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casiopao

Banned
Oct 28, 2017
5,044
PREDICTION LEAGUE JUNE 2019

[NSW] Doraemon: Story of Seasons (18 days) - 229.000
[NSW] Yo-kai Watch 4 (11 days) - 300.000
[NSW] Jikkyou Powerful Pro Yakyuu (4 days) - 186.000
[NSW] Super Mario Maker 2 (3 days) - 311.000
 

Deleted member 35077

Self-requested ban
Banned
Dec 1, 2017
3,999
It's not console gaming but it's still probably the most important event of the past month:

Do note, that this was because the devs, DW, has postponed the latest story chapter for up to a month already, with two of the filler events feeling like last minute additions; one of them can be finished in less than thirty minutes. Also, no new Servant has been added to the game since April, so there is no reason for whales to spend their money presently.
 

VinylCassette64

The Fallen
Oct 26, 2017
2,434
Hero of Legend Apologies for the LTTP responses...

What Sega should do is get more Japanese devs involved and just go all anime on it. Sonic to me was always defined as being anime, despite the western focus for largely it's entire existence. Maybe it's because I grew up with the Adventure era so I'm biased here. lol The issue also is that the series is being made with way too many western devs. For example, bar Sonic Team with Forces, the last other JP dev on the series was Dimps with Lost World 3DS.

Since then you've had:

Big Red Button (Rise of Lyric)
Sanzaru Games (Shattered Crystal and Fire & Ice)
Sumo Digital (Team Sonic Racing)
A mix of western indie teams (Sonic Mania)

I don't particularly agree with this because the Boom initiative ended what was otherwise a very long tail of Sonic games produced near-exclusively in Japan, by Sonic Team (and Dimps). You have some collaborations between Sonic Team and a few Western developers (Sega Technical Institute, Traveller's Tales, Backbone) and a few standalone productions (STI's Spinball, Bioware's Chronicles), but they are exceptions to the rule that you can count on one hand. Even throwing in Sonic games made outside Japan but developed by Sonic Team staff (Sonic 3&K, all of Sonic Team USA's output) only increases the count by five or six titles.

True. That also did horrifically and I doubt it was a hit in Japan digitally.

The Switch version of Mania ranked #22 in Nintendo's Top 30 list of the best-selling Switch eShop games in the region for 2017. Probably not a fantastic result, but still much better than one would normally expect for a Sonic game in Japan if you ask me.
 

casiopao

Banned
Oct 28, 2017
5,044
Do note, that this was because the devs, DW, has postponed the latest story chapter for up to a month already, with two of the filler events feeling like last minute additions; one of them can be finished in less than thirty minutes. Also, no new Servant has been added to the game since April, so there is no reason for whales to spend their money presently.

That sounds strangely short sighted there? Probably some dev trouble behind i guess.
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
Nintendo eShop Sales - Nintendo Switch (April 1st to April 30th)

01./New. – Yu-Gi-Oh! Legacy of Duelist: Link Evolution (Konami) [25.4.2019]
02./New. – Cuphead (Studio MDHR) [18.4.2019]

03./01. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
04./07. – Human: Fall Flat (Teyon Japan) [28.12.2017]
05./17. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
06./02. – Puyo Puyo eSports (SEGA) [25.10.2018]
07./04. – Minecraft (Microsoft Japan) [21.6.2018]
08./New. – BoxBoy! + BoxGirl! (Nintendo) [26.4.2019]
09./14. – Overcooked! 2 (Team17) [07.8.2018]
10./05. – Final Fantasy VII (Square-Enix) [26.3.2019]
11./09. – Yoshi's Crafted World (Nintendo) [29.3.2019]
12./06. – Super Smash Bros. Ultimate (Nintendo) [07.12.2019]
13./12. – Splatoon 2 (Nintendo) [21.7.2017]
14./20. – Fitness Boxing (Imagineer) [20.12.2018]
15./10. – Undertale (8-4) [15.9.2018]
16./New. – My Time at Portia (Team17) [16.4.2019]
17./New. – Moonlighter (Teyon Japan) [28.3.2019]

18./11. – Stardew Valley (Chucklefish) [11.1.2018]
19./00. – Game Dev Story (Kairosoft) [11.10.2018]
20./New – Katana Zero (Devolver Digital) [18.4.2019]


Nintendo eShop Sales - Nintendo Switch (May 1st to May 31st)

01./07. – Minecraft (Microsoft Japan) [21.6.2018]
02./04. – Human: Fall Flat (Teyon Japan) [28.12.2017]
03./03. – Futari de! Nyanko Dai Sensou (Ponos) [20.12.2018]
04./05. – Mario Kart 8 Deluxe (Nintendo) [28.4.2017]
05./01. – Yu-Gi-Oh! Legacy of Duelist: Link Evolution (Konami) [25.4.2019]
06./02. – Cuphead (Studio MDHR) [18.4.2019]
07./12. – Super Smash Bros. Ultimate (Nintendo) [07.12.2019]
08./New. – Super Mario Maker 2 (Nintendo) [28.6.2019]
09./08. – BoxBoy! + BoxGirl! (Nintendo) [26.4.2019]
10./14. – Fitness Boxing (Imagineer) [20.12.2018]
11./00. – The Legend of Zelda: Breath of the Wild (Nintendo) [03.3.2017]
12./15. – Undertale (8-4) [15.9.2018]
13./13. – Splatoon 2 (Nintendo) [21.7.2017]
14./00. – Super Mario Odyssey (Nintendo) [27.10.2017]
15./00. – Xenoblade Chronicles 2 (Nintendo) [01.12.2017]
16./New. – Resident Evil 4 (Capcom) [23.5.2019]
17./18. – Stardew Valley (Chucklefish) [11.1.2018]
18./00. – Octopath Traveler (Square-Enix) [13.7.2018]
19./00. – Shovel Knight (Yacht Club Games) [30.5.2017]
20./09. – Overcooked! 2 (Team17) [07.8.2018]

 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
GEO stores: Week 22, 2019 (May 27 - Jun 02)

01./02. [NSW] Minecraft <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600)
02./01. [PS4] Days Gone <ACT> (Sony Interactive Entertainment) {2019.04.26} (¥6.900)
03./04. [NSW] Super Smash Bros. Ultimate <FTG> (Nintendo) {2018.12.07} (¥7.200)
04./07. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980)
05./10. [NSW] Splatoon 2 <ACT> (Nintendo) {2017.07.21} (¥5.980)
06./05. [NSW] Resident Evil: Origins Collection <Resident Evil 0 HD Remaster \ Resident Evil HD Remaster> <ADV> (Capcom) {2019.05.23} (¥5.500)
07./17. [PS4] Monster Hunter: World [Best Price] <ACT> (Capcom) {2018.08.02} (¥4.990)
08./00. [PS4] Blood & Truth |PlayStation VR| <ACT> (Sony Interactive Entertainment) {2019.05.30} (¥4.900)
09./16. [NSW] The Legend of Zelda: Breath of the Wild <ADV> (Nintendo) {2017.03.03} (¥6.980)
10./03. [PS4] Assassin's Creed III Remastered <ACT> (Ubisoft) {2019.05.23} (¥4.800)

Top 10

NSW - 6
PS4 - 4

"Minecraft returned at 1st place with Blood & Truth from new releases entering this week's ranking. We also speculate that Monster Hunter: World [Best Price] rises as a result of extended content Monster Hunter: World - Iceborn seeing release at 6 September. From around mid June rankings will move significantly, as there are plans to release large titles for Switch such as Super Mario Maker 2, Fire Emblem: The Three Houses and Jikkyou Powerful Pro Baseball."
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Famitsu Sales: May 2019 (Apr 29 - May 26)

01./01. [PS4] Days Gone <ACT> (Sony Interactive Entertainment) {2019.04.26} (¥6.900) - 56.689 / 171.008 (-50%)
02./05. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 51.011 / 3.094.161 (+0%)
03./08. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 42.774 / 790.783 (+6%)
04./10. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 40.605 / 2.310.186 (+24%)
05./09. [NSW] New Super Mario Bros. U Deluxe <New Super Mario Bros. U \ New Super Luigi U> <ACT> (Nintendo) {2019.01.11} (¥5.980) - 36.329 / 621.135 (-1%)

Top 5

NSW - 4
PS4 - 1

SOFTWARE

Nintendo - 326.000
Bandai Namco Games - 88.000
Sony Interactive Entertainment - 84.000

HARDWARE
Code:
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Month | Last Month |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  NSW  |    141.971 |    183.397 |    144.455 |  1.294.591 |    952.585 |   8.184.137 |
| PS4 # |     49.205 |     51.177 |     86.181 |    544.869 |    856.107 |   8.096.959 |
| 3DS # |     15.475 |     15.540 |     33.387 |    117.515 |    294.589 |  24.422.479 |
| PSV # |      1.692 |      2.164 |     16.200 |     34.918 |    101.172 |   5.860.272 |
| XB1 # |        586 |        397 |        765 |      2.752 |      6.963 |     105.683 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    208.929 |    252.675 |    281.101 |  1.994.645 |  2.212.708 |  46.669.530 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 X |        309 |        254 |        350 |      1.934 |      5.028 |      15.390 |
| XB1 S |        277 |        143 |        415 |        818 |      1.935 |      18.291 |
|PS4 Pro|     20.425 |     20.680 |     23.332 |    195.162 |    200.003 |   1.167.752 |
|  PS4  |     28.780 |     30.497 |     62.849 |    349.707 |    656.104 |   6.929.207 |
|  PSV  |      1.692 |      2.164 |     16.200 |     34.918 |    101.172 |   5.860.272 |
|n-2DSLL|     13.081 |     12.672 |     19.069 |     93.717 |    183.922 |   1.037.961 |
| n-3DS |      2.394 |      2.868 |     12.968 |     22.707 |     98.006 |   5.878.532 |
+-------+------------+------------+------------+------------+------------+-------------+
 

MysticGon

One Winged Slayer
Member
Oct 31, 2017
7,285
PREDICTION LEAGUE JUNE 2019

Predict how much these titles will sell in the month (from May 27 to June 30):

[NSW] Doraemon: Story of Seasons (18 days) - 35000
[NSW] Yo-kai Watch 4 (11 days) - 375000
[NSW] Jikkyou Powerful Pro Yakyuu (4 days) - 40000
[NSW] Super Mario Maker 2 (3 days) - 485000
 

Kresnik

Member
Oct 26, 2017
2,972
As if the crapton of games announced and released weren't enough to show which platform they chose as their Otoge platform.

For anyone interested in their output, there's a really interesting article I read about the revival of the QuinRose brand name under Otomate and how they were a really shitty company:


Also found this kinda interesting:

"Why Otomate decided to bring back QR is up for speculation. I read in the Jpn otome game community that Otomate may be feeling some pressure from the low sales for Switch otome games which forced them to rely on QR's properties to get some extra cash. This is possible but potentially spells doom for the otome game genre in general, particularly in Japan."

It certainly does seem that the genre is rapidly heading into irrelevancy. Not surprised to see Otomate diving all-in on Switch because they need at least one viable platform to keep their business afloat (seems like years since they've had a hit title).

On another note, Collar x Malice is brilliant so I hope it sells well again on Switch.
 

casiopao

Banned
Oct 28, 2017
5,044
For anyone interested in their output, there's a really interesting article I read about the revival of the QuinRose brand name under Otomate and how they were a really shitty company:


Also found this kinda interesting:

"Why Otomate decided to bring back QR is up for speculation. I read in the Jpn otome game community that Otomate may be feeling some pressure from the low sales for Switch otome games which forced them to rely on QR's properties to get some extra cash. This is possible but potentially spells doom for the otome game genre in general, particularly in Japan."

It certainly does seem that the genre is rapidly heading into irrelevancy. Not surprised to see Otomate diving all-in on Switch because they need at least one viable platform to keep their business afloat (seems like years since they've had a hit title).

On another note, Collar x Malice is brilliant so I hope it sells well again on Switch.

The big problem on why the normal otome game market audience havent arrived on switch is due to price barrier. It need switch lite or some price cut to lower the barrier for more casual female audience to enter switch ecos.

With that, the decline would probably can be minimized.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Famitsu expects hardware and software growth from second half of June too since last weeks have been very slow.
 

HaremKing

Banned
Dec 20, 2018
2,416
I'd say the price barrier is impacting more the kids/family side of things. Otome games sell mainly to the OL crowd who have a good amount of spending money to spend on various things. Not sure a smaller/cheaper Switch would do all that much for otome games on the Switch.

What it needs is new blood instead of just porting all the old games. And the new blood needs to sell (relatively) well, to give the otome fans more of a reason to pick up a Switch.

I mean, the Vita wasn't particularly cheap and yet UtaPri Music 3 sold ~40k and Hakuouki SSL sold ~30k.
 

casiopao

Banned
Oct 28, 2017
5,044
For Vita i think during that time the effect of mobage haven't fully decimate the otome genre on dedicated gaming platform at that time. Nowadays with mobile also providing that otome husbando experience it is going to be much harder to sell games to the crowd there as long as the barrier is still there.

Till Animal Crossing or more of those games that hit those crowd like Style Savvy, Tomodachi Collection or Miitopia hit, the otome market i feel will need to survive by their own there.
 

Rob2K19

Banned
Oct 27, 2017
1,646
You know why I'm here.

Tensaiya Nomura

44416.jpg


giphy.gif

Tracker said:
23./22. [PS4] Kingdom Hearts III (Square Enix) {2019.01.25} - 1,469 / 748,469

Superior Tracker said:
20./15. [PS4] Kingdom Hearts III # <RPG> (Square Enix) {2019.01.25} (¥8.800) - 1.755 / 831.333 <80-100%> (-8%)

Superior Tracker at: 831k. Plus, Superior Tracker digital estimates (better than nothing) at the end of April: 129k. So close to 1m.
 

MysticGon

One Winged Slayer
Member
Oct 31, 2017
7,285
You know why I'm here.

Tensaiya Nomura

44416.jpg


giphy.gif





Superior Tracker at: 831k. Plus, Superior Tracker digital estimates (better than nothing) at the end of April: 129k. So close to 1m.

You know that's exactly right. This will be PS4's 4th million seller. Same as PSP. That's damn impressive especially with that install base.
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,576
Idea Factory just announced another wave of Otome games for Switch. Some of them are ports, and some of them already previously announced.

-Spade no Kuni no Alice ~Wonderful White World~ and ~Wonderful Black World~
- Cupid Paradise (2020)
- DAIROKU:AYAKASHIMORI (2020)
- Tokei Shikake no Apocalypse
- Pio Fiore no Bansou - Episodio 1926 -
- Meiji Katsugeki High Colour Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou - (2020)
-AMNESIA for Nintendo Switch (September 12th)
- AMNESIA LATER×CROWD for Nintendo Switch (October 3rd)
- Collar×Malice for Nintendo Switch (2020)
- Olympia Soirée
- Gensou Kissa Enchanté (October 10th)
- Birshana Senki ~Genpei Hika Musou~ (2020)


By the way, just saw this was the icon they're using on their website for the Games section:

icon_game.svg



As if the crapton of games announced and released weren't enough to show which platform they chose as their Otoge platform.
Must be doing Well for them
 

mjw

Member
Oct 27, 2017
540
PREDICTION LEAGUE JUNE 2019

[NSW] Doraemon: Story of Seasons (18 days) - 73k
[NSW] Yo-kai Watch 4 (11 days) - 291k
[NSW] Jikkyou Powerful Pro Yakyuu (4 days) - 46k
[NSW] Super Mario Maker 2 (3 days) - 470k
 

Piston

Member
Oct 25, 2017
11,181
looking at previous million sellers on PSP, PSV, and PS3, no. all the previous million sellers has already released a game on PS4
Final Fantasy VII Remake has a shot.
Is it really though? Nintendo got 8 million sellers with the console at half that player base for a majority of it.
Haha, I had the same reaction. I actually started typing a post that said "is it though?", but I thought better of it. What has really suffered for the PS4 and really, all consoles, is that 500-1000k range, the difference between now and previous generations is staggering.
 
Oct 25, 2017
15,172
Very impressive indeed. I wonder will it manage a 5th.
Best case scenario is FF7 Remake, whenever that is.

But again. It's not impressive. Especially when PSP software collapsed halfway in despite high hardware sales.

Incidentally both consoles have four "million-sellers" that are just Square Enix and Monster Hunter.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
I forgot about FF7. Yea, that might hit 1M.

But I worry about future episodes
 

Kerotan

Banned
Oct 31, 2018
3,951
Best case scenario is FF7 Remake, whenever that is.

But again. It's not impressive. Especially when PSP software collapsed halfway in despite high hardware sales.

Incidentally both consoles have four "million-sellers" that are just Square Enix and Monster Hunter.
I still think it's impressive especially considering how few people even thought it could get to 4.
 

D.Lo

Member
Oct 25, 2017
4,348
Sydney
I still think it's impressive especially considering how few people even thought it could get to 4.
Impressive for whom? It only got to 3/4 because it got the two absolute biggest Japanese franchises, even though they didn't actually make sense for the platform based on history. Also IIRC FF only crawled there with bomba bins?

Again, PS4 is by far the least successful platform in history to get a new numbered Dragon Quest. And it only got Japan's other biggest non Nintendo franchise Monster Hunter due to Capcom gambling on making it big in the west, a gamble that paid off but a gamble nonetheless. PS4 got these games despite its Japanese performance, not because of them, and they likely drove an extra few million console sales by themselves too.

With the level of Japanese-centric third party support it has received (bordering on absolute, there is almost nothing else that could have been released), only three or four million sellers is extremely low.

Edit: Even Wii U had three million sellers, with essentially zero third party support.
 
Last edited:
Oct 25, 2017
15,172
I still think it's impressive especially considering how few people even thought it could get to 4.
You're easily impressed then. I'm more neutral than impressed that the best selling console of the generation limped out 4 "million seller" games in 5 years in its home nation with those games being ones that we've known about for several years.

Meanwhile separate from my apparent bias, I'm objectively impressed Nintendo could double that number in less than half the time. Hell, Wii U hit four "million sellers" too and that sold even less.
 
Last edited:

Kerotan

Banned
Oct 31, 2018
3,951
Impressive for whom? It only got to 3/4 because it got the two absolute biggest Japanese franchises, even though they didn't actually make sense for the platform based on history. Also IIRC FF only crawled there with bomba bins?

Again, PS4 is by far the least successful platform in history to get a new numbered Dragon Quest. And it only got Japan's other biggest non Nintendo franchise Monster Hunter due to Capcom gambling on making it big in the west, a gamble that paid off but a gamble nonetheless. PS4 got these games despite its Japanese performance, not because of them, and they likely drove an extra few million console sales by themselves too.

With the level of Japanese-centric third party support it has received (bordering on absolute, there is almost nothing else that could have been released), only three or four million sellers is extremely low.

Edit: Even Wii U had three million sellers, with essentially zero third party support.
I disagree. The ps3 sold very similar numbers and it had less. Downplaying it by saying it got DQ and MHW is like downplaying the Wii U saying it got Nintendo genes which were always going to sell a million. Sony should be commended for getting those games which I've no doubt Nintendo would have liked as exclusives.
 

D.Lo

Member
Oct 25, 2017
4,348
Sydney
I disagree. The ps3 sold very similar numbers and it had less. Downplaying it by saying it got DQ and MHW is like downplaying the Wii U saying it got Nintendo genes which were always going to sell a million. Sony should be commended for getting those games which I've no doubt Nintendo would have liked as exclusives.
What exactly do you disagree with?

PS3 didn't have Dragon Quest, nor main Monster Hunter, Japan's two biggest third party franchises. Two of the PS4's three million sellers.

And Sony should be 'commended' for 'getting' those games? What? What does that have to do with anything?
 
Last edited:

Piston

Member
Oct 25, 2017
11,181
I disagree. The ps3 sold very similar numbers and it had less. Downplaying it by saying it got DQ and MHW is like downplaying the Wii U saying it got Nintendo genes which were always going to sell a million. Sony should be commended for getting those games which I've no doubt Nintendo would have liked as exclusives.
PS3 sold similar numbers and had ~25 games sell over 500k while the PS4 has only managed 9. This is including digital data for the PS4 (from GamesLibrary, so Famitsu Estimates) and not including digital data for the PS3. Software sales for the PS4 in Japan have been anything besides impressive.

As others have said, the PS4 got two major titles that tried to tap into the western market that would have normally been exclusive to more popular Japanese systems. It paid off for Monster Hunter World and there could be a debate whether it worked for Dragon Quest XI or not, we will have a better picture with the Switch release this fall.

Side note: is Monster Hunter World: Iceborne getting a physical release in Japan? What would we expect from that?
 

Lite_Agent

Member
Oct 26, 2017
4,572
Somewhere. I think.
So, Nintendo have confirmed the July Splatfest will be the last one. Fully expecting a Seasonal Event + multi-Round Splatfest as finale, to be announced at the World Championship 2019 on Saturday. After that, who knows what will happen for Splatoon 2 support. Sales trajectory will be interesting once Summer holidays are over.

 

Kerotan

Banned
Oct 31, 2018
3,951
PS3 sold similar numbers and had ~25 games sell over 500k while the PS4 has only managed 9. This is including digital data for the PS4 (from GamesLibrary, so Famitsu Estimates) and not including digital data for the PS3. Software sales for the PS4 in Japan have been anything besides impressive.

As others have said, the PS4 got two major titles that tried to tap into the western market that would have normally been exclusive to more popular Japanese systems. It paid off for Monster Hunter World and there could be a debate whether it worked for Dragon Quest XI or not, we will have a better picture with the Switch release this fall.

Side note: is Monster Hunter World: Iceborne getting a physical release in Japan? What would we expect from that?
I'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games. They couldn't do it with the ps3. Even with that MHW BLEW almost everyone's expectations away in Japan. It sold 3 million which is insane for the PS4.

Why use 500k as the metric? Isn't the total ps4 software ahead of ps3 launch launch aligned and that doesn't include digital?

4 million sellers is good and it would be fantastic if it could get to 5. Fingers crossed.

Edit: For icebourne I'd expect strong digital sales which is good because the profit margins for digital is higher for Sony and Capcom.
 

Piston

Member
Oct 25, 2017
11,181
I'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games. They couldn't do it with the ps3. Even with that MHW BLEW almost everyone's expectations away in Japan. It sold 3 million which is insane for the PS4.

Why use 500k as the metric? Isn't the total ps4 software ahead of ps3 launch launch aligned and that doesn't include digital?

4 million sellers is good and it would be fantastic if it could get to 5. Fingers crossed.

Edit: For icebourne I'd expect strong digital sales which is good because the profit margins for digital is higher for Sony and Capcom.
I would be very, very surprised if the PS4 had better software launch aligned with the PS3. The PS4 has 145 titles over 100k and the PS3 has 325 over 100k. Someone else could run the numbers, but just looking at the system charts you can kind of tell the PS3 beats out the PS4.
 

Fularu

Member
Oct 25, 2017
10,609
I'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games. They couldn't do it with the ps3. Even with that MHW BLEW almost everyone's expectations away in Japan. It sold 3 million which is insane for the PS4.

Why use 500k as the metric? Isn't the total ps4 software ahead of ps3 launch launch aligned and that doesn't include digital?

4 million sellers is good and it would be fantastic if it could get to 5. Fingers crossed.

Edit: For icebourne I'd expect strong digital sales which is good because the profit margins for digital is higher for Sony and Capcom.
What are you talking about? Those games were commited to the PS4 before it even came out
 

Xenoboy

Member
Oct 26, 2017
1,076
Sweden
PREDICTION LEAGUE JUNE 2019

Predict how much these titles will sell in the month (from May 27 to June 30):

[NSW] Doraemon: Story of Seasons (18 days) - 103.000
[NSW] Yo-kai Watch 4 (11 days) - 410.000
[NSW] Jikkyou Powerful Pro Yakyuu (4 days) - 41.000
[NSW] Super Mario Maker 2 (3 days) - 590.000
 

Mpl90

Member
Oct 25, 2017
3,215
[NSW] Doraemon: Story of Seasons (18 days) - 132,000
[NSW] Yo-kai Watch 4 (11 days) - 357,000
[NSW] Jikkyou Powerful Pro Yakyuu (4 days) - 85,000
[NSW] Super Mario Maker 2 (3 days) - 547,000
 

KillerMan91

Member
Oct 25, 2017
4,362
I would be very, very surprised if the PS4 had better software launch aligned with the PS3. The PS4 has 145 titles over 100k and the PS3 has 325 over 100k. Someone else could run the numbers, but just looking at the system charts you can kind of tell the PS3 beats out the PS4.

Total PS4 sw retail at the end of March 2019: 39.99 million
Total PS3 sw sales at the end of December 2011 (about same time period): 37.6 million

Then when you factor digital PS4 is decent bit ahead of PS3 in sw sales.
 

MysticGon

One Winged Slayer
Member
Oct 31, 2017
7,285
Lol damn. Well I think 4 and potentially 5 million-sellers is pretty good for a console in a post mobile world.

Yeah the mid-tier games pretty much evaporated on PlayStation this gen but I think it shows local devs can still pour resources into a game with domestic audiences in mind and not have it be a total waste of time.

Compared to Switch it looks pathetic sure but when you consider how many of those are third party... Like with Wii U people already know what they are signing up for when they buy a Nintendo console.
 

fiendcode

Member
Oct 26, 2017
24,933
Total PS4 sw retail at the end of March 2019: 39.99 million
Total PS3 sw sales at the end of December 2011 (about same time period): 37.6 million

Then when you factor digital PS4 is decent bit ahead of PS3 in sw sales.
Are those Famitsu, Mediacreate or Dengeki figures?

Dengeki's the only one who gives out total platform software sales independant of their top ranking iirc.