It's not console gaming but it's still probably the most important event of the past month:
Huh, so they actually managed to run out of Saber clones?
It's not console gaming but it's still probably the most important event of the past month:
It's not console gaming but it's still probably the most important event of the past month:
It's not console gaming but it's still probably the most important event of the past month:
What Sega should do is get more Japanese devs involved and just go all anime on it. Sonic to me was always defined as being anime, despite the western focus for largely it's entire existence. Maybe it's because I grew up with the Adventure era so I'm biased here. lol The issue also is that the series is being made with way too many western devs. For example, bar Sonic Team with Forces, the last other JP dev on the series was Dimps with Lost World 3DS.
Since then you've had:
Big Red Button (Rise of Lyric)
Sanzaru Games (Shattered Crystal and Fire & Ice)
Sumo Digital (Team Sonic Racing)
A mix of western indie teams (Sonic Mania)
True. That also did horrifically and I doubt it was a hit in Japan digitally.
Do note, that this was because the devs, DW, has postponed the latest story chapter for up to a month already, with two of the filler events feeling like last minute additions; one of them can be finished in less than thirty minutes. Also, no new Servant has been added to the game since April, so there is no reason for whales to spend their money presently.
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Month | Last Month | Last Year | YTD | Last YTD | LTD |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW | 141.971 | 183.397 | 144.455 | 1.294.591 | 952.585 | 8.184.137 |
| PS4 # | 49.205 | 51.177 | 86.181 | 544.869 | 856.107 | 8.096.959 |
| 3DS # | 15.475 | 15.540 | 33.387 | 117.515 | 294.589 | 24.422.479 |
| PSV # | 1.692 | 2.164 | 16.200 | 34.918 | 101.172 | 5.860.272 |
| XB1 # | 586 | 397 | 765 | 2.752 | 6.963 | 105.683 |
+-------+------------+------------+------------+------------+------------+-------------+
| ALL | 208.929 | 252.675 | 281.101 | 1.994.645 | 2.212.708 | 46.669.530 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 X | 309 | 254 | 350 | 1.934 | 5.028 | 15.390 |
| XB1 S | 277 | 143 | 415 | 818 | 1.935 | 18.291 |
|PS4 Pro| 20.425 | 20.680 | 23.332 | 195.162 | 200.003 | 1.167.752 |
| PS4 | 28.780 | 30.497 | 62.849 | 349.707 | 656.104 | 6.929.207 |
| PSV | 1.692 | 2.164 | 16.200 | 34.918 | 101.172 | 5.860.272 |
|n-2DSLL| 13.081 | 12.672 | 19.069 | 93.717 | 183.922 | 1.037.961 |
| n-3DS | 2.394 | 2.868 | 12.968 | 22.707 | 98.006 | 5.878.532 |
+-------+------------+------------+------------+------------+------------+-------------+
As if the crapton of games announced and released weren't enough to show which platform they chose as their Otoge platform.
For anyone interested in their output, there's a really interesting article I read about the revival of the QuinRose brand name under Otomate and how they were a really shitty company:
Also found this kinda interesting:
"Why Otomate decided to bring back QR is up for speculation. I read in the Jpn otome game community that Otomate may be feeling some pressure from the low sales for Switch otome games which forced them to rely on QR's properties to get some extra cash. This is possible but potentially spells doom for the otome game genre in general, particularly in Japan."
It certainly does seem that the genre is rapidly heading into irrelevancy. Not surprised to see Otomate diving all-in on Switch because they need at least one viable platform to keep their business afloat (seems like years since they've had a hit title).
On another note, Collar x Malice is brilliant so I hope it sells well again on Switch.
Tracker said:23./22. [PS4] Kingdom Hearts III (Square Enix) {2019.01.25} - 1,469 / 748,469
Superior Tracker said:20./15. [PS4] Kingdom Hearts III # <RPG> (Square Enix) {2019.01.25} (¥8.800) - 1.755 / 831.333 <80-100%> (-8%)
You know why I'm here.
Tensaiya Nomura
Superior Tracker at: 831k. Plus, Superior Tracker digital estimates (better than nothing) at the end of April: 129k. So close to 1m.
damn canadiansYou know why I'm here.
Tensaiya Nomura
Superior Tracker at: 831k. Plus, Superior Tracker digital estimates (better than nothing) at the end of April: 129k. So close to 1m.
Must be doing Well for themIdea Factory just announced another wave of Otome games for Switch. Some of them are ports, and some of them already previously announced.
-Spade no Kuni no Alice ~Wonderful White World~ and ~Wonderful Black World~
- Cupid Paradise (2020)
- DAIROKU:AYAKASHIMORI (2020)
- Tokei Shikake no Apocalypse
- Pio Fiore no Bansou - Episodio 1926 -
- Meiji Katsugeki High Colour Ryuuseigumi - Seibai Shimaseu, Yonaoshi Kagyou - (2020)
-AMNESIA for Nintendo Switch (September 12th)
- AMNESIA LATER×CROWD for Nintendo Switch (October 3rd)
- Collar×Malice for Nintendo Switch (2020)
- Olympia Soirée
- Gensou Kissa Enchanté (October 10th)
- Birshana Senki ~Genpei Hika Musou~ (2020)
By the way, just saw this was the icon they're using on their website for the Games section:
As if the crapton of games announced and released weren't enough to show which platform they chose as their Otoge platform.
Is it really though? Nintendo got 8 million sellers with the console at half that player base for a majority of it.You know that's exactly right. This will be PS4's 4th million seller. Same as PSP. That's damn impressive especially with that install base.
Very impressive indeed. I wonder will it manage a 5th.You know that's exactly right. This will be PS4's 4th million seller. Same as PSP. That's damn impressive especially with that install base.
looking at previous million sellers on PSP, PSV, and PS3, no. all the previous million sellers has already released a game on PS4
Final Fantasy VII Remake has a shot.looking at previous million sellers on PSP, PSV, and PS3, no. all the previous million sellers has already released a game on PS4
Haha, I had the same reaction. I actually started typing a post that said "is it though?", but I thought better of it. What has really suffered for the PS4 and really, all consoles, is that 500-1000k range, the difference between now and previous generations is staggering.Is it really though? Nintendo got 8 million sellers with the console at half that player base for a majority of it.
looking at previous million sellers on PSP, PSV, and PS3, no. all the previous million sellers has already released a game on PS4
I was going to say, if FF 15 could do it.
Yeah it's really not that impressive.Is it really though? Nintendo got 8 million sellers with the console at half that player base for a majority of it.
Best case scenario is FF7 Remake, whenever that is.
I still think it's impressive especially considering how few people even thought it could get to 4.Best case scenario is FF7 Remake, whenever that is.
But again. It's not impressive. Especially when PSP software collapsed halfway in despite high hardware sales.
Incidentally both consoles have four "million-sellers" that are just Square Enix and Monster Hunter.
Impressive for whom? It only got to 3/4 because it got the two absolute biggest Japanese franchises, even though they didn't actually make sense for the platform based on history. Also IIRC FF only crawled there with bomba bins?I still think it's impressive especially considering how few people even thought it could get to 4.
Impressive.You know why I'm here.
Tensaiya Nomura
Superior Tracker at: 831k. Plus, Superior Tracker digital estimates (better than nothing) at the end of April: 129k. So close to 1m.
You're easily impressed then. I'm more neutral than impressed that the best selling console of the generation limped out 4 "million seller" games in 5 years in its home nation with those games being ones that we've known about for several years.I still think it's impressive especially considering how few people even thought it could get to 4.
I disagree. The ps3 sold very similar numbers and it had less. Downplaying it by saying it got DQ and MHW is like downplaying the Wii U saying it got Nintendo genes which were always going to sell a million. Sony should be commended for getting those games which I've no doubt Nintendo would have liked as exclusives.Impressive for whom? It only got to 3/4 because it got the two absolute biggest Japanese franchises, even though they didn't actually make sense for the platform based on history. Also IIRC FF only crawled there with bomba bins?
Again, PS4 is by far the least successful platform in history to get a new numbered Dragon Quest. And it only got Japan's other biggest non Nintendo franchise Monster Hunter due to Capcom gambling on making it big in the west, a gamble that paid off but a gamble nonetheless. PS4 got these games despite its Japanese performance, not because of them, and they likely drove an extra few million console sales by themselves too.
With the level of Japanese-centric third party support it has received (bordering on absolute, there is almost nothing else that could have been released), only three or four million sellers is extremely low.
Edit: Even Wii U had three million sellers, with essentially zero third party support.
What exactly do you disagree with?I disagree. The ps3 sold very similar numbers and it had less. Downplaying it by saying it got DQ and MHW is like downplaying the Wii U saying it got Nintendo genes which were always going to sell a million. Sony should be commended for getting those games which I've no doubt Nintendo would have liked as exclusives.
PS3 sold similar numbers and had ~25 games sell over 500k while the PS4 has only managed 9. This is including digital data for the PS4 (from GamesLibrary, so Famitsu Estimates) and not including digital data for the PS3. Software sales for the PS4 in Japan have been anything besides impressive.I disagree. The ps3 sold very similar numbers and it had less. Downplaying it by saying it got DQ and MHW is like downplaying the Wii U saying it got Nintendo genes which were always going to sell a million. Sony should be commended for getting those games which I've no doubt Nintendo would have liked as exclusives.
I'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games. They couldn't do it with the ps3. Even with that MHW BLEW almost everyone's expectations away in Japan. It sold 3 million which is insane for the PS4.PS3 sold similar numbers and had ~25 games sell over 500k while the PS4 has only managed 9. This is including digital data for the PS4 (from GamesLibrary, so Famitsu Estimates) and not including digital data for the PS3. Software sales for the PS4 in Japan have been anything besides impressive.
As others have said, the PS4 got two major titles that tried to tap into the western market that would have normally been exclusive to more popular Japanese systems. It paid off for Monster Hunter World and there could be a debate whether it worked for Dragon Quest XI or not, we will have a better picture with the Switch release this fall.
Side note: is Monster Hunter World: Iceborne getting a physical release in Japan? What would we expect from that?
yall created Kingdom Hearts and ruin things
I would be very, very surprised if the PS4 had better software launch aligned with the PS3. The PS4 has 145 titles over 100k and the PS3 has 325 over 100k. Someone else could run the numbers, but just looking at the system charts you can kind of tell the PS3 beats out the PS4.I'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games. They couldn't do it with the ps3. Even with that MHW BLEW almost everyone's expectations away in Japan. It sold 3 million which is insane for the PS4.
Why use 500k as the metric? Isn't the total ps4 software ahead of ps3 launch launch aligned and that doesn't include digital?
4 million sellers is good and it would be fantastic if it could get to 5. Fingers crossed.
Edit: For icebourne I'd expect strong digital sales which is good because the profit margins for digital is higher for Sony and Capcom.
What are you talking about? Those games were commited to the PS4 before it even came outI'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games. They couldn't do it with the ps3. Even with that MHW BLEW almost everyone's expectations away in Japan. It sold 3 million which is insane for the PS4.
Why use 500k as the metric? Isn't the total ps4 software ahead of ps3 launch launch aligned and that doesn't include digital?
4 million sellers is good and it would be fantastic if it could get to 5. Fingers crossed.
Edit: For icebourne I'd expect strong digital sales which is good because the profit margins for digital is higher for Sony and Capcom.
I think my eyes just rolled out of my head.I'd commend the console for doing so good in the west and the growth in Asia which gave it bargaining power to get these games
I would be very, very surprised if the PS4 had better software launch aligned with the PS3. The PS4 has 145 titles over 100k and the PS3 has 325 over 100k. Someone else could run the numbers, but just looking at the system charts you can kind of tell the PS3 beats out the PS4.
Are those Famitsu, Mediacreate or Dengeki figures?Total PS4 sw retail at the end of March 2019: 39.99 million
Total PS3 sw sales at the end of December 2011 (about same time period): 37.6 million
Then when you factor digital PS4 is decent bit ahead of PS3 in sw sales.
Are those Famitsu, Mediacreate or Dengeki figures?
Dengeki's the only one who gives out total platform software sales independant of their top ranking iirc.