Huh? Rdr was huge on Europe.
Does NBA2k have a prayer at taking the #2 spot in december or does Battlefront 2 probably have the spot locked down?
Interesting, 1-8 is identical for PS4 and XB1 and everything is multiplats, and the same month as records are made all over the place. Are exclusives still as important as we used to say?
Exclusives are still very important to Nintendo. But for Sony and MS they aren't the primary drivers of hardware. Look at how big of a bump got from Destiny's launch and compare it to Uncharted 4, Bloodborne, and Horizon's launches, their bumps were insignificant in comparison.
Microsoft doesn't even bother with true exclusives for Xbox.
Yeah but the only reason Nintendo is different is because they're usually struggling to get third party support. Switch seems to correct this though. But we still talk a lot about missing/delayed/cancelled/timed/etc exclusives for PS4 and XB1 as well like it'll boost/ruin the sales, maybe we should stop wasting our time on that?Exclusives are still very important to Nintendo. But for Sony and MS they aren't the primary drivers of hardware. Look at how big of a bump got from Destiny's launch and compare it to Uncharted 4, Bloodborne, and Horizon's launches, their bumps were insignificant in comparison.
Microsoft doesn't even bother with true exclusives for Xbox.
Exclusives are still very important to Nintendo. But for Sony and MS they aren't the primary drivers of hardware. Look at how big of a bump got from Destiny's launch and compare it to Uncharted 4, Bloodborne, and Horizon's launches, their bumps were insignificant in comparison.
Microsoft doesn't even bother with true exclusives for Xbox.
Yeah but the only reason Nintendo is different is because they're usually struggling to get third party support. Switch seems to correct this though. But we still talk a lot about missing/delayed/cancelled/timed/etc exclusives for PS4 and XB1 as well like it'll boost/ruin the sales, maybe we should stop wasting our time on that?
I guess it can be different in other regions though.
Exclusives are still very important to Nintendo. But for Sony and MS they aren't the primary drivers of hardware. Look at how big of a bump got from Destiny's launch and compare it to Uncharted 4, Bloodborne, and Horizon's launches, their bumps were insignificant in comparison.
Microsoft doesn't even bother with true exclusives for Xbox.
This. There were like no giant exclusives this holiday season, all of these hot cake multiplats launched over the last 2-3 months and they're some of the biggest games of the year so naturally they're killing it on the most recent NPDs.I think Sony understands that having exclusives in non holiday months is very beneficial. That is why a lot of PS exclusives or consoles exclusives launch in the first 6 months. Holidays are a different story.
Exclusives are still very important to Nintendo. But for Sony and MS they aren't the primary drivers of hardware. Look at how big of a bump got from Destiny's launch and compare it to Uncharted 4, Bloodborne, and Horizon's launches, their bumps were insignificant in comparison.
Microsoft doesn't even bother with true exclusives for Xbox.
Hey any word on the split between PS4/Xbox One with Call of Duty WW2?There's been this post is some form every month for 3+ years now.
Multiplats still drive hardware more, that's what I'm thinking when seeing these figures. And look at the start of the generation when Sony delayed some exclusives and people made fun of them over that (Soony...), well they still had the best multiplat versions and I'm thinking that was the reason it still sold like crazy. Price mattered too of course, still does at this point, but it's interesting to see how the big multiplats can completely squash the first party offerings.Why ?
The still drive hardware .
Like UC sold huge amount i sure that move some hardware same for GT.
Just because you don't see a huge bump don't mean they don't drive hardware .
Same can be said for Japanese games they don't sell a huge amounts but it all adds up.
Thanks for the correction, his numbers are reliable right? If yes then it seems like digital didn't help much.
This isn't anything new. Third party run the show during the holidays. Exclusives through the year (as we saw this year) can still sell well and aid hardware movement.Interesting, 1-8 is identical for PS4 and XB1 and everything is multiplats, and the same month as records are made all over the place. Are exclusives still as important as we used to say?
He was talking about Destiny 1.Absolute non sense.
Uncharted 4 vastly outsold Destiny 2 on Europe btw and most likely Japan but that doesn't matter right?
Also it's about the whole picture not a single game.
Multiplats still drive hardware more, that's what I'm thinking when seeing these figures. And look at the start of the generation when Sony delayed some exclusives and people made fun of them over that (Soony...), well they still had the best multiplat versions and I'm thinking that was the reason it still sold like crazy. Price mattered too of course, still does at this point, but it's interesting to see how the big multiplats can completely squash the first party offerings.
Yeah, there hasn't been any reason to doubt him so far.Thanks for the correction, his numbers are reliable right? If yes then it seems like digital didn't help much.
Exclusives are still very important to Nintendo. But for Sony and MS they aren't the primary drivers of hardware. Look at how big of a bump got from Destiny's launch and compare it to Uncharted 4, Bloodborne, and Horizon's launches, their bumps were insignificant in comparison.
Microsoft doesn't even bother with true exclusives for Xbox.
Forza 7 and GTS came out just a little while ago, people have waited 2 and 4 years for those games, I'm thinking that long awaited exclusives like that should sell well in the long run too and not just days after the release day. I'm just surprised to see the lack of first party games on the lists really, took me by surprise, especially since they're identical on the two platforms as well. I thought FM7 would be higher on that XB1 list, seeing it below NFS is just weird imo, and GTS isn't even on the list. :/Yes multiplats drive more hardware but exclusives help when you choosing which platform to buy .
Just like all those other factors you mention
Also what first party offerings came out around this time ?
I expect the biggest games to squash months old 1st party or 3rd party games.
Forza 7 and GTS came out just a little while ago, people have waited 2 and 4 years for those games, I'm thinking that long awaited exclusives like that should sell well in the long run too and not just days after the release day. I'm just surprised to see the lack of first party games on the lists really, took me by surprise, especially since they're identical on the two platforms as well. I thought FM7 would be higher on that XB1 list, seeing it below NFS is just weird imo, and GTS isn't even on the list. :/
I know they're selling more in EU but aren't they still multi million sellers in the US as well, GT at least?Your in a NPD thread Forza and GT don't sell that great in the USA .
If you look at Europe you can see GT still in top ten .
Racing games in a whole have seen better days in the USA .
Yep, exclusives sell consoles because PS4 has so many more exclusives it's created a narrative everywhere on social media that PS4 is the place to play.
Yeah thanks, that's expect.Couple things about COD PS4 bundle since it was brought up.
It was easier to find when I brought it up but that's been a little while back. It's a bit slimmer pickings now.
In terms of overall inventory there are far more BF2 bundles in the wild than COD. Like substantially so
Both numbers are correct.Thanks for the correction, his numbers are reliable right? If yes then it seems like digital didn't help much.
I know they're selling more in EU but aren't they still multi million sellers in the US as well, GT at least?
Still, I'm really surprised to see the lack of first party games on those lists, with new people buying hardware at lower prices and great bundles I thought we would see the exclusives in particular getting extra sales.
I think it took Sony 2 years to have critical must own exclusive, Bloodborne. Even longer for a massive exclusive like Uncharted 4. This was already after MS released stuff like Halo 5, Rise of the Tomb Raider, and Sunset Overdrive. I still remember the silly indie station stuff early on.
I'm not saying exclusives don't help but I feel like the price being cheaper, the hardware being better, and the Destiny/CoD marketing deals had a much bigger impact.
Does there have to be an exclusive in the top 10 every month for exclusives to be important?Interesting, 1-8 is identical for PS4 and XB1 and everything is multiplats, and the same month as records are made all over the place. Are exclusives still as important as we used to say?
Couple things about COD PS4 bundle since it was brought up.
It was easier to find when I brought it up but that's been a little while back. It's a bit slimmer pickings now.
In terms of overall inventory there are far more BF2 bundles in the wild than COD. Like substantially so
Yeah but the only reason Nintendo is different is because they're usually struggling to get third party support. Switch seems to correct this though. But we still talk a lot about missing/delayed/cancelled/timed/etc exclusives for PS4 and XB1 as well like it'll boost/ruin the sales, maybe we should stop wasting our time on that?
I guess it can be different in other regions though.
That sounds like common sense. You must be wrong.A console sells based on a combination of all its attributes. Price, slate of games, product quality/tech specs, branding/marketing, distribution...
Saying "x sells consoles" isn't the case. The total product offering is what makes things sell the way they do.
R* potentially only releasing ONE new game this gen is a horrifying prospect.
Yeah that's how I feel too, I certainly didn't buy a PS4 at launch for the exclusives, I bought it because I wanted the best of the best on console. Uncharted 4 was the first PS4 exclusive I truly fell in love with, that was 3 years after the launch, the rest before it was good but not on the same level that you must be insane to not want it. But PS4 always delivered on multiplats and that was enough for me to still be fully satisfied with the console. Same reason I think Xbox One X is a purty little beast right now.I think it took Sony 2 years to have critical must own exclusive, Bloodborne. Even longer for a massive exclusive like Uncharted 4. This was already after MS released stuff like Halo 5, Rise of the Tomb Raider, and Sunset Overdrive. I still remember the silly indie station stuff early on.
I'm not saying exclusives don't help but I feel like the price being cheaper, the hardware being better, and the Destiny/CoD marketing deals had a much bigger impact.
A console sells based on a combination of all its attributes. Price, slate of games, product quality/tech specs, branding/marketing, distribution...
Saying "x sells consoles" isn't the case. The total product offering is what makes things sell the way they do.
A console sells based on a combination of all its attributes. Price, slate of games, product quality/tech specs, branding/marketing, distribution...
Saying "x sells consoles" isn't the case. The total product offering is what makes things sell the way they do.