yeah 1.0 is so much better than ARR.
just kidding lol
yeah 1.0 is so much better than ARR.
I maxed out BRD WAR and DRK in FFXIV though? It's just not fun to play. You go in and do a dungeon, nobody even says a word because nobody gives a shit in duty finder. Dodge some circles and spam a basic rotation. The endgame dungeons at least through HS were not much more advanced save for when nobody could beat coil 4 or whatever.I feel like anyone who says this has never played an mmo since 11 and is yelling at the clouds as to why modern MMO's aren't stabbing them in their eye balls every 10 seconds and why other people don't enjoy mmo's stabbing them in their eyeballs.
You go in and do a dungeon, nobody even says a word because nobody gives a shit in duty finder. Dodge some circles and spam a basic rotation. The endgame dungeons
No. You'd miss all the story, so you have to buy into it specifically from the online shop.Is there at least free level boost when I buy an expac like in WoW? I remember it wasn't a thing last time...
If you're not into MMOs, you're not into them, that's fair. But I can tell you, as someone who vastly prefers single player games to multiplayer games, the story of Shadowbringers scratched the same itch as a single player FF game does, and scratched it better than almost any other JRPG in the last ten years or so. It's a lot more comparable than you expect going into it.No it's not. It's an MMO, I couldn't care less for the genre and the differences make it a stupid comparison to make. FF14 is probably a great MMO, but that doesn't make it a better game for me to play if it isn't for me, while the SP FF games rather are for me, in theory.
Look, I get that FF14 deservedly has a lot of fans and that the latest SP FF games made a lot of people lose interest in them (including me). But the constant wave of people telling SP FF fans that their games are shit and this MMO is great has become really annoying, imo, cause it's not a worthwhile comparison and they speak to a different audience.
No because Final Fantasy II exists
No it's not. It's an MMO, I couldn't care less for the genre and the differences make it a stupid comparison to make. FF14 is probably a great MMO, but that doesn't make it a better game for me to play if it isn't for me, while the SP FF games rather are for me, in theory.
Look, I get that FF14 deservedly has a lot of fans and that the latest SP FF games made a lot of people lose interest in them (including me). But the constant wave of people telling SP FF fans that their games are shit and this MMO is great has become really annoying, imo, cause it's not a worthwhile comparison and they speak to a different audience.
Or the grind to get to the good stuff?
FF14 is basically single player.
I've never quite understood this argument. Not liking an MMO is obviously fine, but XIV is 100% playing towards the same audience that the other titles go for. It's why the story is such a big focus for them and it's why they've made the game so friendly to people who want to play solo.No it's not. It's an MMO, I couldn't care less for the genre and the differences make it a stupid comparison to make. FF14 is probably a great MMO, but that doesn't make it a better game for me to play if it isn't for me, while the SP FF games rather are for me, in theory.
Look, I get that FF14 deservedly has a lot of fans and that the latest SP FF games made a lot of people lose interest in them (including me). But the constant wave of people telling SP FF fans that their games are shit and this MMO is great has become really annoying, imo, cause it's not a worthwhile comparison and they speak to a different audience.
ERA is just genuinely afraid that at any point there could be someone in a textchat saying "Hi" and they are reminded other people are there tooI dont understand why "mmo" is supposed to be an insult or a negative. Even so, you dont even have to do the mmo part if you wish, which is completing content to get upgrades and grind stuff.
You can play this game and do the story without ever needing to touch the MMO aspect. Doing dungeons (can even do with AI bots in shadowbringers) is NOT a "mmo" thing lol. People you find in queue for dungeons might as well be npcs since you can choose to not interact with them ever during story stuff if you wish so.
there have been over twelve different SHADOWBRINGERS IS SO GOOD threads since the expansion launched. what you're saying has contributed nothing to what the past dozen threads have said.
we get it, it'sgoodgreat, but for fucks sake why does every thread that praises shadowbringers have to talk shit about all the other final fantasies? It's so tiresome. It's turning me away from even wanting to play the game. I'd be surprised if I'm the only one who feels like this.
Agreed.
This thread is only getting attention because of the title.
Not only this, but having FFXIV brought up in every FF thread even with specific questions is incredibly annoying.
Someone made a topic about FFXV Royal Edition and asked whether it was worth it. Guess what someone said about FFXIV?
Ugh.
People said the same about XI. Want to know why? Because of the wrongly assumed determination that it sucks just because it's an MMO. Because it's already a given in people's minds that it's a 'lesser' FF than the single player games which looks absolutely ridiculous when you look at what it has to offer. The story, which for many FF players is king, is fantastic. People are going to talk about things that excite them. I lol at the idea that I have to tiptoe around my title choice so as not to hurt other FF fans. If I made a 'VI is better than your favorite FF' thread it wouldn't have nearly the amount of salt. I never attack any of the other titles for that matter. I haven't once put them down. I just said XIV is the best.Agreed.
This thread is only getting attention because of the title.
Not only this, but having FFXIV brought up in every FF thread even with specific questions is incredibly annoying.
Someone made a topic about FFXV Royal Edition and asked whether it was worth it. Guess what someone said about FFXIV?
Ugh.
Finally someone speaking some sense in this thread.I'm sorry, but Shadowbringers is not the best FF story. That honor goes to the Hildabrand questlines.
Not really, because OP specifically said Shadowbringers is great. Wasn't a broad statement about Final Fantasy 14, so you can be upset about that but it has no bearing on the narrow statement about Shadowbringers.I'd have to disagree. You have to play more than 40 hours to reach the good content, so it loses by default because of this.
I maxed out BRD WAR and DRK in FFXIV though? It's just not fun to play. You go in and do a dungeon, nobody even says a word because nobody gives a shit in duty finder. Dodge some circles and spam a basic rotation. The endgame dungeons at least through HS were not much more advanced save for when nobody could beat coil 4 or whatever.
I totally get why XIV is more popular than FFXI. I'm just saying it plays like WoW, whereas FFXI played like FF. I really don't enjoy the mashing keys on my keyboard dodging easy shit style of game.
The 2.x patches are gonna be the worst part of the game, just as a word of warning. But once you finish those, you hit the expansions, and that's when the game really takes off. It's too bad that 2.0 is such a slog nowadays, because I can't blame people for not wanting to play through it to get to the expansion content.Slowly working my way towards it. I'm about 50 hours in A Realm Reborn (haven't hit the 2.X patches yet).
There definitely is a huge barrier to the good stuff it seems, which is a bummer, but I'm kind of enjoying myself. It's relaxing to play and some areas still look really nice. Excited to get to the juicy bits, though.
I dont understand why "mmo" is supposed to be an insult or a negative. Even so, you dont even have to do the mmo part if you wish, which is completing content to get upgrades and grind stuff.
You can play this game and do the story without ever needing to touch the MMO aspect. Doing dungeons (can even do with AI bots in shadowbringers) is NOT a "mmo" thing lol. People you find in queue for dungeons might as well be npcs since you can choose to not interact with them ever during story stuff if you wish so.
The 2.x patches are gonna be the worst part of the game, just as a word of warning. But once you finish those, you hit the expansions, and that's when the game really takes off. It's too bad that 2.0 is such a slog nowadays, because I can't blame people for not wanting to play through it to get to the expansion content.
When does Shadowbringers truly start to pop off like everyone tells me it does? I'm a decent chunk of the ways through the final area of the expansion (for those who know, I'm in the "city"). And to be perfectly honest, it's felt kind of straightforward. Besides for the whole "being in another world and light is the enemy instead of dark" thing, it feels like an average story of several locales struggling to deal with their situation.
Only two moments have really made me feel like I see what people are talking about, the first Sin Eater transformation we saw right at the beginning, and the arrival of said city I am currently at right now. But that's two moments between 50+ hours of content so far. Is there some magical moment at the end where everything suddenly clicks and tons of story beats I didn't really think anything of somehow just come together?
Some of the things I feel like were supposed to be "revelations" felt like reworks of previous twists in FF14. Urianger was "betraying" us the whole time, again? Of course Emet Selch wasn't on our side. Things like that all felt kind of obvious and didn't feel like they had much impact.
Also Y'shtola "dying" again only to come right back felt cheap. And I still can't figure out how her "blindness" even works. There's a scene where she literally describes cave paintings as if she were looking right at them.
Right now my favorite FF game still remains as X, followed by VII and XV.
Yeah I agree, I'm not saying it's bad either, just... boring? It's very nothing so far, I feel nothing for anyone. New Minfilia is irritable, Thancred turned into an asshole when he used to be fun, Urianger is just as weird and samey as he always was, Y'shtola is fine, but she gets weird story beats like those I mentioned above. Alphinaud and Alisae still feel like they're trying to force their importance due to their grandfather's relevance ever since the beginning of ARR. The only character I found interesting was Emet-Selch until they pulled what I mentioned in my previous post as well.It never really takes off. I thought the first half was pretty intriguing, because of the world building, but it leads to absolutely nothing. You can see the twists coming from miles away and everything else was pretty standard rpg-writing.
Again I'm not saying it is bad, I consider it to be the best story ever written in an MMORPG, but it is far away from the best RPGs out there.
Yeah I agree, I'm not saying it's bad either, just... boring? It's very nothing so far, I feel nothing for anyone. New Minfilia is irritable, Thancred turned into an asshole when he used to be fun, Urianger is just as weird and samey as he always was, Y'shtola is fine, but she gets weird story beats like those I mentioned above. The only character I found interesting was Emet-Selch until they pulled what I mentioned in my previous post as well.
The best thing about the game is the world building, it has an amazing world, look, and lore, but the characters in it just don't make me care about it.
If you need to spend more than 40 hour to get to that expansion, it can't be that good, there's no way around this. It loses by default.Not really, because OP specifically said Shadowbringers is great. Wasn't a broad statement about Final Fantasy 14, so you can be upset about that but it has no bearing on the narrow statement about Shadowbringers.
Not a good thread to praise XIV, the game is amazing but the one way boring dungeons really hurts it for me.
Anything and everything is better than XV.
I would agree that it's maybe the best story ever created in an MMORPG.... but compared to other standalone FF or even other RPG's it's just mediocre.
I usually like FF for elements such as having a party of predefined characters and having strong closure to its narrative. 14 just didn't feel like it was going to be prioritizing that sort of thing from what little I played.