Nah. I'm not sure 10 year old gameplay is what we want games to devolve to.
Why are you flip flopping your opinion around? It seems like you're trying to incite confusion and chaos through sarcasm, but you wouldn't be doing that would you?We will not. The gameplay especially is generations ahead of any game out there.
We will not. The gameplay especially is generations ahead of any game out there.
I knew it was a game when I played guitar with a touch pad lol.
The environments and voice acting are on the realistic side which helps but it still feels like the usual game.
I like ND's games quite alot but I am of the opposite opinion, this is the direction I feel devs should be moving away from. The increased cinematization of the hobby is a negative for me, especially so since they all seem to focus on big budget Hollywood cinematic sensibilities. It wouldn't be so bad if we saw the variety of world cinema reflected in cinematic videogames but this tendency to adhere to the same philosophy en masse is just frustratingly reductive for me.Bingo. It's my game of the generation, period. No game can match this game IMO in all aspects. Dev's need to strive for this goal and quality next gen. I think naughty dogs engine is the best engine available. Period.
That is a really cool idea! Never seen that.I forgot it was a game too, it felt like an horrible nightmare.
This playthrough of the first one felt like a series on it's own. Recommended if you didn't played the first one and do not plan to play.
This.It's not really weird that video game industry is looked down on when the people who actually love it make this subconscious belittling posts about it.
Forgettable gameplay is something to praise now? I don't think OP came across as intended.
I think for a lot of people, that fidelity and especially the facial animations are what put it over the top at that next level. TLOU2 has by far the best facial animations in any game yet, to the level that it makes the characters actually seem like real people. That added on top of the entire narrative, writing, and direction already there.I wish a game had such a profound effect on me. The most I've been entranced by a game was games that weren't very cinematic or games where I'm actually allowed to engage with the cinematics through choices or actions. TLOU2 is about as scripted as games come, and its realism is sold through acting, animation and graphics, but to me those features are not enough to convince me that what I'm playing has a real consequence. Any time I walk forward and trigger some special moment I can tell I'm being hamstrung by a designer. It's been like that since Uncharted with this company, and I beg to differ on TLOU being any different than that. We've definitely hit a high bar for visual fidelity and realism of animation. That's it.
Now I'll say this is a bit of an exaggeration but naughty do not get the credit they deserve for gameplay especially for this game. You'll have your people saying the make glorified movies and such and I'm here thinking what the hell are they playing because this game plays like a dream.We will not. The gameplay especially is generations ahead of any game out there.
Hey, if anyone had an amazing experience with that then yay. I personally think the facial expressions are on par with games like Detroit Become Human and God of War, not really better than it. But Naughty Dog does have a good animation unit. I'm a bit concered that some key talent started bleeding during TLOU2's crunch in that regard though.TLOU2 has by far the best facial animations in any game yet, to the level that it makes the characters actually seem like real people.
The gameplay is also great, I don't think OP got the point across of what they were trying to say. The gameplay itself blends extremely well with the overall story and between cutscenes.I don't think this is really a good thing, great gameplay should be just as impressionable as a good story.
I don't want games to make me forget they are games. I want the gameplay and level design to wow me.
This just reads like striving to not feel like a game is something to be proud of, it's weird
Lol what games compete with this game in all aspects except story which is objective?Nah. I'm not sure 10 year old gameplay is what we want games to devolve to.
Exactly lol.
Lol maybe to take games to a higher standard. It still is a game but feels higher quality than any game I've ever played tbh and I've been gaming for years....Why even consuming a media if content not feeling like part of said media is something positive?
I could understand if something feels immersive enough to look like you were living it instead of simply consuming a product, but praising it for feeling like literature kind of makes me wonder why someone with this standard even bother with videogames, for starters.
Don't wanna be confrontational, i'm legit curious. What's the value of a game as a game if it's good because it doesn't feel like a game? :p
This exactly, ND graphics engine.. takes it up a notch.I think for a lot of people, that fidelity and especially the facial animations are what put it over the top at that next level. TLOU2 has by far the best facial animations in any game yet, to the level that it makes the characters actually seem like real people. That added on top of the entire narrative, writing, and direction already there.