Dont mean to be blunt, but who are you and what is your affiliation with From Software?
Dont mean to be blunt, but who are you and what is your affiliation with From Software?
So trailers or gameplay before the 10th then? I want all the spoilers OuO so I will never go dark.
They're a verified leaker. Leaked a lot of stuff pre E3 released.
Recently, there were some people that were able to play the demo on a PS4 pro; they say that it feels like 60fps. Hard to say for sure, though. There is no official information on this so far, unfortunately. It is probably 30fps on base consoles
Seen at least two people who have played the EU tour build say 60fps but that could be internet by)
I've seen two people attest to this. One person on Reddit and another on ResetEra (Peradam, I believe is the username)
Could just be for the demo build, would be awesome if the game actually is 60 and has no framepacing issues like BB and DS3 though. I'm not worried since I'm playing on PC but it would suck for console players.Recently, there were some people that were able to play the demo on a PS4 pro; they say that it feels like 60fps. Hard to say for sure, though. There is no official information on this so far, unfortunately. It is probably 30fps on base consoles
Your curiosity will doom us allDamn, now I kind of want it to happen if only because I'm curious how that would work.
I just imagine Bobby Kotick read that reply and immediately called for an emergency late night meeting trying to figure out how to implement lootboxes in to single player only games.
I just imagine Bobby Kotick read that reply and immediately called for an emergency late night meeting trying to figure out how to implement lootboxes in to single player only games.
Could just be for the demo build, would be awesome if the game actually is 60 and has no framepacing issues like BB and DS3 though. I'm not worried since I'm playing on PC but it would suck for console players.
I guess you're right, especially since DS3 was added after the fact and wasn't planned from the start.No way 60 fps shouldn't be possible on XBX or PS4PRO especially with the PC CPU requirements scaled back from DS3.
Nooooooo....
It's pretty great and I want to know everything before release.Nooooooo....
I was just saying one of the nice things so far has been how close to the chest FROM and Activision have been keeping Sekiro.. and not spoiling half the bosses and areas. I will be disappointed if this event blows out a bunch of spoiler shit and then we have "influencers" already playing and discovering all the secrets before everyone else gets a chance to. :(
Nooooooo....
I was just saying one of the nice things so far has been how close to the chest FROM and Activision have been keeping Sekiro.. and not spoiling half the bosses and areas. I will be disappointed if this event blows out a bunch of spoiler shit and then we have "influencers" already playing and discovering all the secrets before everyone else gets a chance to. :(
It's pretty great and I want to know everything before release.
That said influencers have been invited to a launch day release event, I heard some big ones like Lirik declined because they'd only get to play 2h and would rather just stream it from home. Doubt there will be early influencer copies, that's Bamco's thing.
Spoilers should stay in the spoiler thread anyway or if they're spoilerish trailers people can edit the title imo. Obv I don't want people to get spoiled on purpose.Damn, son. Do you. I dont want anything spoiled, however.
Actually, I'd like to know if the HDR implementation is at least decent. That's about it.
Spoilers should stay in the spoiler thread anyway or if they're spoilerish trailers people can edit the title imo. Obv I don't want people to get spoiled on purpose.
Oh spoilers can't ruin stuff for me and I want all the info as fast as possible rofl.I meant more your desire to be spoiled I mean.
That said, I watched many playthroughs of DS1 before getting to play it and my enjoyment of the game wasnt impacted at all
shiiiiiiiiiiiiiit
About the Activision discussion, let's not forget that From Software is part of Kadokawa. I think it's very likely they want a partner to facilitate the publishing, not as their only means to even make the game.
Activision can surely handle this part way better than From themselves, even if From could afford it.
It's not really much of a story. From Software simply lacks the ability to market overseas, so we needed a partner we could work with to sell worldwide. This time around, Activision was kind enough to have the most interest in supporting Sekiro, so we decided to work with them. But I have to say I was also interested in seeing how Activision makes their games.
The way he words this makes me wonder if Namco was all like "you're sure you don't wanna make another Dark Souls...?", while Activision was just "sure, we'll publish your game that is likely to win a bunch of awards, we don't care what it is".Exactly, the publishing is one of the main reasons they partner with other companies to release their games. They don't have the publishing infrastructure in place in the west to fully self-publish. I don't even know if they are interested in pursuing that in the future since they've been partnering with publishers for so long.
A qoute by Miyazaki from a 4gamer interview when asked about why they partnered with Activision.
Acti was more like here we'll help we need more genres other than FPS and PlatformersThe way he words this makes me wonder if Namco was all like "you're sure you don't wanna make another Dark Souls...?", while Activision was just "sure, we'll publish your game that is likely to win a bunch of awards, we don't care what it is".
Everyone involved in working with japanese devs at Activision seems to be really cool. Sure, we'll get Platinum Games to make a downloadable Korra game, why not?Acti was more like here we'll help we need more genres other than FPS and Platformers
https://www.gameinformer.com/2019/01/28/how-sekiro-shadows-die-twice-became-an-activision-game
Acti was more like here we'll help we need more genres other than FPS and Platformers
https://www.gameinformer.com/2019/01/28/how-sekiro-shadows-die-twice-became-an-activision-game
The way he words this makes me wonder if Namco was all like "you're sure you don't wanna make another Dark Souls...?", while Activision was just "sure, we'll publish your game that is likely to win a bunch of awards, we don't care what it is".
Gameindustry.bizWhen From Software knocks on your door and says 'hey, we wanna make a game,' you have only one answer right?
I'd be ok if some loot boxes were actually Mimics that delete your save upon opening them.Hoping Activision don't sneak lootboxes into this post launch.
I thought it was just the same area that we've already seen since the start? Maybe that's why there's a lack of impressions - it's all already been said?Surprised with the lack of fan impressions with a playable demo being on tour in THE UK and all
So wait can you still block the red attacks if it's a perfect parry?
Read what you quoted, that's what I said. I didn't use block as in holding block but block incoming damage. Thanks for the picture <3
If you followed the DS3 marketing, you should have looked back on it after release and realised there was only 2 bosses NOT featured in the promo material. Whereas with Sekiro, we have seen... 3? Maybe. Most of those trailers look to have been produced by Namco as From Soft did not put many of them up on their own channel. So I can only hope they didn't like the abundance of released boss footage and took a step back. They kind of did this with Bloodborne but it being an exclusive, Sony probably wanted it out there so that's why we saw more marketing.this game is not getting enough attention...even From Software doesn't seem to be marketing it like they did Bloodborne or even Dark Souls 3...do they purposely want the game to go under the radar and be a surprise hit?
If you followed the DS3 marketing, you should have looked back on it after release and realised there was only 2 bosses NOT featured in the promo material. Whereas with Sekiro, we have seen... 3? Maybe. Most of those trailers look to have been produced by Namco as From Soft did not put many of them up on their own channel. So I can only hope they didn't like the abundance of released boss footage and took a step back. They kind of did this with Bloodborne but it being an exclusive, Sony probably wanted it out there so that's why we saw more marketing.
I'm happy about it, because while I am trying to avoid watching footage, it does mean plenty of surprises in store for people who do watch these trailers.
If you followed the DS3 marketing, you should have looked back on it after release and realised there was only 2 bosses NOT featured in the promo material. Whereas with Sekiro, we have seen... 3? Maybe. Most of those trailers look to have been produced by Namco as From Soft did not put many of them up on their own channel. So I can only hope they didn't like the abundance of released boss footage and took a step back. They kind of did this with Bloodborne but it being an exclusive, Sony probably wanted it out there so that's why we saw more marketing.
I'm happy about it, because while I am trying to avoid watching footage, it does mean plenty of surprises in store for people who do watch these trailers.
I think it's been FROM the ones that go full spoiler with their trailers. The JP version of their launch trailers for DS3 and Bloodborne (DS3 was self published in Japan), were full of bosses spoilers, especially the former.
I expect the japanese launch trailer of Sekiro to be in that style.
this game is not getting enough attention...even From Software doesn't seem to be marketing it like they did Bloodborne or even Dark Souls 3...do they purposely want the game to go under the radar and be a surprise hit?
I hope you're right and it's not a sign that the game itself will be disappointing...or even disappointing by From Software standards...they've set the bar so high since Demon's Souls (or really Dark Souls 1) and anything less then amazing will be viewed upon as a disappointment
Footage of the corrupted monk being severly bullied
So wait can you still block the red attacks if it's a perfect parry?
this game isn´t aimed at a mainstream audience anyways, it is even more niche than a game with knights. Fromsoft knows their audience at this point, this is not a product they want to sell to the mass market
I disagree with that...I think Sekiro is From Software's most obvious attempt at making a mainstream game...they're taking out the RPG elements and trying to appeal to a wider audience outside of Dark Souls fans