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pswii60

Member
Oct 27, 2017
26,681
The Milky Way
Multiple comparisons are popping up now comparing one of the only games to have both DLSS and FSR, to compare.

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And more here: https://www.dsogaming.com/pc-perfor...-native-4k-versus-nvidia-dlss-versus-amd-fsr/

In this particular game, DLSS offers a better image quality than even native resolutions.
Take for example the bushes in the first screenshot. As we can clearly see, the DLSS image looks sharper with less aliasing. You can clearly notice these image improvements in the screenshots that have the Helicarrier. The distant objects look more refined with fewer jaggies in the DLSS screenshots. Native 4K comes in second place, whereas FSR comes in third place.
Now what's also interesting here is that DLSS also runs faster than FSR in Marvel's Avengers (at least on our RTX 3080). As we can clearly see, DLSS was constantly faster, by around 4-5fps, than FSR.
In conclusion, NVIDIA's DLSS implementation in Marvel's Avengers is truly amazing. Not only does it look better than AMD's FSR, but it also runs faster. Additionally, DLSS reduces aliasing to such a degree that is even better than native resolutions.
 
Oct 25, 2017
41,368
Miami, FL
I'm sure we expected the more mature product with dedicated hardware to perform better. DLSS stays winning.

Nice to see AMD in the ring. We'll see how well their solution fares going forward.
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
AMD's implementation definitely needs more work. Without a doubt DLSS is putting out far better IQ results. Then again, DLSS 1.0 wasn't the greatest either.
 

UltraMagnus

Banned
Oct 27, 2017
15,670
The bridge shots, DLSS craps all over FSR from what I can see. Like total destruction. It looks better than even native res.

For the facial close up there it's more even.
 

TheNerdyOne

Member
Oct 28, 2017
521
There is no need for comparisons. FSR is not nowhere near even basic TAA tech.

www.youtube.com

Necromunda Hired Gun AMD FSR VS NVIDIA DLSS 4K | RTX 3090 | Ryzen 9 5950X

ENEBA - great place to buy games (PS5, Xbox, PC)! https://ene.ba/Bang4BuckAll games, DLC! https://ene.ba/Bang4Buck-StoreGift Cards! https://ene.ba/Bang4Buck-...

and yet its better than DLSS at 4k on ultra quality in at least one game, as you can see here, so its not quite as simple as people are making it out to be. good job on the OP for posting the worst quality shots on purpose and deliberately ignoring 4k ultra quality though.
 

dgrdsv

Member
Oct 25, 2017
11,887
Why is DLSS better than the native one?
Because "native" one isn't really "native" but native with TAA on top of it.
DLSS substitutes the game's TAA with its own antialiasing which can be better at its job.
Most differences with DLSS enabled both for better and for worse comes from this.

and yet its better than DLSS at 4k on ultra quality
It's not better there either. DLSS is better at reconstructing small details in Necromunda and that's despite the fact that FSR UQ runs in higher rendering resolution.
 

nmkd

Member
May 23, 2020
365
www.youtube.com

Necromunda Hired Gun AMD FSR VS NVIDIA DLSS 4K | RTX 3090 | Ryzen 9 5950X

ENEBA - great place to buy games (PS5, Xbox, PC)! https://ene.ba/Bang4BuckAll games, DLC! https://ene.ba/Bang4Buck-StoreGift Cards! https://ene.ba/Bang4Buck-...

and yet its better than DLSS at 4k on ultra quality in at least one game, as you can see here, so its not quite as simple as people are making it out to be. good job on the OP for posting the worst quality shots on purpose and deliberately ignoring 4k ultra quality though.

You simply can't spot the difference at 4K.

Believe me - If this compressed YouTube video showed a basic Lanczos or Bilinear filter you wouldn't see a difference either.

FSR runs at like 80% resolution here, there's simply no way you could spot a difference between 80% and 100% with a lossy compressed video.
 

PixelatedDonut

Chicken Chaser
Member
Oct 25, 2017
3,966
Philly ❤️
www.youtube.com

Necromunda Hired Gun AMD FSR VS NVIDIA DLSS 4K | RTX 3090 | Ryzen 9 5950X

ENEBA - great place to buy games (PS5, Xbox, PC)! https://ene.ba/Bang4BuckAll games, DLC! https://ene.ba/Bang4Buck-StoreGift Cards! https://ene.ba/Bang4Buck-...

and yet its better than DLSS at 4k on ultra quality in at least one game, as you can see here, so its not quite as simple as people are making it out to be. good job on the OP for posting the worst quality shots on purpose and deliberately ignoring 4k ultra quality though.
obviously there's an anti-amd agenda, I think that's what you wanna say…..which is lol worthy.
 

P40L0

Member
Jun 12, 2018
7,630
Italy
www.youtube.com

Necromunda Hired Gun AMD FSR VS NVIDIA DLSS 4K | RTX 3090 | Ryzen 9 5950X

ENEBA - great place to buy games (PS5, Xbox, PC)! https://ene.ba/Bang4BuckAll games, DLC! https://ene.ba/Bang4Buck-StoreGift Cards! https://ene.ba/Bang4Buck-...

and yet its better than DLSS at 4k on ultra quality in at least one game, as you can see here, so its not quite as simple as people are making it out to be. good job on the OP for posting the worst quality shots on purpose and deliberately ignoring 4k ultra quality though.
This.
FSR @ Ultra Quality preset (targeting 4K) is actually a true alternative to DLSS Quality (both from an IQ and performance PoV), if not better in this case (especially during motion).
Things start to get muddier with FSR Quality preset and lower, which was used in this Avengers comparison instead.
 

RavenK92

Member
Nov 3, 2020
799
I don't think the comparison should be vs DLSS (at least for this game) as DLSS performs better than native. FSR currently recontructs what is/should've been there while DLSS adds what never was. Sure, that's great for DLSS, but the question should be how good does FSR do to reconstruct what was compared to native and how much more performance does it give you, not how does it compare with a method that creates what never was
 

Rikimaru

Member
Nov 2, 2017
851
I don't think the comparison should be vs DLSS (at least for this game) as DLSS performs better than native. FSR currently recontructs what is/should've been there while DLSS adds what never was. Sure, that's great for DLSS, but the question should be how good does FSR do to reconstruct what was compared to native and how much more performance does it give you, not how does it compare with a method that creates what never was
FSR does not reconstruct anything. It's an edge antialiasing + sharpening tech.
 

dex3108

Member
Oct 26, 2017
22,621
Can happen in some "lower" resolutions when details would be always missed due to resolution but DLSS is able to make them appear.

It's not limited to lower resolutions. DLSS is also AA solution so it will help at any resolution to resolve thin lines (unless some other techniques interfere like in RDR2).
 

Pottuvoi

Member
Oct 28, 2017
3,065
Yup, DLSS is a very good TAA solution.
When I game TAA or AA solution is not as good, it can look quite bit better.

FSR doesn't really work without AA and needs a good AA solution to work well. (and even then it cannot create sub rendering resolution details.)
 

dgrdsv

Member
Oct 25, 2017
11,887
FSR does not reconstruct anything. It's an edge antialiasing + sharpening tech.
FSR does "reconstruct" edges and it doesn't do any antialiasing which is why it's quality is highly reliant on the AA solution which a game is using.
Sharpening is there to somewhat improve texture details mostly.
 

TSM

Member
Oct 27, 2017
5,823
It's not limited to lower resolutions. DLSS is also AA solution so it will help at any resolution to resolve thin lines (unless some other techniques interfere like in RDR2).

It's not really a technique interfering. That's just how the engine actually renders the game. Once DLSS pulled back the TAA curtain it turned out that DLSS might not be the best fit for a game that chose to use the rendering optimizations that Rockstar chose.
 
Oct 25, 2017
1,866
The hair comparison is insane. It takes out the oh so common problem of hair looking every so slightly pixelated in games and smooths it out properly.

DLSS is black magic indeed, and perhaps the only weakness of the upcoming Steam Deck is that (for very understandable reasons relating to power efficiency of the CPU and such), they're using an AMD APU so can't use DLSS.

Switch 2 will be quite interesting if Nintendo springs for it. Soon AI's will be rendering our games more and more. (Imagine real-time upscaling like the Moguri mod for FFIX lmao, obviously a different use case but it doesn't even seem impossible now).
 
Oct 28, 2017
1,951
The only valid comparison with FSR is comparing the actual rendering resolution or render scale (from which FPS upscales) vs FSR; onscreen.
 

Deleted member 10675

User requested account closure
Banned
Oct 27, 2017
990
Madrid
FSR seems to be struggling with those elements of contrast and fine detail. From what I remember, that was the pre-2.0 DLSS problem area too. Question is - can they code around it with software?
FSR is an implementation of Lanczos in GPU compute shaders + sharpening, so it has the limitations of the Lanczos algorithm.

To improve FSR, they will have to combine it with other techniques or ditch Lanczos entirely for an AI-based solution, so I doubt the current implementation has much room for improvement.
 

xyla

Member
Oct 27, 2017
8,387
Germany
I'm surprised that FSR is that close to native to be honest. That's pretty good for it's first iteration.
Hopefully it'll only get better and games support both standards - it'll be cool for all consoles and the Deck will also have benefits.
Once Nintendo gets the Switch 2 out the door, it's gonna be so fantastic to see DLSS on Nintendo games.
 

Alienous

Member
Oct 25, 2017
9,608



I found this video of FSR paired with TAA, compared with Native and DLSS, quite impressive (though YouTube compression is a factor).

It seems like the technology could be a great help to a ton of console games targeting 4K.
 

Ploid 6.0

Member
Oct 25, 2017
12,440
I'm so glad they added FSR to this game, it runs so darn smooth now and I can bump up the graphics to max, and it still looks good at ultra FSR.

I hope more and more games support it, especially for people without RTX cards, which there are a lot of.
 

behOemoth

Member
Oct 27, 2017
5,631
Why is DLSS better than the native one?
I guess it reconstructers images more like it should be and computers have to render the images the same as ever with all their disadvantages.



I found this video of FSR paired with TAA, compared with Native and DLSS, quite impressive.

A notable performance boost with an almost an imperceptible loss in image quality. It seems like the technology could be a great help to a ton of console games targeting 4K.

Isn't that a similar solution what developers already started to use with the PS4 generation and the PS4 pro was even marketed with?
 
OP
OP
pswii60

pswii60

Member
Oct 27, 2017
26,681
The Milky Way
and yet its better than DLSS at 4k on ultra quality in at least one game, as you can see here, so its not quite as simple as people are making it out to be. good job on the OP for posting the worst quality shots on purpose and deliberately ignoring 4k ultra quality though.
I just posted all the shots in that tweet. Nothing "on purpose" lol.

And FSR Ultra Quality wouldn't be an apples to apples comparison - it scales from a higher resolution and therefore also requires more horsepower than DLSS Quality.
I'm honest. I see no difference in that third picture lol
Look at the hair.
 

P40L0

Member
Jun 12, 2018
7,630
Italy
And FSR Ultra Quality wouldn't be an apples to apples comparison - it scales from a higher resolution and therefore also requires more horsepower than DLSS Quality.
It actually uses less power and has also a slight performance advantage, even when using the slightly higher base res.

See this video for reference:

www.youtube.com

Necromunda Hired Gun AMD FSR VS NVIDIA DLSS 4K | RTX 3090 | Ryzen 9 5950X

ENEBA - great place to buy games (PS5, Xbox, PC)! https://ene.ba/Bang4BuckAll games, DLC! https://ene.ba/Bang4Buck-StoreGift Cards! https://ene.ba/Bang4Buck-...

Also in Marvel Avengers FSR Ultra Quality is a very good alternative to DLSS Quality when both are targeting 4K:

www.youtube.com

Nvidia DLSS vs AMD FSR (TAA) // Graphics & Performance Comparison

🔥 5% OFF with coupon code "BFG" - https://hitech-gamer.com/BFG DLSS vs FSR (SMAA) - https://youtu.be/8ML1jyUrhfc🎮 Marvel's Avengers3840 x 2160 (4K), Anti-A...
 
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texhnolyze

Member
Oct 25, 2017
23,203
Indonesia
DLSS is the true winner, but even so the FSR is still impressive and much better than native.

Things are looking good for gaming, PC and consoles alike.
 

daninthemix

Member
Nov 2, 2017
5,026
DLSS is the true winner, but even so the FSR is still impressive and much better than native.

Things are looking good for gaming, PC and consoles alike.
I don't agree - at least in the Avengers comparison shots above. Native looks far cleaner than FSR, which is messing up image detail quite significantly (look at the bridge, its obvious).
 

texhnolyze

Member
Oct 25, 2017
23,203
Indonesia
I don't agree - at least in the Avengers comparison shots above. Native looks far cleaner than FSR, which is messing up image detail quite significantly (look at the bridge, its obvious).
Yeah, you're right. Those wires on the bridge look messed up in FSR. But tbh, I was also looking at these 4K comparisons when I came up with that conclusion.

Native - DLSS - FSR

avengers_2021_07_18_12_49_43_756.jpg
avengers_2021_07_18_12_50_02_449.jpg
avengers_2021_07_18_12_50_22_159.jpg
 

Thera

Banned
Feb 28, 2019
12,876
France
Is it possible to run FSR at 720p output ?
To say it differently, what can we expect for the Steam Deck. I can't find anything about that.
 

daninthemix

Member
Nov 2, 2017
5,026
Yeah, you're right. Those wires on the bridge look messed up in FSR. But tbh, I was also looking at these 4K comparisons when I came up with that conclusion.

Native - DLSS - FSR

avengers_2021_07_18_12_49_43_756.jpg
avengers_2021_07_18_12_50_02_449.jpg
avengers_2021_07_18_12_50_22_159.jpg
Yes all three of those look comparable, with the middle one being 'smoother' and the other 2 being more gritty. I'd say its almost a matter of preference at that point.