The RTS / MOBA hybrid launched in April 2017 and struggled to find an audience, with long-standing Dawn of War fans put off by the game's art style and MOBA elements. Conversely, the game's MOBA elements failed to attract fans of the genre.
For Relic Entertainment, after a rocky 2017, 2018 looks brighter, with a couple of big projects on the go. The Vancouver-based studio is working on a brand new Age of Empires game for Microsoft, as well as another unannounced project.
Relic PR
While Dawn of War 3 has a dedicated player base, it didn't hit the targets we were expecting at launch, and it hasn't performed the way we had hoped since. It's been tough for us as professionals who want to make great games for our players, and for us as people who care a lot about what we do.When a game underperforms, plans need to change. With Dawn of War 3, we simply don't have the foundation we need to produce major content. We're working in close partnership with Sega and Games Workshop to determine the best course of action, while shifting focus to other projects within our portfolio.
Eurogamer.net