At least polaris is better then picticarn.
At least polaris is better then picticarn.
Next-gen PS5 and next Xbox speculation launch thread |OT8| - The Dark Tower (See Staff Post) OT
I’m glad to see we’ve moved pass thinking the Github leak was confirmation of anything.www.resetera.com
I thought they verified that the info did leak from AMD from actual tests (instead of someone making up numbers). What they did not confirm was that the hardware that was tested is going to be the final hardware that will end up in the PS5.IIRC DF verified if the data was legit with some of their sources. Of course they also investigated the data itseof and in result they run with 36 CU @ 2 GHz GPU for PS5 since then. Like we all do they also stated that it isn't a confirmation but a likely outcome based on that data leak.
Well I'm glad you bought that up, since I've been wondering about people who selectively ignored what was written in that Digital Foundry article.Except there is, it's in the GitHub leak, and Digital Foundry has verified the data is legit. Stop selectively ignoring.
However, having looked into the situation and independently verified the source, the overwhelming evidence is that the data does indeed originate from AMD - and hasn't been doctored.
It isn't confirmation of anything, and (most) of those who put some stock in the Github leak aren't saying it is. Even the poster you're quoting described it as a probability. There is no "confirmation" of anything until it's direct from the horses mouth - everything else is heresay, whether that's from Github, Digital Foundry, or "insiders".
That doesn't mean people can't base their expectations around these rumours though. I do suspect that you'd be less likely to try and shut down other people's expectations if they closer matched your own.
What I'm getting from your last few posts is this -No, they are both the same. The issue that I am trying to get at is the CORES part. OMG..... You guys are killing me here.
I've only said the 2GHz configuration is feasible, I did not imply it will be the final form.Well I'm glad you bought that up, since I've been wondering about people who selectively ignored what was written in that Digital Foundry article.
This is the only thing they could verify.
What I'm getting from your last few posts is this -
"Yes, of course both next gen consoles will have hardware based raytracing. Except the XSeX will have proper hardware in the gpu dedicated to raytracing while the PS5 won't have any such hardware features. No no, but they're both the same. That's what I'm saying see? Also, who's Mark Cerny and why does he keep lying?"
And it isn't. We can just look at how, with what we know, that it isn't viable production wise.I've only said the 2GHz configuration is feasible, I did not imply it will be the final form.
I've only said the 2GHz configuration is feasible, I did not imply it will be the final form.
I'm 84% convinced that's timdog.It's so damned transparent that i'm amazed that he thinks that people wont see what he's actually saying.
8tf ps5? :dWhat Matt told is that it is not the final chip and it can goes in two way maybe the chip was downclocked but three majors revision for a simple frequency change seems a bit strange or it was a much bigger change.
*May 2019 Oberon test
No, that's all incorrect. I don't even know who that is. The lead coder for The coalition Studio said "dedicated hardware CORES", which is NOT the same as hardware added to the GPU. It's not supposed to be revealed yet.
Microsoft said hardware raytracing in their video, but they didn't go into more details, the coder from "The Coalition" did because he thought Microsoft already had mentioned it.
I never mentioned Mark Cerny's name on this. It has nothing to do with him. He said it's built into the GPU, that's all he has said.
I also never said anything about software as far as the PS5.
We know that the PS5 has hardware for raytracing put in the GPU.
Software means it's purely a program using a regular CPU. Raytracing code has been added to the GPU hardware, thus it's using hardware with driver support.
Got it?
The fact that I have to point this out to not offend anyone is just absurd.
Please, before you accuse me of something, at least ask me where I got the information first.
One leak is all it takes to trash that $5000 PC. Quite unnerving.Can't believe Sony managed to pull this off at only 399$. MS is done for, even their war chess isn't big enough to counter this!
/s
Yep.
The information was from GDC, there was nothing specified either way. I don't see a problem with that.
If the information matches the same exact 9,216 TF number given from GitHub then I think it has to be looked at with some seriousness.
Look, you can have your 12 TF PS5 retail dreams. I am not out to destroy anyone's dreams.
I am just saying that I personally don't believe that. That's it. I believe in the GitHub rumors because they match the exact number that was found at GDC 2019. If you match an exact number such as 9,216 TF from GDC 2019, I am going to take note of it and that same number matches the GitHub leak.
LMAOThe actual quote to bloomberg was "Usually cooling is less than a buck for us but since we designed this console for 2018 we had to jack up the clocks so high that cooling actually costs $40 and the BOM is $450. This is totally normal. We cool it with baby penguins."
Thanks, user hwraytracer! Anything else you know?Just accept ps5 is 36cu, then be pleasantly surprised if it's higher. Thou highly likely it ain't..
Yes! Back to 8 TF!
I'm out of the speculation for a very long time.
Can someone really TL;DR what we're currently at?
XSX slightly more powerful thant PS5 (something like 12TF vs 10TF) but mostly identical and both at 500$ at launch. Right?
Wut.We are at XsX @12tf and PS5 @9-14tf. Both with hardware raytracing but the XsX is hardware based while the PS5 is hardware accelerated. Something along those lines.
Bruh, I hate when people ask for TDLR.
If you really TRUST the FACTS from twitter Josh, here is what he recently said about the Series X:
So is that where we are at now? Seems like a reputable source, amirite!
I think I did.... native mode would be either... the PS5 running PS4 games in their naive mode; i.e Native GPU CU number and Native clocks for the games that for whatever reason doesn't boost well or doesn't have a PS4pro patch or version. And running games with a dedicated PS4pro mode in their "native mode" without giving it a PS5 boost.Then please make a case why gen2 is called native mode? To me native sounds like using all available resources.
That data point was not from a dev at GDC. Remember that Gonzalo was found way before GitHub. Gonzalo was 20dCU at 1.8 GHz equals 9.216. Which also matches 18dCU at 2.0 equals 9.216. It's crazy, I know, but they had been testing this Oberon/Gonzalo thing from as early as late 2018. So Josh cobbler together a rumor around GDC time based on this info. If you really TRUST the FACTS from twitter Josh, here is what he recently said about the Series X:
So is that where we are at now? Seems like a reputable source, amirite!
LMAO
Thanks, user hwraytracer! Anything else you know?
Yes! Back to 8 TF!
Yep.
I think ray tracing in the PS5 is hardware encouraged.
"Go get those rays, son!"
"Aw man, you're tracing the hell out of those paths dog!"
Cerny seems all about positive reinforcement.
Remember, its a hybrid conversion. From DBB:
Xsx 25TF confirmed.
That said GCN / RDNA 2.0 TFLOPs tho. Not pure RDNA 2.
That data point was not from a dev at GDC. Remember that Gonzalo was found way before GitHub. Gonzalo was 20dCU at 1.8 GHz equals 9.216. Which also matches 18dCU at 2.0 equals 9.216. It's crazy, I know, but they had been testing this Oberon/Gonzalo thing from as early as late 2018. So Josh cobbler together a rumor around GDC time based on this info. If you really TRUST the FACTS from twitter Josh, here is what he recently said about the Series X:
So is that where we are at now? Seems like a reputable source, amirite!
LMAO
Thanks, user hwraytracer! Anything else you know?
Yes! Back to 8 TF!
That's also a good TL;DR, so thank you?Bruh, I hate when people ask for TDLR.
TDLR: nothing has changed in two OTs.
Lol, maybe it more hardware bargaining.I think ray tracing in the PS5 is hardware encouraged.
"Go get those rays, son!"
"Aw man, you're tracing the hell out of those paths dog!"
Cerny seems all about positive reinforcement.
lmao
Oh well, it's a shit show of talking in circles again. I just post gifs mostly. I just woke up so apologies for my gruffness.
I think ray tracing in the PS5 is hardware encouraged.
"Go get those rays, son!"
"Aw man, you're tracing the hell out of those paths dog!"
Cerny seems all about positive reinforcement.
Hardware Suggested Ray Tracing:
"Now you're feeling like tracing some rays"
"Slowly you drift into a contact hardening penumbra"
Exactly. It wouldn't surprise me if the XSX comes out on to, but no way in hell is that going to be to the tune of 8-9TF vs 12TF. Its even worse when you consider that to get to that 8-9TF we are also to believe that sony is taking a small chip and pushing it as hard as they possibly can with expensive cooling and all that.One revision would have been more than enough for doing it. ;) It is how it was gone from 1 GHz to 1.8 Ghz and finally 2 Ghz. No need to do three steppings for a simple downclock or upclock. I just say than github leak is not the final chip and the end of the story. The last people saying than the two consoles are very close is Jason Schreier on era the 4th and 9th december 2019 and I trust him.
EDIT: Probably XSX comes a little bit on top.
I can see fast and narrow being a thing. The issue here is "how narrow" Narrow to the tune of a 36CU GPU makes absolutely zero sense to me. Especially if MS is getting 56-60CU!!!! Like come on, somehow the best sony could do was go for 36CU after all the years of designing the PS5 closely with AMD?I'm not writing off the github leak at all, I just think fast and narrow is such a weird choice given the little we know about AMD's new line up than if it's correct I'd really be interested in finding out the rationale.
Perhaps it's a simple as: better yield even after allowing for clocking tolerance = Acceptable performance for lower total cost even after cooling considerations.
But it seems a bit of a limiting route.
The longer Sony waits, the more powerful the console becomes. It's gotta incubate in the lab a bit longer before they let it loose upon the world.We're 14 teraflopping now ?
I reckon if Sony doesn't make an official statement by April we might approach 16tf realm.
Sony's too broke to be bargaining like that, what are you talking about?Lol, maybe it more hardware bargaining.
"Please son, if you trace the rays I'll buy an ice cream."
If they wait to long it will be too powerful.The longer Sony waits, the more powerful the console becomes. It's gotta incubate in the lab a bit longer before they let it loose upon the world.
And now there's wet oats all over my keyboard. Thank you.I think ray tracing in the PS5 is hardware encouraged.
"Go get those rays, son!"
"Aw man, you're tracing the hell out of those paths dog!"
Cerny seems all about positive reinforcement.
Like come on, somehow the best sony could do was go for 36CU after all the years of designing the PS5 closely with AMD?
and have posters doubting the RT implementation of the PS5 (again)...
Not sure if they're doing it "genuinely" but they're doing it.But it's not just about "the best they can do". If the best they can do was about raw specs and nothing else, they'd all be releasing multi thousand dollar god machines.
It's about the best performance you can get, for the price point your aiming for, within the form factor you want, and any other design goals you might have.
Are people genuinely doing this?
|OT12| It's Groundhog Day (again)!
Seriously, we're talking about the GitHub leak (again) and have posters doubting the RT implementation of the PS5 (again)...