I guess it's because Sega's legacy is pretty much a joke in comparison with how it should be. You would never guess Sega won the console war in NA and even more in Europe if you look at it today. Half of that is Sega's fault with their mismanagement of pretty much everything and half of it has to do with "Nintendo people" becoming reporters, editors etc in the gaming community. It always feels like Sega fans stopped playing (which could definitely be true in NA, I would want to see demographics of who owned a SNES and who owned a Mega Drive/Genesis) and at the same time aren't vocal at all. Also, with tons of games being released these days, a massively reduced legacy is doubly painful.
Also it seemed like the news was just drowned out by the Shenmue announcement in the west, which while I'm so excited for as well, its been like the gaming worlds worst kept secret for years now. Its been constantly slightly hinted at by people happening. And considering its popularity in the west it was certainly going to overshadow the Sakura Taisen news. But yeah Sega not doing enough to help its legacy doesn't help much either there. Plus the fact for many people Sakura Taisen is more an anime franchise than a gaming one.
Still I was a bit surprised some a few of the major Japan based journalists didn't even post about it yesterday, but did for Shenmue. And even those that did post it most got the translations of the date wrong (I may be nitpicky there since I live in Japan and speak the language but those translation errors were so basic it was unbelievable to me.) Thankfully I saw more posts today about the news. And certainly there is excitement out there for it. Im actually quite interested to read the reactions by Japanese gamers in the next tanitsu to the news. Im sure it will be glowing considering what I've seen online so far!
The games were pretty big on Saturn too weren't they? I know DC & PS2 couldn't replicate the magic though.
They were huge on the Saturn, no doubt about that. And they were on the dreamcast as well. The third game was voted as the best game on the Dreamcast in one Dreamcast magazine here (which I remember came to a shock to those on the retronauts podcast about the dreamcast years back.) The fourth game did well but isn't looked at as fondly as the others. It was hurt by being rushed, most likely due to the dreamcast's quick demise and the retirement of Sumire thus forcing a quick end to the Ogami sage, and it was quite short. However with its shortcomings it was a fun game and a nice end to that part of the series. But sadly yeah the PS2 versions couldn't keep the train going. The series went downhill after the fourth game. The fifth has people on both sides. Some love it some don't. Then there was that ds game that no one remembers. Which I finally just picked up recently.
Honestly the series needed a break. But its a good time now to bring it back!
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