Your ongoing belief that a cartel of AAA publishers forced a scenario where the games industry is where it is
The fact you still haven't bothered to Google shit like price fixing in The games industry is literally fucking amazing.
http://articles.latimes.com/2002/oct/31/business/fi-nintendo31
I'm just going to keep a steady supply of these and literally use them like a rolled up newspaper to swat you on the nose for every time you try and pretend reality is not real because you reeeeeeaaally like videogames.
, yet being completely oblivious to even your own buying habits.
Oh this is going to be rich.
The "tentpole releases" you're talking about are literally the big expensive games you claim to be the root of all problems.
No, they literally aren't. You can have engaging designs with big engrossing adventures without weaponizing shit like a graphics race, celebrity vo, cinematics, and other shit to drive up the price of making games, while keeping the msrp the same, so other studios who can't afford to swallow those costs for years go under.
Nobody is forcing you to want more big expensive games.
It's not the kind of games that are expensive.
Nobody is manipulating the market to stop anyone making games that aren't big and expensive.
That's literally what predatory pricing does.
There are two ways to do it, you can undercut the prices on your current product to less than it's worth, in which case your competition would be forced to price match in order to keep selling, until they are run out of business because they didn't have pockets as big as the predator to swallow the losses.
OR:
You make a product that is waaaaaay more expensive and shiny than what the typical market cost is but sell it for the same price as a product that costs way less to make. Then the competition has to try and match the production values, until they go.out of busimess because their pockets werent big enough to keep swallowing the costs This is basic shit dude.
https://en.m.wikipedia.org/wiki/Predatory_pricing
You yourself are dismissing the titles that aren't big and expensive as not worth owing a platorm for.
No, I am not going to buy a console for hundreds of retro puzzlers and sidescrollers and a drip feed of actually engaging games, when it just showed there will be no pressing reason to buy it, for at least the next year. I will buy it used and enjoy an actual good chunk of content that will keep me busy for a while, because the entire library will be available, instead of the agonizing drip feed. Unless Nintendo can show it will be worth my time and money getting the console before then.
And once again, you do not need to sink a bazillion dollars in a ridiculously high end workstation to precompute ridiculous shaders to approximate shit the console could never dream of doing in real time, and hire ridiculously expensive voice actors, and have hours of cinematics....
To have an engrossing fucking adventure game.
Thank you, please come again.