probably no because yogg requires played spells (casted from the hand.), not randomly casted.
Everybody is just waiting for rotation, the only exciting time in hearthstone anymore.
Everybody is just waiting for rotation, the only exciting time in hearthstone anymore.
I'm probably wrong here, but it seems like the weapons are a square peg round hole problem this expansion.
They needed some legendary draw to get the expansion moving, so they forced in these weapons.
The more interesting thing about this expansion is these rares and epics that look to be meta-defining, but that's not as easy to market to potential buyers.
This is a fantastic idea. Imagine if these items were more like WoW items that, when identified, have multiple stats. Or more like we craft them.Yeah or make it like kazakus potion where there are more options and you get to choose from a sub set of them at least.
I don't think dragon priest will be a control deck like Donais thinks so. Problem right now is that the 1-4 turns are very weak, with this card you can basically dismiss whatever happend in the early turns and then let your tempo train start from there. It's a bit weird but I think it works just fine, you play defensive first then aggressive, it's similar to how slower rogue decks work. The deck will have Bonemares, scalebane and similar cards just like now. It's just midrange like before.
If there are 2+ cards to generate random spells for mage in this expansion I'm going to riot.
OK I'm not going to riot, I'm just going to be sad. :p
(╯°□°)╯︵ ┻━┻
I hope you enjoy Rogue Ice Block, too!(╯°□°)╯︵ ┻━┻
(OK since you can't pick the targets, they don't count for quest, and bizarrely don't trigger something like Violet Teacher, this is probably terrible, but I -did- promise I would riot.)
With a four mana clear, I wonder if it might be better than the combo variant.Can't beat to throw Dragon package into Raza and immerse myself in pure value.
You're too slow, I'm OK with the rogue secret. :P
Exactly. If ice block were "You still die if it's a one-hit lethal", I'd probably have no complaints about it.
Oh I saw. I think you will feel differently if it finds a deck. :-D
When Bring It On baiting you to dump your hand into a Brawl wasn't scary enoughWith Bring It On!, that means Warrior can do 10 damage to all minions for 5 mana. I don't know if that's useful enough or not.
Looks like tempo warrior. I wouldn't play that atm, after the fiery war axe nerf it's a little behind in power. It's probably good enough to get wins in lower ranks if played very well though. I'd probably run a little bit different than this though, I don't like amani berserker for example.