The part that sucks is every game announcement season when it's just this endless sea of multiplayer shooters, boring sci-fi games and post-apocalyptic crap. It's like everybody with creative direction power in the industry is a fan of the same 3 80s movies and is desperate to recapture the feeling of those movies in their games lately.
I'm with you on a lot of that. I used to only play AAA games and felt fulfilled by it. But after so long, so many of those games run together and it feels like playing the same game with a new skin over and over.
I find myself playing way more smaller titles and indie titles as I get older because I just want to try something that feels
new and novel. I don't care if the quality isn't as high or polished as the latest 200m budget third-person open world tower climbing shooter/slasher.
Like man, give me weird shit like Tokyo Jungle, or Puppeteer, or Folklore, or SOMETHING that feels different.
…but that ain't happening. Especially out of PlayStation first party. There's a slightly better chance out of Xbox first party now, but even there it's slim… like Pentiment or HiFi Rush.
Major publishers are just so risk averse that gaming does start to feel a little… Groundhog Day.