He's a grizzled veteran who doesn't play by the rules.
Nope, I got the preorder bonus and there are plenty of suits you have to unlockI need the tokens :(
If you had the pre order bonus can you unlock all the suits and stuff without having to get gold on all the drone challenges?
Friendly. Just hard enough for me. It's a challenge for being easy mode. Certainly the hardest easy mode I've ever done, lol.I'm about to start this.
What difficulty y'all go with? I'm going to do Amazing but I just want more opinions on overall difficulty.
I enjoyed the walking missions and stealth. One added story and context to the world and the other was very forgiving and added other narrative elements. They were nice breaks and relatively short. Never went on too long for them to even bother me. If every mission was just combat, that would've bored me.
I'm about to start this.
What difficulty y'all go with? I'm going to do Amazing but I just want more opinions on overall difficulty.
Act 1 conclusion. Did anyone else find it strange how Spider-Mansomehow knew Mr. Li was in charge of the Demons? Yes, we (the audience) are made aware but how the hell did he figure it out?
I meant the balance seems to be tuned so you have to get a perfect score on all the super hard challenges to unlock everything, but the pre order bonus gives you a bunch of suits that normally cost tokens so you probably can skip a few challenge gold medals and still unlock it all.Nope, I got the preorder bonus and there are plenty of suits you have to unlock
So I'm in Ocatvios lab or whatever trying to analyze these goggles and can't figure it out for the life of me? Anyone got any ideas? I scan all around them but find nothing to click on.
The Spider-Bro?
I don't think I got a single "ultimate" score on any of the Taskmaster challenges. Not worth the headache, my condolences.
Love it, but struggling withhow do I get him back and how do I beat him?taskmaster
Friendly. Just hard enough for me. It's a challenge for being easy mode. Certainly the hardest easy mode I've ever done, lol.
Yeah, just started and I am going to have to get much more comfortable with the flow of combat.amazing is good. spiderman is squishy as heck, so its a decent challenge until you learn the flow. You can always change the difficulty later.
Weird, they always pop up fastI just need to clean up all the crimes in each district to 100% them all. Beat the game, but man...swinging around pinging R3 until a crime comes up is super annoying.
Still wearing the homecoming suit. Can't get over how visually good it looks in the game.
I'm super interested in getting this but my money's tight so I want to know if it's worth it on a non-pro PS4 atm. As someone who has been on a blackout for this what's the length like? Both main story only and side stuff? If I play like an hour a night how long will this experience last me? Any post-game content that keeps you playing after the main story is done?
Finished my platinum about an hour ago. I somewhat tempered my expectations pre-release and still came out a slight bit disappointed. It's a great game, and definitely the best Spider-Man game (thought maybe not my favorite-- I remember having more fun with Ultimate), but something in me is left wanting.
The story was just... fine. Predictable all the way. The ending made me cry, even though I thought it felt pretty rushed. Ancillary story stuff was great-- JJJ's radio show, fake Twitter, research labs... As for mechanics, the swinging feels really good, but something about it isn't quite perfect. Combat/Spidey stealth are the star, though. 150 hit combos never felt so good. Almost always had a great time there. Pretty much all of the side stuff is very good too with the notable exception of crime. Crimes can suck my ass.
Also, I wouldn't say it's a mess by any stretch, but the bugs are noticeable. Lots of enemies landing in unreachable areas and missions disappearing/ending preemptively. I had four hard crashes.
It looks incredible. Almost like they just dropped the CG model from the movies into the game lol.
There's an upgrade where you don't lose all of your momentum when you land if you jump immediately afterHow is everyone webslinging? I've noticed if you hold a thread until Spider-Man automatically lets go he does a little flip animation and you seem to get a little speed boost. I'm not sure if doing this repeatedly is actually faster than doing shorter swings though since you spend a lot more time traveling in arcs instead of straight toward your destination.
Regardless they nailed the sense of speed when you get some momentum going. Swinging around is so fun, only complaint I have is flat areas like Central Park can be annoying. If you miss a perch it sucks that you have to run to the next one. It would have been great if they incorporated something like Sunset's Overdrive's move where you gained momentum from doing a ground pound and immediately jumping.
The combat feels too simplistic too. It's fun and there's enough overall variety that it isn't a problem, but I get bored of the handful of moves you can over the course of the longer encounters. Hopefully it will feel better after I unlock more gadgets.
Finished my platinum about an hour ago. I somewhat tempered my expectations pre-release and still came out a slight bit disappointed. It's a great game, and definitely the best Spider-Man game (thought maybe not my favorite-- I remember having more fun with Ultimate), but something in me is left wanting.
The story was just... fine. Predictable all the way. The ending made me cry, even though I thought it felt pretty rushed. Ancillary story stuff was great-- JJJ's radio show, fake Twitter, research labs... As for mechanics, the swinging feels really good, but something about it isn't quite perfect. Combat/Spidey stealth are the star, though. 150 hit combos never felt so good. Almost always had a great time there. Pretty much all of the side stuff is very good too with the notable exception of crime. Crimes can suck my ass.
Also, I wouldn't say it's a mess by any stretch, but the bugs are noticeable. Lots of enemies landing in unreachable areas and missions disappearing/ending preemptively. I had four hard crashes.