I haven't tried the new gen controllers yet, but apparently the series X's controller does not have gyro?
Yikes
Switch pro controller doesn't even get the d-pad right... The Wii u pro controller and gamepad might be better than switch pro controller
Yeah not dual shock, I think I meant the vita. I heard the vita has a different d-pad. Getting diagonals and stuff just feels awful to me. Now I do like the placement of the d-pad on PlayStation. But yeah it really comes down to whether you like clicky or mushy dpad, because they're total oppositeMy DualShock 4 d-pad and DualSense d-pad are practically exactly the same, in feel, response, noise, travel etc. Literally the only real difference I could tell between them is that the DualSense d-pad directional button ends stick out a little less in depth at the tips, but I much prefer both to the clickety angular barrel that is the Series X d-pad.
Think of it as a controller that has ultra-fast 30-second charging from zero to 100%.
I never liked the analog stick design on the 360. The shape would dig into my thumbs, the top surface wore down quickly, they had large deadzones, and despite that drift was a problem.Surprised how few votes the Xbox 360 controller is getting, I think it's better than the Series/One. Best controller I've ever held is the DualSense.
On PC 95% of games can use the gyro.
I studied industrial design at university, so I love discussing controllers.
I think when it comes to ergonomics, Microsoft has it figured it out almost completely. In fact, they reduced the size of the Series controller to fit an even bigger percentile of hands. It is really really hard to feel discomfort when holding the new controller, it just melts naturally in your hands. Part of it is also due to the angled grips, a key element that surprisingly enough is not copied in other controllers. In this regard, I don´t understand why the Dual Sense grips curve inwards, it is totally unnatural.
However, design is a immensely broad term, so even when ergonomics could be considered by many the most important factor, there are others to take into account. Innovation is one of them, and the Dual Sense, with its adaptive triggers and advanced haptic feedback wins in this aspect by a country mile. Add to this that this is by far the most comfortable controller Sony has ever designed, although the weight distribution is imbalanced towards the upper part, and we could, prematurely say tho, the Dual Sense could be the best controller ever designed.
If you find that bad try the SNES Controller for Switch. I'm seriously surprised no media outlet mentioned its atrocious input lag. It's the worst I've ever experienced on a controller. I stopped using it because it feels so off.Switch Pro has one of the worst input lag of all controllers.