DRM or digital rights management issues are a serious problem on the Xbox Series X console. In this episode we take a closer look at each of them and how they can threaten game preservation for upcoming generations.
DRM or digital rights management issues are a serious problem on the Xbox Series X console. In this episode we take a closer look at each of them and how they can threaten game preservation for upcoming generations.
IIRC, this has been an issue since launch right? I remember this popping up when the servers were hammered.
Yeah, a lot of people don't seem to realize that Xbox smart delivery game disc only come with the Xbox One version on it. Basically they are like buying the PS4 versions that come with free upgrades. Still, at the very least, the Xbox One version of the game should be playable if you install it without internet.
That's not actually true for BC Xbox One games. Those games run natively through BC and should not require any additional download to run. Unlike Xbox 360 and OG Xbox games which pull 0 data from the disc.This doesn't makes sense. That's not DRM. The Xbox needs to download specific files for BC games. Native Series X games don't have any DRM beyond what's expected elsewhere.
why it needed for Xbox One titles? PS5 plays PS4 games without PSN whatsoever
Why require them in the first place? Why can't Xbox One games run without these profiles? If it is a compatibility thing why require it for all Xbox One games?That isn't DRM, the console needs the profiles to make any BC game work.
These are downloaded / refreshed every 25 minutes or when requested.
I guess a good solution would be if you could manually apply these via USB or an offline installer, a little like how 360 did it.
This is interesting, because I got into some debates about this before when talking about the game size comparisons. I thought this was the case, someone tried to tell me otherwise.Yeah, a lot of people don't seem to realize that Xbox smart delivery game disc only come with the Xbox One version on it. Basically they are like buying the PS4 versions that come with free upgrades. Still, at the very least, the Xbox One version of the game should be playable if you install it without internet.
why it needed for Xbox One titles? PS5 plays PS4 games without PSN whatsoever
The machine isn't an Xbox one, The point is, it's downloading the config data to make them compatible. As I said, this was how the 360 did it, albeit in a single lump download you needed to update.Why require them in the first place? Why can't Xbox One games run without these profiles? If it is a compatibility thing why require it for all Xbox One games?
Honestly, I don't really blame Microsoft for this. If you think about it, it is the best solution for Smart Delivery. OG Xbox Ones cannot read UHD disc so unless they go Sony's route of releasing two versions of every game, this was the logical conclusion.This is interesting, because I got into some debates about this before when talking about the game size comparisons. I thought this was the case, someone tried to tell me otherwise.
I tried to explain how I thought Smart Delivery worked.
Obviously it's not an Xbox One. My point is that Sony found a way to do it without an internet connection and Microsoft certainly could. The reason they didn't is because they have no problem requiring an internet connection. Which is to say that Microsoft doesn't think this is an issue and neither do most other people who embraced the digital future (myself included).The machine isn't an Xbox one, The point is, it's downloading the config data to make them compatible. As I said, this was how the 360 did it, albeit in a single lump download you needed to update.
And this is it in a nutshell.PS5 uses an entirely different setup, which has it's own set of limitations in terms of what it can achieve.
Honestly, I don't really blame Microsoft for this. If you think about it, it is the best solution for Smart Delivery. OG Xbox Ones cannot read UHD disc so unless they go Sony's route of releasing two versions of every game, this was the logical conclusion.
Wasn't this answered here?
So the Xbox Series X has one time DRM for disc based games? Even single player? [Answered at Threadmark]
Yeah thats why I'm hoping someone will do a test lolwww.resetera.com
Their BC solutions are different. Its why PS5 games running on BC are usually a little less upgraded.That's not actually true for BC Xbox One games. Those games run natively through BC and should not require any additional download to run. Unlike Xbox 360 and OG Xbox games which pull 0 data from the disc.
Basically, if Sony can make it so you can install and play a PS4 game from disc on PS5, Microsoft should be able to do it for Xbox One games.
Does this mean I can't play Xbox one games when servers are down ?
what?
If they are already installed it won't cause a problem, however if the configuration servers are down, then you wouldn't be able to run them.Does this mean I can't play Xbox one games when servers are down ?
what?
It's not, but it's effectively the same thing. At the end of the day the people who are upset about are the ones thinking about game preservation. They won't be able to play smart delivery games without internet access or if the store is dead. I guess the difference is if they want to play a smart delivery game they could always just get an xbox one instead of a series x 25 years from now.Their BC solutions are different. Its why PS5 games running on BC are usually a little less upgraded.
Each individual Xbox game has some configuration files that need to be downloaded to play.
That's not DRM
Obviously it's not an Xbox One. My point is that Sony found a way to do it without an internet connection and Microsoft certainly could. The reason they didn't is because they have no problem requiring an internet connection. Which is to say that Microsoft doesn't think this is an issue and neither do most other people who embraced the digital future (myself included).
I guess the difference is if they want to play a smart delivery game they could always just get an xbox one instead of a series x 25 years from now.
Obviously it's not an Xbox One. My point is that Sony found a way to do it without an internet connection and Microsoft certainly could. The reason they didn't is because they have no problem requiring an internet connection. Which is to say that Microsoft doesn't think this is an issue and neither do most other people who embraced the digital future (myself included).
Honestly, I don't really blame Microsoft for this. If you think about it, it is the best solution for Smart Delivery. OG Xbox Ones cannot read UHD disc so unless they go Sony's route of releasing two versions of every game, this was the logical conclusion.
I mean if you bought something and it didn't work straight out of the box what would you call it lol
I understand how it works. I am saying that the different approaches are a difference in philosophy. Microsoft decided this route was the route that made the most sense and they had no issues requiring an internet connection because they don't think it's a problem.its a difference in how the backwards compatibility works between the two companies.
a playstation 5 basically pretends that it is a ps4 to run its games
an xbox series x doesnt, it runs the game in the same manner it would a native version.
So the console needs to download a compatibility shim that is unique to each title
Same, I am okay with it. Honestly, I jailbreak my consoles once they reach end of life so one way or another, I will be able to play my games.Just my opinion, but this the way the wind has been blowing for a while now-- games are living documents that require patches and updates from day one, making physical discs not much more than license keys anyway. Why not use this fact to achieve a cool bit of convenience in making the same disc function as a key for multiple console versions.
This is semantics for sure as I already said it's effectively the same thing, but I wouldn't call it DRM lol. When your inflatable pool doesn't work out the box do you call it DRM?I mean if you bought something and it didn't work straight out of the box what would you call it lol
Or they can just download the games and keep it on an external harddrive.It's not, but it's effectively the same thing. At the end of the day the people who are upset about are the ones thinking about game preservation. They won't be able to play smart delivery games without internet access or if the store is dead. I guess the difference is if they want to play a smart delivery game they could always just get an xbox one instead of a series x 25 years from now.
If game preservation is the issue then there are options around this as you said buy the console the game was originally released for. Or hold on to a backup HD with all the games installed which is what anyone who's serious about games preservation should be doing anyway. I think it's a bit unreasonable to expect a console to play 4+ generations of games natively straight from the disc with no need for any updates.It's not, but it's effectively the same thing. At the end of the day the people who are upset about are the ones thinking about game preservation. They won't be able to play smart delivery games without internet access or if the store is dead. I guess the difference is if they want to play a smart delivery game they could always just get an xbox one instead of a series x 25 years from now.
Boom, didn't think of that. He didn't test that in the video but they would install the game like normal, connect the drive, move the game and there it is. I don't see how that couldn't work. Anyone test this?Or they can just download the games and keep it on an external harddrive.
Same. Online drm to me is the same as no drm. I understand other peoples concern tho.Awesome vid, DRM is one of those things that I don't mind as I don't see any situation that I wouldn't be connected to xbox live but I do see why other users care about it so much. I do sometimes get messages basically saying "hey do you own this" with games that I own.