Here's something I want to know. We all know that when boost mode gets applied to a game, there's often caps to framerate or dynamic resolution that mean it can only do so much. Will it be possible for the PS5 to recognise those caps and, if not change them or turn them off, at least set the variable clocks to only what is needed? After all, it's not like you'd need maximum clocks to, say, make The Last Guardian stick to 30fps in its 1800cb mode, or DOOM Eternal stick to 1440p. Hell, for a bunch of games, the IPC improvements could mean that you wouldn't need clock boosts at all.