I found this brilliant thread posted on reddit, linked here. https://www.reddit.com/r/Games/comments/jx8lpc/analysis_assassins_creed_highlights_a_very/
I won't post the full thread here. I have to agree with their argument that it feels like audio is often forgotten in reviews these days. Are there any examples of a game (or movie?) you can think of where an audio mix or audio compression quality has proved distracting to you? Are there any particular reviewers that you enjoy that cover audio in their reviews?
captainstarpaw said:Enough was enough, I put my investigative cap on and started by first extracting the audio files using Wwise-unpacker, and proceeding to analyse the files using Adobe Audition. I discovered that the SFX is saved at a 24,000 Hz sample rate, with a variable bitrate that peaks at around 70 kbps. Yes, mystery unravelled, it really is that bad. Those of you who do not fully appreciate this technical blunder, might better appreciate it if I put it this way. Visually, it is the equivalent of removing 50% of the colours in a painting, and leaving smears where the details are.
I won't post the full thread here. I have to agree with their argument that it feels like audio is often forgotten in reviews these days. Are there any examples of a game (or movie?) you can think of where an audio mix or audio compression quality has proved distracting to you? Are there any particular reviewers that you enjoy that cover audio in their reviews?