Sony doesn't care anymore about PS4, they don't even try to ship consoles.
All eyes are on PS5 for them.
Yeah, kinda reminds me of the last months of the Wii U in a way.
Sony doesn't care anymore about PS4, they don't even try to ship consoles.
All eyes are on PS5 for them.
Isn't the low quality of pretty much every prior SAO games a logical explanation as to why the franchise is declining? You can only fool people so many times and honestly it's a miracle the franchise hasn't dropped much harder.Well, the results are clear and for everybody to see, Sword Art Online reaches a new franchise low. Perhaps there will be a logical explanation for this but I am unable to figure it out.
Jikkyou has a built-in audience on the PS4 and prior Sony platforms already though. People have been buying that series exclusively on Sony platforms for 10 years and have been trained to look for it there. You are missing that context.Hard to say with just one week's data. I expect the Switch version to increase its lead but I sure wasn't expecting the opening week to be this weak.
oh wow, did not know that.
Not at all. Heck, I'd say it's even pretty depressing that the Switch version of one of the most popular and mainstream games in that territory can just sell on par with the PS4 and that's about it, despite the Switch having a lead of millions on the PS4. Switch is selling gangbusters, Nintendo games are selling gangbusters, even mainstream third party games on the Switch are selling the same as the PS4.
Is eBaseball the first notable multiplatform game to launch on Switch with more copies sold than PS4? While this gap is small, I feel like we're used to seeing 20K~ units more on PS4 than Switch, even for games people could argue "are perfect for Switch."
Isn't the low quality of pretty much every prior SAO games a logical explanation as to why the franchise is declining? You can only fool people so many times and honestly it's a miracle the franchise hasn't dropped much harder.
Also even though I wish it did it might not even have declined from Fatal Bullet if you factor in digital sales. Fatal Bullet came out 2.5 years ago and digital sales have certainly improved a good deal since.
Isn't the low quality of pretty much every prior SAO games a logical explanation as to why the franchise is declining? You can only fool people so many times and honestly it's a miracle the franchise hasn't dropped much harder.
Also even though I wish it did it might not even have declined from Fatal Bullet if you factor in digital sales. Fatal Bullet came out 2.5 years ago and digital sales have certainly improved a good deal since.
Except Ys IX didn't decline from Ys VIII, yet. Original release:Falcom games share the same negative sales curve after losing the handheld audience and their deliberate PS4 focus, be it with Ys or Trails. Playstation is at an historic lowpoint in Japan after all.
Since The Origami King is releasing this week, here are previous entries' launches, courtesy of GDL:
05/00. [N64] Paper Mario 118.322
01/00. [GCN] Paper Mario: The Thousand-Year Door 137.750
01/00. [WII] Super Paper Mario 156.055
03/00. [3DS] Paper Mario: Sticker Star 130.009
02/00. [WIU] Paper Mario Color Splash 28.436
The late PS4 port of YsVIII was announced before the PSV release and got additionnal content irrc.Except Ys IX didn't decline from Ys VIII, yet. Original release:
PSV - Ys VIII: Lacrimosa of Dana - 78.070
PS4 - Ys IX: Monstrum Nox - 68.248
Ys IX is missing digital sales there and whatever legs it had after its last chart appearance.
It will depend on the sales of the Switch version of Ys IX to see if they can match the late PS4 port of Ys VIII.
PS4 - Ys VIII: Lacrimosa of Dana - 61.538
The late PS4 port of YsVIII was announced before the PSV release and got additionnal content irrc.
Ys IX selling enough digitally to surpass Ys VII physical + digital is a pretty big assumption.Except Ys IX didn't decline from Ys VIII, yet. Original release:
PSV - Ys VIII: Lacrimosa of Dana - 78.070
PS4 - Ys IX: Monstrum Nox - 68.248
Ys IX is missing digital sales there and whatever legs it had after its last chart appearance.
It will depend on the sales of the Switch version of Ys IX to see if they can match the late PS4 port of Ys VIII.
PS4 - Ys VIII: Lacrimosa of Dana - 61.538
They were announced at the same time. The Vita version just released first.The late PS4 port of YsVIII was announced before the PSV release and got additionnal content irrc.
Except Ys IX didn't decline from Ys VIII, yet. Original release:
PSV - Ys VIII: Lacrimosa of Dana - 78.070
PS4 - Ys IX: Monstrum Nox - 68.248
Ys IX is missing digital sales there and whatever legs it had after its last chart appearance.
It will depend on the sales of the Switch version of Ys IX to see if they can match the late PS4 port of Ys VIII.
PS4 - Ys VIII: Lacrimosa of Dana - 61.538
200k is the high end, and 100k is the low end.Not sure what to expect from TOK. Surely 100k+ FW is in the cards?
Since The Origami King is releasing this week, here are previous entries' launches, courtesy of GDL:
05/00. [N64] Paper Mario 118.322
01/00. [GCN] Paper Mario: The Thousand-Year Door 137.750
01/00. [WII] Super Paper Mario 156.055
03/00. [3DS] Paper Mario: Sticker Star 130.009
02/00. [WIU] Paper Mario Color Splash 28.436
Johnny Cash should rewrite his hit song.
The reason there are more Switches sold than PS4s is because there are more children with Switches. Children don't have the financial liquidity that adults have, so they most rely on saving up money, gifts, and begging.I don't think it's unreasonable to expect one of the mainstream franchises in Japan to sell better (and I don't mean a 3k units gap) on the leading system in that market which has been positively on fire since day one. Baseball is Japan's most popular sport and Pawapuro is the kind of name even people who don't really play much recognize.
The reason there are more Switches sold than PS4s is because there are more children with Switches. Children don't have the financial liquidity that adults have, so they most rely on saving up money, gifts, and begging.
It is very likely that there are more adults with PS4s than adults with Switches in Japan, if that is the case, getting close to parity with launch week sales is quite the feat.
Yes it has vouchers.Origami King has vouchers, right? I don't even remember if they still exist in Japan.
And what is the price, high like Astral Chain and Fire Emblem or low?
You have to remember though that hardware installbase =/= active userbase. PS4 is past its peak so the actually active userbase on it was probably higher year or two years ago despite that total hardware installbase obviously has grown since then.
That's true as well, and there aren't as many active Switches as sold either, since a certain number get put back into sale at used stores (the Switch has been our long enough for it to happen). It would be difficult to say which one has more active users, and of those active users are adults capable of buying games at launch. That said, I suspect that there are more active adult PS4 players than adult Switch players, and of players with both might tend to opt for the PS4 version, so the games selling pretty close to the same amount is IMO pretty respectable.You have to remember though that hardware installbase =/= active userbase. PS4 is past its peak so the actually active userbase on it was probably higher year or two years ago despite that total hardware installbase obviously has grown since then.
That's true as well, and there aren't as many active Switches as sold either, since a certain number get put back into sale used stores. It would be difficult to say with one has more active users, and of those active users are adults capable of buying games at launch. That said, I suspect that there are more active adult PS4 players than adult Switch players, and of players with both might tend to opt for the PS4 version, so the games selling pretty close to the same amount is IMO pretty respectable.
Kids with Switch and adults with PS4 is oversimplified and not very close to what is really happening. eShop sales for Jikkyou 2020 are much stronger than last year's entry despite the not so bigger opening at retail.The reason there are more Switches sold than PS4s is because there are more children with Switches. Children don't have the financial liquidity that adults have, so they most rely on saving up money, gifts, and begging.
It is very likely that there are more adults with PS4s than adults with Switches in Japan, if that is the case, getting close to parity with launch week sales is quite the feat.