If you think Ellie gets no character development, you frankly didn't pay attention to the game.
Like, at all.
Like, at all.
Hmm I though the inspiration was movie The Road. Don't see any resemblance of No Country for Old Men. Anyway, masterpiece....umm, no not really, just an opinion.
Forced escort sections? 95% of the whole game has a companion with youHigh Quality Story Game? Sure
Masterpiece? Lol no
The gameplay is relatively mundane and uninspiring, the forced escort sections are poor and the combat is average. The story is neat. It's a nice cinematic ride. I think God of War outclassed it in ever department.
Everyone saying "of course it's still a masterpiece it's only been five years" is forgetting that the gaming medium evolves rapidly and gamers are very fickle; unanimously acclaimed games are often deemed overrated (sometimes rightfully, sometimes not) within months of release, much less years. Sometimes gaming critics and gamers themselves get swept up in the hype cycle and find themselves questioning their original opinions.
As an example: The Last of Us was released two months after a similar game, BioShock Infinite, that was likewise universally acclaimed as one of the best games of the year and of all time. Yet five years later BioShock Infinite is perhaps the best known example of hype backlash; the game is now widely criticized for its story, themes, political subtext, and ludonarrative dissonant gameplay and, while I still really enjoy it, I'd probably be laughed off ResetERA if I called it a "masterpiece." Hype backlash can and does occur regularly in this industry and as demonstrated by several people in this thread, TLOU is another game that has a somewhat polarized legacy (albeit nowhere near as bad as BSI).
Which game before seamlessly melded stealth, survival and action in a unique infected scenario the way that TLOU did?Gameplay wise the game didn't offer anything new and there was nothing special about it. For that reason alone I cannot class this game as a masterpiece.
What? I'm talking about how ridiculous the notion is that you're comparing opinions about videogames to the (largely fabricated, by the way. Look it up) idea that people used to think the earth was flat.
And melded that gameplay style seamlessly into a still thriving multiplayer as well. I wouldn't have thought that crafting and hearing vision would still work so well in online play.Which game before seamlessly melded stealth, survival and action in a unique infected scenario the way that TLOU did?
Are you sure you're not confusing honeymoon period with revisionist history? God of War did many things well, but it wasn't a masterpiece. Many of its systems felt way too "me too" as well and almost tacked on just because they were mechanics that happened to be popular in every other game a the time. Take out the production values and what does it have that truly stands out? An above average combat system. But in a world where right now the "average" combat system is already at a low bar, does that really mean much?
And the majority also used to believe the Earth was flat, so? Doesn't really matter how many believe what. Opinions aren't facts, and enjoyment of any given medium is entirely subjective.
How so? Uncharted 2+3 are still amazing games and I like them even more than TLOU. Perfect playable pulp-action-adventure-fun-movies.
Still TLOU is a 10/10 game and will remain a master-piece even in 50 years.
This. Make a video like that when the game makes 10 years and we are in PS5/Xbox Two"Remains"? For 5 years to change a game's status from masterpiece to not, the person would either have to be extremely young or extremely fickle.
I don't think so, Straley doesn't even work at Naughty Dog anymore.This. Make a video like that when the game makes 10 years and we are in PS5/Xbox Two
But this is just marketing for Part II so who vares
Certainly better than FF8, are you kidding yourself?Not a masterpiece. Maybe Sony/Naughty Dog's best game but better then Ocarina of time, Alttp, Super Mario world, morrowind, chrono trigger, FF8, or Torment? Um, no.
Literally every year on the internet flocks of gamers call a game the GOAT. Last year BOTW, this year God of War. Next year will be another "masterpiece". Its all hyperbolic.
TLOU is not a masterpiece. Its just good.
Not a masterpiece. Maybe Sony/Naughty Dog's best game but better then Ocarina of time, Alttp, Super Mario world, morrowind, chrono trigger, FF8, or Torment? Um, no.
Literally every year on the internet flocks of gamers call a game the GOAT. Last year BOTW, this year God of War. Next year will be another "masterpiece". Its all hyperbolic.
TLOU is not a masterpiece. Its just good.
It is completely baffling how many people in this thread just don't know what the word "masterpiece" means or entails. Seriously, go buy a dictionary, people.Not a masterpiece. Maybe Sony/Naughty Dog's best game but better then Ocarina of time, Alttp, Super Mario world, morrowind, chrono trigger, FF8, or Torment? Um, no.
Literally every year on the internet flocks of gamers call a game the GOAT. Last year BOTW, this year God of War. Next year will be another "masterpiece". Its all hyperbolic.
TLOU is not a masterpiece. Its just good.
And I find it to be better than half of those games you listed, yet it has to be better than all of them to be even considered a masterpiece? TLOU isn't from last year either, talk about hyperbole.Not a masterpiece. Maybe Sony/Naughty Dog's best game but better then Ocarina of time, Alttp, Super Mario world, morrowind, chrono trigger, FF8, or Torment? Um, no.
Literally every year on the internet flocks of gamers call a game the GOAT. Last year BOTW, this year God of War. Next year will be another "masterpiece". Its all hyperbolic.
TLOU is not a masterpiece. Its just good.
You can easily tell nostalgia plays an abnormally large role for some to be honest.It's all subjective at the end of the day, Perhaps you just have more old-fashioned or antiquated taste? It's clear that these days a large subset of gamers increasingly value different sorts of experiences, with different levels of polish, emotional resonance, impact, gameplay, story, characters etc than they did decades ago.
It may not be the Citizen Kane of video games-- an innovative out of the box mold breaker, but it could be its Casablanca: a genre piece that did nothing new but everything right, demonstrating maturity of the medium within existing commercial confines and modes of expression.
I thought it was a boring game about shooting mushroom zombies.
¯\_(ツ)_/¯
I absolutely love this game and it's in my top 10 of all time personally. It seems like Part 2 is going to improve on a great deal of the criticisms levelled at the first game gameplay wise but as for story, that's the big wait and see!
While melee was quite basic it had a good feel of impact along with firing your guns, it felt like every move you make matters. Sneaking around and picking off a group of scavengers one by one in the hotel was impressive, I accidently managed to do a run that was similar to the E3 2012 demo, was using people as shields and Ellie backing me up when I needed it.
It's also probably the only video game in the last 20 years to have an ending that my brother actually liked, so that counts for something.
Here are what I honestly think were flaws that ND are likely to improve upon:
- Female human enemies (Already confirmed, it was a criticism in this game)
- Stepping on pallets and ladder moments to slow down the pace. Obviously have exploration/puzzle moments to relax but it became a running gag towards the end.
- AI hitches like reacting in odd ways in combat to be exploited. That's going to be the big test for Naughty Dog as it's hard to 'show' without accusations of faking it.
- Clicker moments. I like them but more casual or less stealth minded players would often get frustrated and not in a challenging way thanks to them.
This is a good post. People mockingly use "Citizen Kane of..." without understanding why the movie was unique for its medium. I'd argue that the last "Citizen Kane of gaming" might be Half Life 1, a game that took this established perspective and form of gameplay and break the mold of what was possible with it (narrative/storytelling and cinematic-minded presentation, using the perspective to place the player in a character's shoes, melding story and gameplay rather than dividing the two) and influenced the medium forever.Yeah I'm tired of people making a big deal out of a short span of time like a few years... have some goddamn perspective. This medium is decades old, and the title at hand is hardly even last gen.
But the game deserves a place in video game history, though it may be too early to know for sure. It may not be the Citizen Kane of video games-- an innovative out of the box mold breaker, but it could be its Casablanca: a genre piece that did nothing new but everything right, demonstrating maturity of the medium within existing commercial confines and modes of expression.
Gameplay wise the game didn't offer anything new and there was nothing special about it. For that reason alone I cannot class this game as a masterpiece.
I'm talking about those floating pallet sectionsForced escort sections? 95% of the whole game has a companion with you
This 100%It is completely baffling how many people in this thread just don't know what the word "masterpiece" means or entails. Seriously, go buy a dictionary, people.
TLOU doesn't have to be better than any of those games to be considered a masterpiece.
Yeah this thread is an indication that ppl still think it's one of the best games they ever played.The greatest game of all time for me. Joel is the G.O.A.T.
Funny indeed. Because I see and read again and again how people played it and came to the conclusion that it is their favourite game ever. ¯\_(ツ)_/¯