Program top secret? It's a surface-to-orbit fighter that in the cutscenes in game has a relatively archaic launch procedure compared to something like the Longsword.
Love the campaign but this part has always stuck out as funny.
It's perfect, except the softened audio mix.
9-10 hours for a first play on Heroic
How Long to Beat says 9 - 13.5 hours, depending on if you go for side stuff or not.
More fun than what?