what does McDonalds mean in the poll, or what is it refering to? xD
![reminder-that-sony-owns-a-patent-where-in-order-to-37568585.png](https://pics.me.me/reminder-that-sony-owns-a-patent-where-in-order-to-37568585.png)
what does McDonalds mean in the poll, or what is it refering to? xD
Thanks for the encouragement lol I'm set.damn that's a great trade and even your mom will benefit!!
S tier decision there my friend :)
It's a great feature.
I don't know why people are complaining about this.
Which was a terrible solution because time start the moment you click "Download".The one that was already in use for Sackboy and Death Stranding:
Which was a terrible solution because time start the moment you click "Download".
So I don't think this will be the solution.
Which was a terrible solution because time start the moment you click "Download".
So I don't think this will be the solution.
Exactly, I doubt it will start when you download anymore.That's why the whole thing was a test, pretty sure they can make it work differently. Point is, it works on a System level.
This.How is putting a timer in your game "Extra" Work, dude come one. This is reaching beyond levels.
We can criticize things and still be happy about others.
It seemed like a test run, hacked together with ducktape, just to see consumer behaviour and sales impact. The transactional system was probably not designed to have a timestamp of when the download was finished.Which was a terrible solution because time start the moment you click "Download".
So I don't think this will be the solution.
Yup.It's a great feature.
I don't know why people are complaining about this.
It is, but to the point where people think it might be too good to actually works ($).
I'm hoping it's something that's easy for developers to implement, and that Sony has some sort of fair share. Sony really can't start pissing off developers again just because they're the "PlayStation".
I got 3 Mc Guffin and now need to get the 4th. I am like you.Anyone else just not feeling Forbidden West. The main quest seems to lack a sense of immediacy for me.
Glad you finally joined :DHeya! Long time lurker of the OT and the forum since 2020, had problems with registering my account which were fortunately solved by Angie and the mods!
Excited to be active here from now on
Activity Cards have the most potential out of an PS5 feature, I just wish they would standardize them some what. They should have a "Continue from last save" button right next to "Play" in the dashboard and require developers to skip the splashscreens and instantly drop you in your latest save for single player games.Yeah, he makes a good point. And one I've complained about with Activity Cards and just some other PS5 features overall.
Some are hit or miss, no consistency. Its wild that GTA 5 for PS5 skips the start up logos/splash screens consistently vs first party games. After first boot GTA 5 goes straight to the press x screen. I think it gets reset after an update to the game or uninstalling it.
Miles does it good, Uncharted Legacy of Thieves does too. Maybe Astro does too. Other games, not so much.
And loading from an Activity Card is inconsistent as far a loading speeds. Miles does it good, GTA 5 doesnt for Story mode.
I felt like the middle third or so kind of dragged after a strong opening act.Anyone else just not feeling Forbidden West. The main quest seems to lack a sense of immediacy for me.
Exactly how I feel. No hook and no narrative urgency, where as with Elden Ring I was playing 13 hour straights.I got 3 Mc Guffin and now need to get the 4th. I am like you.
I love the friendly neighbor Alloy (I am playing every side quest and services) and I don't play a lot so, sometimes, there was two weeks between two main mission. Each time it's weird and feel out of place.
There are two "main" antagonists groups that you see your first 10 or 15 hours. I am close to 60 hours and haven't seen any of them again. And for me, it's a big fail. Oh I even forgot about Sylens, also a subject in the first 10-15 hours and disappear.
That doesn't impact my enjoyment of the game and maybe it will be more clear at the end, but at the moment, it feel like :
- Story for 10 hours
- Side content and main missions being mac guffin (which is around, at least, 50 hours for me)
- Story for the last 5-10 hours
I think the Everybody Loves Raymond and GaaS Price Crisis ones are funny, but they were more topical several weeks ago.
No poll? 👀
I missed it.
It's an old sony patent from 2013, it was brought back to make fun of Sony with their new ad thing
Thank you!
Thanks again Angie!
I personally felt the opposite, though I do agree it didn't have that much of a sense of "immediacy" which allowed me to go through it on my own pace. Really loved how every main quest in FW felt like a "main event" in the game, all killer no filler ( except for a couple quests in the middle). The final third I think have an insane pace, hope you enjoy it moreAnyone else just not feeling Forbidden West. The main quest seems to lack a sense of immediacy for me.
Heya! Long time lurker of the OT and the forum since 2020, had problems with registering my account which were fortunately solved by Angie and the mods!
Excited to be active here from now on
Sucker Punch is looking for a Senior Mission Designer who shares our passion for pushing creative limits and redefining expectations about what games can be. A successful candidate will know how to thread a series of missions together into an engaging tale, be obsessed with making great stories and characters come to life though gameplay and be driven to engage players emotionally.
Our goal with each game is to tell unforgettable stories, expose players to compelling characters, and transport people fully into the game fantasy. The Senior Mission Designer is instrumental to engaging players, enveloping them in the game world and creating the sequences that live on in player's memories. You'll work on quiet emotional moments and bombastic set pieces, knowing that each is just as important in delivering the game vision.
Ultimately, we need someone who can blend it all together while guiding players through the world and the dramatic arc of the story.
I have come to the disappointing conclusion that it is a a complete slog and uninstalled it shortly after recovering the third of three doodads. I loved Zero Dawn a lot but this one just didn't do it for me.Anyone else just not feeling Forbidden West. The main quest seems to lack a sense of immediacy for me.
I'm just not gripped by it.Thank you!
Thanks again Angie!
I personally felt the opposite, though I do agree it didn't have that much of a sense of "immediacy" which allowed me to go through it on my own pace. Really loved how every main quest in FW felt like a "main event" in the game, all killer no filler ( except for a couple quests in the middle). The final third I think have an insane pace, hope you enjoy it more
The story is designed without this sense of urgency so it makes sense that Alloy can stop for a bit and hunt, play or help other people. They say multiple times that Alloy has several months to solve the problem.Thank you!
Thanks again Angie!
I personally felt the opposite, though I do agree it didn't have that much of a sense of "immediacy" which allowed me to go through it on my own pace. Really loved how every main quest in FW felt like a "main event" in the game, all killer no filler ( except for a couple quests in the middle). The final third I think have an insane pace, hope you enjoy it more
I have come to the disappointing conclusion that it is a a complete slog and uninstalled it shortly after recovering the third of three doodads. I loved Zero Dawn a lot but this one just didn't do it for me.
Wait, who is picking Punish Me Jimbo, for the OT name? lol
Thank you!!
Yep, fully agree. It's kinda minor in the bigger picture but really good open world pacing design from Guerrilla thereThe story is designed without this sense of urgency so it makes sense that Alloy can stop for a bit and hunt, play or help other people. They say multiple times that Alloy has several months to solve the problem.
I think it was a good decision, it is always weird when the world it at the brink of destruction and the main character is just fishing.
I had a dream where I was playing Ghost 2 a few nights ago. Wonder whether we could see the reveal cinematic trailer this year 👀
I'm digging the Extra Premium one.
Damn VRR is legit. Wish it came sooner but I'm a believer now and I understand why folks were clamoring for it. Only tried DMCV:SE but the high performance mode is sooooo smooth now holy crap.
I'm loving what I am reading. SP will be the next ND.
Heya! Long time lurker of the OT and the forum since 2020, had problems with registering my account which were fortunately solved by Angie and the mods!
Excited to be active here from now on
I have to be honest. I don't see GoW coming this year. I can see a delay last minute. It it's coming December late November at which point it's been months between major releases.
Im not sure what Sony has planned but their online shows normal fall short.
Going to be an interesting year to say the least.
Heya! Long time lurker of the OT and the forum since 2020, had problems with registering my account which were fortunately solved by Angie and the mods!
Excited to be active here from now on