One could even arguee about the date since it was may 8th in most of the world =P
people also seem to confuse defending nintendo with people just saying they don't really care about this stuff as much as others do.It's not when you're constantly seeing people defend a crap service because it's cheap. Seeing everybody defending absolute rubbish just because it's Nintendo is incredibly frustrating to read.
it's freaking $20 dollars a YEAR,
you pay that at a fancy restaurant in ONE NIGHT,
jesus,
it really is. He's fine with the way it is. You're not, and it's ok for both parties. If he finds value in it where you don't that's great for him and unfortunate for you. There isn't really anything to defend. Wither you're ok with it or you're not. It's not out yet, we don't know full details, and we knew that online was going to cost. If someone only wants to play online and it's 20 bucks a month and couldn't care less about "classic" games and voice chat/messaging, then they are happy. They even get their saves backed up. Why is that not ok for them? Some people browse here more than they actually play games, as a past time. They aren't all as "hardcore" as some of the masses her portray themselves as. Getting this worked up over an opposing opinion just isn't worth it, and when you go on the attack it's just bad form.It's not when you're constantly seeing people defend a crap service because it's cheap. Seeing everybody defending absolute rubbish just because it's Nintendo is incredibly frustrating to read.
I've never posted here, I mostly lurk. I'm very shy, so I hope you forgive me if my post comes off as harsh.
As a Splatoon 2 player and fan, which is almost the only thing I play on this console nowadays, I'm pretty disappointed.
I think the $20 a year fee is okay I think. What isn't is the likelihood that Splatoon 2's matchmaking will suffer heavily for it in regions that aren't Japan, in some ranks, the matchmaking is pretty bad. It will also affect the plaza aspect of the game, some players would just go into the game to post the little pictures that you see in the big city area and in matches, many of them are not going to do that anymore due to the entry fee.
It's also disappointing that Nintendo has done nothing to placate the network issues the game has. Random disconnects are just a reality in Splatoon 2; I've had more issues with disconnects in this game than anything else I've played in the last year. I can't remember any other online shooter game where I got disconnected or someone in my team got disconnected at this frequency. The tick rate is one of the most terrible out of all popular shooting games out there, chances are, if you start shooting at someone and hit them first while they shoot back at you with the same weapon, you both die, because of the tick rate. The game also functions on P2P, which is probably the reason for the bad tick rate to begin with, there are no dedicated servers on the horizon.
It's also worth noting that the Octo Expansion which a lot of fans are hyped about is coming out one month before paid online.
I don't really have an interest in the NES games, or any of the other games Nintendo has labeled for online. Most of Nintendo's online experiences are anemic or for games I don't care very much for. MK8D is fun for a fun games, then you never play online again. ARMS and Mario Tennis I don't care about. Smash online has always been laughably bad, and any latency in a fighting game makes it hard to play seriously. We still don't have Animal Crossing or a Monster Hunter game localized out of Japan.
It's also incredibly odd that there's no way to backup your saves on your SD card or a USB drive.
This system would be collecting dust if not for Splatoon. I know the people over at r/nintendoswitch and Youtubers like Arlo will probably rave about how great and innovative cloud saves are, how ports of indie games already on PC is great. If they're stocked about all that, good for them, more power to them. I'm very underwhelmed this year so far with the releases on the system.
I love Splatoon 2 to death, but I'm very worried about its state after paid online comes on.
Not counting Mario or Mega Man:There are like 4 NES games that are still good and they all have either Mega Man or Mario in them.
You're just being a elitist with the browser talk. It's more than serviceable. It ain't no chrome or firefox or opera obviously. Nobody uses it like that.Those are obviously the best points of comparison as to whether Nintendo's offering is something on-par with what's already available in the market.
Correct me if I'm wrong, but most of those features have nothing to do with those platform's paid service, rendering them moot to the discussion. Also, I wouldn't call the PS4 browser "competent" by any stretch of the imagination, but I suppose your mileage may vary.
As for the actual benefits, the games (which are obviously not free, as they're included in your monthly fee) seem to be the one perk you've listed (EDIT: and obviously online perks such as party chat, but we still have no true idea how that will work on Switch, so there's no point of comparison). As I said in my original post, Nintendo obviously offers games as well, and if this first month is anything to go by, in much larger quantities - albeit retro games, but for an extremely smaller fee. As far as my personal preferences are concerned, I'd much rather pay much less and get random retro games instead of much more and get random recent ones, as considering both Nintendo's initial games and the usual PS+ month, the vast majority of the titles on offer won't be stuff I'm actually interested in.
Of course, that is considering a similar quality of in-game online connection, but that's obviously something that can't be judged until Nintendo's service goes live.
So I'm still confused why some people seem to think other console online paid services are a better deal when they cost significantly more and in turn offer an extra benefit (in the form of "modern" games) that is by no means an objective measure of quality. Mind you, I think all of them are close to a ripoff in current terms, but as I said, if I absolutely have to pay in order to get access to online, I'd much rather pay much less and make do with a retro game selection which includes some all-time masterpieces.
Huh? This is objectively a feature-incomplete, bad online service. Negative reactions to that were inevitable. It has nothing to do with paid shills... this is pretty pathetic tbh.
Can we stop using objectively? Because for others 20 bucks a year for a Netflix style sub service of getting classic games in waves, discounts, and cloud saves is a pretty cool with a good price.
If you want to bring up local USB backup saving, that is fair, but that is also a separate issue.
$20 at a "fancy" restauraurant". HAHAHA what's fancy to you, Denny's?it's freaking $20 dollars a YEAR,
you pay that at a fancy restaurant in ONE NIGHT,
jesus,
Good for you, but for those kind of discounts i just buy at day one and whatever, i can probably save more by preordering on amazon anyway.So that is what it has come to? Not even discounts are good enough unless it reaches a certain percentage. I like saving money. Whether it is 10 percent or 30 percent.
Can we stop using objectively? Because for others 20 bucks a year for a Netflix style sub service of getting classic games in waves, discounts, and cloud saves is a pretty cool with a good price.
If you want to bring up local USB backup saving, that is fair, but that is also a separate issue.
It's not a direct comparison. It looks like it'll be a Netflix or Game Pass styled feature, with Nintendo's old game catalogue.You consider a bunch of 30 year old games can compare to the content Netflix brings to the table, specially regarding it has a constant influx of newly made productions?
I think this is great value. They will surely add games to this as time goes on!Nintendo UK was updated to show the prices in GBP.
£17.99/year for a single account.
£31.45/year for a family account.
https://www.nintendo.co.uk/Nintendo-Switch/Nintendo-Switch-Online/Pricing-1374627.html
Lol$20 at a "fancy" restauraurant". HAHAHA what's fancy to you, Denny's?
The sentiment is appreciated but I think you're overestimating how great the drop off is actually going to be like considering how successful the Switch is. $20 a year is hardly going to be deterring that many casual consumers.I've never posted here, I mostly lurk. I'm very shy, so I hope you forgive me if my post comes off as harsh.
As a Splatoon 2 player and fan, which is almost the only thing I play on this console nowadays, I'm pretty disappointed.
I think the $20 a year fee is okay I think. What isn't is the likelihood that Splatoon 2's matchmaking will suffer heavily for it in regions that aren't Japan, in some ranks, the matchmaking is pretty bad. It will also affect the plaza aspect of the game, some players would just go into the game to post the little pictures that you see in the big city area and in matches, many of them are not going to do that anymore due to the entry fee.
It's also disappointing that Nintendo has done nothing to placate the network issues the game has. Random disconnects are just a reality in Splatoon 2; I've had more issues with disconnects in this game than anything else I've played in the last year. I can't remember any other online shooter game where I got disconnected or someone in my team got disconnected at this frequency. The tick rate is one of the most terrible out of all popular shooting games out there, chances are, if you start shooting at someone and hit them first while they shoot back at you with the same weapon, you both die, because of the tick rate. The game also functions on P2P, which is probably the reason for the bad tick rate to begin with, there are no dedicated servers on the horizon.
It's also worth noting that the Octo Expansion which a lot of fans are hyped about is coming out one month before paid online.
I don't really have an interest in the NES games, or any of the other games Nintendo has labeled for online. Most of Nintendo's online experiences are anemic or for games I don't care very much for. MK8D is fun for a fun games, then you never play online again. ARMS and Mario Tennis I don't care about. Smash online has always been laughably bad, and any latency in a fighting game makes it hard to play seriously. We still don't have Animal Crossing or a Monster Hunter game localized out of Japan.
It's also incredibly odd that there's no way to backup your saves on your SD card or a USB drive.
This system would be collecting dust if not for Splatoon. I know the people over at r/nintendoswitch and Youtubers like Arlo will probably rave about how great and innovative cloud saves are, how ports of indie games already on PC is great. If they're stocked about all that, good for them, more power to them. I'm very underwhelmed this year so far with the releases on the system.
I love Splatoon 2 to death, but I'm very worried about its state after paid online comes on.
They definitely will. I'm more keen to see what special offers subscribers get. Nintendo have been very quiet there.I think this is great value. They will surely add games to this as time goes on!
You should post more often. Your thoughts are very much worth reading and thank you for sharing them. :)
It is amazing to me how many of Nintendo's design and feature decisions for their systems, especially the Switch, are based around a total lack of confidence in their ability to properly protect the hardware/software itself as well as its users.
The Switch doesn't have a real web browser because they're afraid somebody could exploit it to gain root on the system and start homebrew/piracy. They never support voice chat, cross game messaging, or other basic features that were introduced on the OG XBox in 2002 because they are concerned about people preying on children. And they will only let you back up your saves to their cloud because they're afraid of people tampering with saves/game data, especially because all of their online offerings rely on peer-to-peer matchmaking and would quickly devolve into the equivalent of Halo 2 modded lobbies.
Nintendo needs to get better at modern technology and infrastructure so that they can implement these consumer-friendly features with confidence. Microsoft has been doing it for over fifteen years on XBox. Sony made a dramatic leap this generation from what I considered a weak imitation of XBL with the PSN last generation. Nintendo needs to do the same. The last generation that this online plan would've been acceptable was the Gamecube generation. It would've been lackluster during the Wii and Wii U generations, and it's lackluster now.
And if you're going to post another "Well voice chat is toxic, I don't use it so this good", please don't. I almost never use public voice chat on consoles - if I log into Destiny or Forza or Fortnite, I turn that stuff off. But when there is a game that can benefit from it (like Sea of Thieves), it is fantastic that it is there. Nintendo won't even offer the ability to have a party chat across games for what its worth.
The sentiment is appreciated but I think you're overestimating how great the drop off is actually going to be like considering how successful the Switch is. $20 a year is hardly going to be deterring that many casual consumers.
It's not a direct comparison. It looks like it'll be a Netflix or Game Pass styled feature, with Nintendo's old game catalogue.
I was expecting pretty much nothing from Nintendo Switch Online, for $24.99 CAD if I can get some older games with added online multiplayer that's great. It's not like everyone has to feel the same way about this either. As someone who only buys PSN Plus and XBL Gold for the free games per month and doesn't use it for online MP, paying $24.99 CAD to play enhanced NES games (with the prospect of SNES later) is a pretty good deal to me.
The value proposition is different for everyone. I'm not expecting a $24.99 CAD annual service to be comparable to a $69.99 service from Sony and Microsoft. I definitely don't expect that from Nintendo, either. I bought a Switch to play great first party games and play a lot of games on the go, it's fulfilled that purpose. This is an extra service, which for me, sounds good for the price. I can absolutely understand how it wouldn't be for others. I just wish people could understand the reverse without saying that we're 'defenders' or 'we're letting them get away with it' nonsense.
This place is better than a GameSpot system wars style of discussion.
loool Britannia.
$20 at a "fancy" restauraurant". HAHAHA what's fancy to you, Denny's?
A fancy restaurant is any restaurant where you sit and pay more than $1.99 for a shitty fast-food combo :)
So, unless I'm missing something, the only way to get chat and game audio in the same headset is still that goofy daisy chain situation that became a meme last year?
Ouch. I rarely play online with voice chat so it doesn't hurt me. Still, it's pretty incredible that they delayed the whole thing a year just to leave it relegated to meme status. Games like Fortnite on Switch look waayyyy less appealing for the mass market now unless they're going to surprise people by allowing a Discord app on system or something.
I guess the first part of your post is in reference to me 'defending' Nintendo. I'm not here to defend any company, I generally don't like going along with the mass over reactions from the gaming community about things. I'd rather wait until we have full details about what the service is before I critique it, but yeah my expectations for Nintendo are fairly low with online, because like I mentioned I don't really play online games much. So yeah, for me the value proposition of the $24.99 CAD subscription is pretty good with the enhanced NES titles.The "I expected nothing and I got something a bit better than nothing" tells it all, really. I don't think is a good proposition value, I have a SNES classic getting dust, so NES games are even less than an incentive, and the fact the catalogue is so short and we have no info of how many more games are gonna reach and on what timing, if we will have 3rd party games added or which other consoles will be part of the service (more consoles = bigger cost?) makes it unreliable to say at least.
Is cheap? yeah, but then I wish it would have been more expensive and actually offering something really useful and not hiding the only backup method behind a paywall.
In the game, you have three communication options, which are tied to the dpad, you have "Booyah", which doesn't mean much, people tend to use it as encouragement or because they're excited, it's the voice command where the squids go "woomy" or "ngyes". Then you've got "This Way", which is pretty much what it says on the can, and you've got "Ouch..." which can only be used after being splatted during the respawn timer and replaces one of the other commands. You only have two communication options tied to the dpad. Nintendo did not view it as relevant to give players two extra options such as "Use your specials!".
Nope I got a £125 headset for Xmas. The Steelseries 3 Bluetooth I think it's called? It uses Bluetooth to connect to my phone and a wire to connect to switch.
Yup. Maybe I did too much and I can create another. If profiles can use the same online account, then that's what I'll do. Make him restart his games overWait. You did all that? I did not have to do any of that. No email verification or anything. I just went into settings and created a profile for my daughter and that profile has its own parental controls. When she starts up a game, my icon and her icon pops up and she chooses her.
Now if you did do email verification, then yes, what you did was set her up with her own Nintendo account tied to her profile. If you want her to have her personal Nintendo account, that is different. But profiles are not tied to accounts unless you create a Nintendo Account to link to it.
Splatoon 2 is incredibly successful in Japan. Not as much in North America or Europe. The player numbers don't even compare. If 1/4 of the players drop off, the matchmaking will be far worst off for it. So I'm hoping it's not too bad for the game's health. I have no doubt that all of us S-X rank players will pay for online anyway.
That's cool, but still kinda clunky.
It's pretty lame that the Switch can't support Bluetooth headsets straight up.
I have a hard connection to internet on 50+ MBPS line on the west coast and I get very little lag, and never drop. Others drop at times, but it's rare. I think Splatoon online is a YMMV situation. It was the same on WiiU. smash on the other hand was bad on WiiU. So i hope this $20 per Switch owner will amount to them just buying more and better servers. Smash needs to get better, and splatoon probably needs more servers in other areas so everyone gets top performance. Lack of save backups I think is Nintendos way of fighting save scumming. It will be interesting to see how the cloud save works.I've never posted here, I mostly lurk. I'm very shy, so I hope you forgive me if my post comes off as harsh.
As a Splatoon 2 player and fan, which is almost the only thing I play on this console nowadays, I'm pretty disappointed.
I think the $20 a year fee is okay I think. What isn't is the likelihood that Splatoon 2's matchmaking will suffer heavily for it in regions that aren't Japan, in some ranks, the matchmaking is pretty bad. It will also affect the plaza aspect of the game, some players would just go into the game to post the little pictures that you see in the big city area and in matches, many of them are not going to do that anymore due to the entry fee.
It's also disappointing that Nintendo has done nothing to placate the network issues the game has. Random disconnects are just a reality in Splatoon 2; I've had more issues with disconnects in this game than anything else I've played in the last year. I can't remember any other online shooter game where I got disconnected or someone in my team got disconnected at this frequency. The tick rate is one of the most terrible out of all popular shooting games out there, chances are, if you start shooting at someone and hit them first while they shoot back at you with the same weapon, you both die, because of the tick rate. The game also functions on P2P, which is probably the reason for the bad tick rate to begin with, there are no dedicated servers on the horizon.
It's also worth noting that the Octo Expansion which a lot of fans are hyped about is coming out one month before paid online.
I don't really have an interest in the NES games, or any of the other games Nintendo has labeled for online. Most of Nintendo's online experiences are anemic or for games I don't care very much for. MK8D is fun for a fun games, then you never play online again. ARMS and Mario Tennis I don't care about. Smash online has always been laughably bad, and any latency in a fighting game makes it hard to play seriously. We still don't have Animal Crossing or a Monster Hunter game localized out of Japan.
It's also incredibly odd that there's no way to backup your saves on your SD card or a USB drive.
This system would be collecting dust if not for Splatoon. I know the people over at r/nintendoswitch and Youtubers like Arlo will probably rave about how great and innovative cloud saves are, how ports of indie games already on PC is great. If they're stocked about all that, good for them, more power to them. I'm very underwhelmed this year so far with the releases on the system.
I love Splatoon 2 to death, but I'm very worried about its state after paid online comes on.
Losing all faith in this new president... he is really starting is tenure off with a major dud.
Splatoon 2's Japanese performance only constitutes around ~40% of worldwide sales. I'm not saying it isn't a massive success in Japan but you're kinda downplaying the performance of the title in western regions. It still performs well in these regions.
The online service is cheap enough that the people who continue to play Splatoon regularly will pay for the service. I'm not expecting the matchmaking to take much of a notable hit when it's an evergreen title of a console that continues to sell at a good pace.
I have a hard connection to internet on 50+ MBPS line on the west coast and I get very little lag, and never drop. Others drop at times, but it's rare. I think Splatoon online is a YMMV situation. It was the same on WiiU. smash on the other hand was bad on WiiU. So i hope this $20 per Switch owner will amount to them just buying more and better servers. Smash needs to get better, and splatoon probably needs more servers in other areas so everyone gets top performance. Lack of save backups I think is Nintendos way of fighting save scumming. It will be interesting to see how the cloud save works.
$20 at a "fancy" restauraurant". HAHAHA what's fancy to you, Denny's?
It's not the $20 it's their backwards mentality and anti-consumer practices. If they had only taken the chance to meet costumers half-way this could've easily been the best online service and the comments would be positive.
I'll admit I haven't played a few of these and I would love to play Fire Emblem I and II, but I don't think games like Metroid, Castlevania and especially Castlevania II, Final Fantasy, Ninja Gaiden etc hold up. They've all been far and away outdone by games that are already easily available super easily on Nintendo's other platforms.Not counting Mario or Mega Man:
All great games. That being said I wouldn't want to play most of them on the Switch because of the natural input lag.
- Metroid
- Zelda
- Zelda II
- River City Ransom
- Contra
- Punch out
- Castlevania I & III
- Final Fantasy
- Kirby's Adventure
- Blaster Master
- Dragon Quest III & IV
- Ninja Gaiden
- Rygar
- Journey to Silius
- Duck Tales
- Clash at Demonhead
- Crystalis
- Faxanadu
- The Guardian Legend
- Fire Emblem I & II
- Adventures of Lolo
- Battle of Olympus
- Little Sampson
- Super Dodgeball
- North and South
What changes would you consider meeting customers halfway? For two I can think of offering local save backups and voice chat through the console, but what else is needed? I really like the low cost of this, the potential for exclusive discounts, and the NES games with the promise of more coming regularly. Those are all pretty nice things for consumers.
Can you calculate how man cups of coffee a month it is?
Because right now I'm buying a lot of cups of coffee for Netflix, prime, ps+, XBL etc etc etc.