Sure, if this was new information. I already stated as much a few weeks ago after having finished it on Give Me a Challenge and Give Me God of War. I enjoy a good narrative, and I enjoy RPGs as much as the next person, but the "RPG elements" in that game in particular were
just annoying. They were also mostly set up as attempted roadblocks to fighting what was considered "difficult" enemies, because your "power level" had a huge amount of influence on how much damage you dealt and not only how much damage enemies could deal and take, but what abilities they actually had. This
isn't just like in every other RPG either, because in most RPGs, your weapons influence how much damage you deal, not some arbitrary overall rating. Equipping even a yellow LUCK enchantment could have been all you needed to lower a comparative level from purple to yellow, which is IMO stupid. The narrative was
fine, but it felt way too much like "Your Princess is in another castle".
I ended up beating the majority of level 6-7 (purple) enemies severely undergeared, and even
almost beat the second most difficult Valkyrie at only level 3. Oh, but apparently that was "post game content", even though I destroyed her at level 5. You can handily beat all but one or two fights in the game without having top end gear, and then after you do that...there's no real point in even acquiring that gear. Shit like that, and the constant cycling through garbage enchantments just felt
entirely out of place. I even have a friend who loves the series, but dislikes RPGs so much that he basically wouldn't touch any of those elements and had me select the gear for him.